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#pragma once
#include <cstddef>
#include <filesystem>
#include <functional>
#include <memory>
#include <optional>
#include <ostream>
#include <string_view>
#include <vector>
#include <openvic-dataloader/ParseError.hpp>
#include <openvic-dataloader/ParseWarning.hpp>
#include <openvic-dataloader/detail/BasicParser.hpp>
#include <openvic-dataloader/detail/Concepts.hpp>
#include <openvic-dataloader/v2script/AbstractSyntaxTree.hpp>
namespace ovdl::v2script {
using FileNode = ast::FileNode;
class Parser final : public detail::BasicParser {
public:
Parser();
static Parser from_buffer(const char* data, std::size_t size);
static Parser from_buffer(const char* start, const char* end);
static Parser from_string(const std::string_view string);
static Parser from_file(const char* path);
static Parser from_file(const std::filesystem::path& path);
constexpr Parser& load_from_buffer(const char* data, std::size_t size);
constexpr Parser& load_from_buffer(const char* start, const char* end);
constexpr Parser& load_from_string(const std::string_view string);
constexpr Parser& load_from_file(const char* path);
Parser& load_from_file(const std::filesystem::path& path);
constexpr Parser& load_from_file(const detail::Has_c_str auto& path);
bool simple_parse();
bool event_parse();
bool decision_parse();
bool lua_defines_parse();
const FileNode* get_file_node() const;
void generate_node_location_map();
const ast::Node::line_col get_node_begin(const ast::NodeCPtr node) const;
const ast::Node::line_col get_node_end(const ast::NodeCPtr node) const;
Parser(Parser&&);
Parser& operator=(Parser&&);
~Parser();
private:
friend class ::ovdl::v2script::ast::Node;
class BufferHandler;
std::unique_ptr<BufferHandler> _buffer_handler;
std::unique_ptr<FileNode> _file_node;
template<typename... Args>
constexpr void _run_load_func(detail::LoadCallback<BufferHandler, Args...> auto func, Args... args);
};
}
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