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-rw-r--r--tools/targets.py93
1 files changed, 0 insertions, 93 deletions
diff --git a/tools/targets.py b/tools/targets.py
deleted file mode 100644
index 5c33555..0000000
--- a/tools/targets.py
+++ /dev/null
@@ -1,93 +0,0 @@
-# Copied from https://github.com/godotengine/godot-cpp/blob/edf02f83194b58408ca241459c986e32c52fd9c7/tools/targets.py
-import os
-import sys
-from SCons.Script import ARGUMENTS
-from SCons.Variables import *
-from SCons.Variables.BoolVariable import _text2bool
-
-
-def get_cmdline_bool(option, default):
- """We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
- and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
- """
- cmdline_val = ARGUMENTS.get(option)
- if cmdline_val is not None:
- return _text2bool(cmdline_val)
- else:
- return default
-
-
-def options(opts):
- opts.Add(
- EnumVariable(
- "optimize",
- "The desired optimization flags",
- "speed_trace",
- ("none", "custom", "debug", "speed", "speed_trace", "size"),
- )
- )
- opts.Add(BoolVariable("debug_symbols", "Build with debugging symbols", True))
- opts.Add(BoolVariable("dev_build", "Developer build with dev-only debugging code (DEV_ENABLED)", False))
-
-
-def exists(env):
- return True
-
-
-def generate(env):
- env.dev_build = env["dev_build"]
- env.debug_features = env["target"] in ["editor", "template_debug"]
- env.editor_build = env["target"] == "editor"
-
- if env.editor_build:
- env.AppendUnique(CPPDEFINES=["TOOLS_ENABLED"])
-
- if env.debug_features:
- env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_METHODS_ENABLED"])
-
- if env.dev_build:
- opt_level = "none"
- env.AppendUnique(CPPDEFINES=["DEV_ENABLED"])
- elif env.debug_features:
- opt_level = "speed_trace"
- else: # Release
- opt_level = "speed"
-
- env["optimize"] = ARGUMENTS.get("optimize", opt_level)
- env["debug_symbols"] = get_cmdline_bool("debug_symbols", env.dev_build)
-
- if env.get("is_msvc", False):
- if env["debug_symbols"]:
- env.Append(CCFLAGS=["/Zi", "/FS"])
- env.Append(LINKFLAGS=["/DEBUG:FULL"])
-
- if env["optimize"] == "speed" or env["optimize"] == "speed_trace":
- env.Append(CCFLAGS=["/O2"])
- env.Append(LINKFLAGS=["/OPT:REF"])
- elif env["optimize"] == "size":
- env.Append(CCFLAGS=["/O1"])
- env.Append(LINKFLAGS=["/OPT:REF"])
-
- if env["optimize"] == "debug" or env["optimize"] == "none":
- env.Append(CCFLAGS=["/MDd", "/Od"])
- else:
- env.Append(CCFLAGS=["/MD"])
-
- else:
- if env["debug_symbols"]:
- if env.dev_build:
- env.Append(CCFLAGS=["-g3"])
- else:
- env.Append(CCFLAGS=["-g2"])
-
- if env["optimize"] == "speed":
- env.Append(CCFLAGS=["-O3"])
- # `-O2` is friendlier to debuggers than `-O3`, leading to better crash backtraces.
- elif env["optimize"] == "speed_trace":
- env.Append(CCFLAGS=["-O2"])
- elif env["optimize"] == "size":
- env.Append(CCFLAGS=["-Os"])
- elif env["optimize"] == "debug":
- env.Append(CCFLAGS=["-Og"])
- elif env["optimize"] == "none":
- env.Append(CCFLAGS=["-O0"])