diff options
author | Hop311 <Hop3114@gmail.com> | 2024-06-13 01:25:21 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-06-13 01:25:21 +0200 |
commit | 01a8f60aaca9784d814f4cb35a3fc4be86e1dd20 (patch) | |
tree | ebc9c03b5bd0a6b11068ac37aca302f6ceb24a18 | |
parent | a49e4d0975e2b5dfd13ae50aa716f1a0307e618d (diff) | |
parent | c0ba822ee46551a40ad6b43e8f56b80e27ae35b5 (diff) |
Merge pull request #163 from OpenVicProject/good-instance
Add GoodInstance
31 files changed, 409 insertions, 254 deletions
diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp index fff806c..3ede804 100644 --- a/src/openvic-simulation/GameManager.cpp +++ b/src/openvic-simulation/GameManager.cpp @@ -44,8 +44,8 @@ bool GameManager::reset() { session_start = time(nullptr); simulation_clock.reset(); today = {}; - economy_manager.get_good_manager().reset_to_defaults(); - bool ret = map_instance.reset(economy_manager.get_building_type_manager()); + bool ret = economy_manager.setup_good_instances(); + ret &= map_instance.reset(economy_manager.get_building_type_manager()); set_gamestate_needs_update(); return ret; } diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp index ae115d3..8219e51 100644 --- a/src/openvic-simulation/dataloader/Dataloader.cpp +++ b/src/openvic-simulation/dataloader/Dataloader.cpp @@ -317,7 +317,7 @@ bool Dataloader::_load_interface_files(UIManager& ui_manager) const { bool Dataloader::_load_pop_types(GameManager& game_manager) { PopManager& pop_manager = game_manager.get_pop_manager(); - GoodManager const& good_manager = game_manager.get_economy_manager().get_good_manager(); + GoodDefinitionManager const& good_definition_manager = game_manager.get_economy_manager().get_good_definition_manager(); IdeologyManager const& ideology_manager = game_manager.get_politics_manager().get_ideology_manager(); static constexpr std::string_view pop_type_directory = "poptypes"; @@ -328,9 +328,9 @@ bool Dataloader::_load_pop_types(GameManager& game_manager) { bool ret = apply_to_files( pop_type_files, - [this, &pop_manager, &good_manager, &ideology_manager](fs::path const& file) -> bool { + [this, &pop_manager, &good_definition_manager, &ideology_manager](fs::path const& file) -> bool { return pop_manager.load_pop_type_file( - file.stem().string(), good_manager, ideology_manager, parse_defines_cached(file).get_file_node() + file.stem().string(), good_definition_manager, ideology_manager, parse_defines_cached(file).get_file_node() ); } ); @@ -367,7 +367,7 @@ bool Dataloader::_load_units(GameManager& game_manager) const { unit_files, [&game_manager, &unit_type_manager](fs::path const& file) -> bool { return unit_type_manager.load_unit_type_file( - game_manager.get_economy_manager().get_good_manager(), + game_manager.get_economy_manager().get_good_definition_manager(), game_manager.get_map_definition().get_terrain_type_manager(), game_manager.get_modifier_manager(), parse_defines(file).get_file_node() @@ -388,11 +388,11 @@ bool Dataloader::_load_units(GameManager& game_manager) const { bool Dataloader::_load_goods(GameManager& game_manager) const { static constexpr std::string_view goods_file = "common/goods.txt"; - GoodManager& good_manager = game_manager.get_economy_manager().get_good_manager(); + GoodDefinitionManager& good_definition_manager = game_manager.get_economy_manager().get_good_definition_manager(); - bool ret = good_manager.load_goods_file(parse_defines(lookup_file(goods_file)).get_file_node()); + bool ret = good_definition_manager.load_goods_file(parse_defines(lookup_file(goods_file)).get_file_node()); - if (!good_manager.generate_modifiers(game_manager.get_modifier_manager())) { + if (!good_definition_manager.generate_modifiers(game_manager.get_modifier_manager())) { Logger::error("Failed to generate good-based modifiers!"); ret = false; } @@ -943,7 +943,7 @@ bool Dataloader::load_defines(GameManager& game_manager) { ret = false; } if (!game_manager.get_politics_manager().load_national_foci_file( - game_manager.get_pop_manager(), game_manager.get_economy_manager().get_good_manager(), + game_manager.get_pop_manager(), game_manager.get_economy_manager().get_good_definition_manager(), game_manager.get_modifier_manager(), parse_defines_cached(lookup_file(national_foci_file)).get_file_node() )) { Logger::error("Failed