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-rw-r--r--tools/windows.py73
1 files changed, 73 insertions, 0 deletions
diff --git a/tools/windows.py b/tools/windows.py
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+# Copied from https://github.com/godotengine/godot-cpp/blob/edf02f83194b58408ca241459c986e32c52fd9c7/tools/windows.py
+import sys
+
+import my_spawn
+
+from SCons.Tool import msvc, mingw
+from SCons.Variables import *
+
+
+def options(opts):
+ opts.Add(BoolVariable("use_mingw", "Use the MinGW compiler instead of MSVC - only effective on Windows", False))
+ opts.Add(BoolVariable("use_clang_cl", "Use the clang driver instead of MSVC - only effective on Windows", False))
+
+
+def exists(env):
+ return True
+
+
+def generate(env):
+ base = None
+ if not env["use_mingw"] and msvc.exists(env):
+ if env["arch"] == "x86_64":
+ env["TARGET_ARCH"] = "amd64"
+ elif env["arch"] == "x86_32":
+ env["TARGET_ARCH"] = "x86"
+ env["is_msvc"] = True
+
+ # MSVC, linker, and archiver.
+ msvc.generate(env)
+ env.Tool("mslib")
+ env.Tool("mslink")
+
+ env.Append(CPPDEFINES=["TYPED_METHOD_BIND", "NOMINMAX"])
+ env.Append(CCFLAGS=["/EHsc", "/utf-8"])
+ env.Append(LINKFLAGS=["/WX"])
+
+ if env["use_clang_cl"]:
+ env["CC"] = "clang-cl"
+ env["CXX"] = "clang-cl"
+
+ elif sys.platform == "win32" or sys.platform == "msys":
+ env["use_mingw"] = True
+ mingw.generate(env)
+ # Don't want lib prefixes
+ env["IMPLIBPREFIX"] = ""
+ env["SHLIBPREFIX"] = ""
+ # Want dll suffix
+ env["SHLIBSUFFIX"] = ".dll"
+ # Long line hack. Use custom spawn, quick AR append (to avoid files with the same names to override each other).
+ my_spawn.configure(env)
+
+ else:
+ env["use_mingw"] = True
+ # Cross-compilation using MinGW
+ prefix = "i686" if env["arch"] == "x86_32" else env["arch"]
+ env["CXX"] = prefix + "-w64-mingw32-g++"
+ env["CC"] = prefix + "-w64-mingw32-gcc"
+ env["AR"] = prefix + "-w64-mingw32-ar"
+ env["RANLIB"] = prefix + "-w64-mingw32-ranlib"
+ env["LINK"] = prefix + "-w64-mingw32-g++"
+ # Want dll suffix
+ env["SHLIBSUFFIX"] = ".dll"
+
+ # These options are for a release build even using target=debug
+ env.Append(CCFLAGS=["-O3", "-Wwrite-strings"])
+ env.Append(
+ LINKFLAGS=[
+ "--static",
+ "-Wl,--no-undefined",
+ "-static-libgcc",
+ "-static-libstdc++",
+ ]
+ )