to load national foci!"); diff --git a/src/openvic-simulation/economy/ArtisanalProducer.cpp b/src/openvic-simulation/economy/ArtisanalProducer.cpp index 52cfa4f..d5cc3d3 100644 --- a/src/openvic-simulation/economy/ArtisanalProducer.cpp +++ b/src/openvic-simulation/economy/ArtisanalProducer.cpp @@ -3,8 +3,11 @@ using namespace OpenVic; ArtisanalProducer::ArtisanalProducer( - ProductionType const& new_production_type, Good::good_map_t&& new_stockpile, const fixed_point_t new_current_production, - Good::good_map_t&& new_current_needs -) - : production_type { new_production_type }, stockpile { std::move(new_stockpile) }, - current_production { new_current_production }, current_needs { std::move(new_current_needs) } {} + ProductionType const& new_production_type, + GoodDefinition::good_definition_map_t&& new_stockpile, + fixed_point_t new_current_production, + GoodDefinition::good_definition_map_t&& new_current_needs +) : production_type { new_production_type }, + stockpile { std::move(new_stockpile) }, + current_production { new_current_production }, + current_needs { std::move(new_current_needs) } {} diff --git a/src/openvic-simulation/economy/ArtisanalProducer.hpp b/src/openvic-simulation/economy/ArtisanalProducer.hpp index 36de2f2..ed5b231 100644 --- a/src/openvic-simulation/economy/ArtisanalProducer.hpp +++ b/src/openvic-simulation/economy/ArtisanalProducer.hpp @@ -1,6 +1,6 @@ #pragma once -#include "openvic-simulation/economy/Good.hpp" +#include "openvic-simulation/economy/GoodDefinition.hpp" #include "openvic-simulation/economy/ProductionType.hpp" #include "openvic-simulation/types/fixed_point/FixedPoint.hpp" #include "openvic-simulation/utility/Getters.hpp" @@ -9,14 +9,16 @@ namespace OpenVic { class ArtisanalProducer final { private: ProductionType const& PROPERTY(production_type); - Good::good_map_t PROPERTY(stockpile); + GoodDefinition::good_definition_map_t PROPERTY(stockpile); fixed_point_t PROPERTY(current_production); - Good::good_map_t PROPERTY(current_needs); + GoodDefinition::good_definition_map_t PROPERTY(current_needs); public: ArtisanalProducer( - ProductionType const& new_production_type, Good::good_map_t&& new_stockpile, - const fixed_point_t new_current_production, Good::good_map_t&& new_current_needs + ProductionType const& new_production_type, + GoodDefinition::good_definition_map_t&& new_stockpile, + fixed_point_t new_current_production, + GoodDefinition::good_definition_map_t&& new_current_needs ); }; } diff --git a/src/openvic-simulation/economy/BuildingInstance.cpp b/src/openvic-simulation/economy/BuildingInstance.cpp index f72c713..7616e09 100644 --- a/src/openvic-simulation/economy/BuildingInstance.cpp +++ b/src/openvic-simulation/economy/BuildingInstance.cpp @@ -3,8 +3,13 @@ using namespace OpenVic; BuildingInstance::BuildingInstance(BuildingType const& new_building_type, level_t new_level) - : HasIdentifier { new_building_type.get_identifier() }, building_type { new_building_type }, level { new_level }, - expansion_state { ExpansionState::CannotExpand }, start_date {}, end_date {}, expansion_progress { 0.0f } {} + : HasIdentifier { new_building_type }, + building_type { new_building_type }, + level { new_level }, + expansion_state { ExpansionState::CannotExpand }, + start_date {}, + end_date {}, + expansion_progress { 0.0f } {} bool BuildingInstance::_can_expand() const { return level < building_type.get_max_level(); diff --git a/src/openvic-simulation/economy/BuildingType.cpp b/src/openvic-simulation/economy/BuildingType.cpp index e7d358a..d096166 100644 --- a/src/openvic-simulation/economy/BuildingType.cpp +++ b/src/openvic-simulation/economy/BuildingType.cpp @@ -5,18 +5,33 @@ using namespace OpenVic::NodeTools; BuildingType::BuildingType( std::string_view identifier, building_type_args_t& building_type_args -) : HasIdentifier { identifier }, type { building_type_args.type }, modifier { std::move(building_type_args.modifier) }, - on_completion { building_type_args.on_completion }, completion_size { building_type_args.completion_size }, - max_level { building_type_args.max_level }, goods_cost { std::move(building_type_args.goods_cost) }, - cost { building_type_args.cost }, build_time { building_type_args.build_time }, on_map { building_type_args.on_map }, - default_enabled { building_type_args.default_enabled }, production_type { building_type_args.production_type }, - pop_build_factory { building_type_args.pop_build_factory }, strategic_factory { building_type_args.strategic_factory }, - advanced_factory { building_type_args.advanced_factory }, fort_level { building_type_args.fort_level }, - naval_capacity { building_type_args.naval_capacity }, colonial_points { std::move(building_type_args.colonial_points) }, - in_province { building_type_args.in_province }, one_per_state { building_type_args.one_per_state }, - colonial_range { building_type_args.colonial_range }, infrastructure { building_type_args.infrastructure }, - spawn_railway_track { building_type_args.spawn_railway_track }, sail { building_type_args.sail }, - steam { building_type_args.steam }, capital { building_type_args.capital }, port { building_type_args.port } {} +) : HasIdentifier { identifier }, + type { building_type_args.type }, + modifier { std::move(building_type_args.modifier) }, + on_completion { building_type_args.on_completion }, + completion_size { building_type_args.completion_size }, + max_level { building_type_args.max_level }, + goods_cost { std::move(building_type_args.goods_cost) }, + cost { building_type_args.cost }, + build_time { building_type_args.build_time }, + on_map { building_type_args.on_map }, + default_enabled { building_type_args.default_enabled }, + production_type { building_type_args.production_type }, + pop_build_factory { building_type_args.pop_build_factory }, + strategic_factory { building_type_args.strategic_factory }, + advanced_factory { building_type_args.advanced_factory }, + fort_level { building_type_args.fort_level }, + naval_capacity { building_type_args.naval_capacity }, + colonial_points { std::move(building_type_args.colonial_points) }, + in_province { building_type_args.in_province }, + one_per_state { building_type_args.one_per_state }, + colonial_range { building_type_args.colonial_range }, + infrastructure { building_type_args.infrastructure }, + spawn_railway_track { building_type_args.spawn_railway_track }, + sail { building_type_args.sail }, + steam { building_type_args.steam }, + capital { building_type_args.capital }, + port { building_type_args.port } {} BuildingTypeManager::BuildingTypeManager() : port_building_type { nullptr } {} @@ -38,12 +53,13 @@ bool BuildingTypeManager::add_building_type( } bool BuildingTypeManager::load_buildings_file( - GoodManager const& good_manager, ProductionTypeManager const& production_type_manager, ModifierManager& modifier_manager, - ast::NodeCPtr root + GoodDefinitionManager const& good_definition_manager, ProductionTypeManager const& production_type_manager, + ModifierManager& modifier_manager, ast::NodeCPtr root ) { bool ret = expect_dictionary_reserve_length( - building_types, - [this, &good_manager, &production_type_manager, &modifier_manager](std::string_view key, ast::NodeCPtr value) -> bool { + building_types, [this, &good_definition_manager, &production_type_manager, &modifier_manager]( + std::string_view key, ast::NodeCPtr value + ) -> bool { BuildingType::building_type_args_t building_type_args {}; bool ret = modifier_manager.expect_modifier_value_and_keys(move_variable_callback(building_type_args.modifier), @@ -52,8 +68,9 @@ bool BuildingTypeManager::load_buildings_file( "completion_size", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(building_type_args.completion_size)), "max_level", ONE_EXACTLY, expect_uint(assign_variable_callback(building_type_args.max_level)), - "goods_cost", ONE_EXACTLY, - good_manager.expect_good_decimal_map(move_variable_callback(building_type_args.goods_cost)), + "goods_cost", ONE_EXACTLY, good_definition_manager.expect_good_definition_decimal_map( + move_variable_callback(building_type_args.goods_cost) + ), "cost", ZERO_OR_MORE, expect_fixed_point(assign_variable_callback(building_type_args.cost)), "time", ONE_EXACTLY, expect_days(assign_variable_callback(building_type_args.build_time)), "visibility", ONE_EXACTLY, expect_bool([key](bool visibility) -> bool { diff --git a/src/openvic-simulation/economy/BuildingType.hpp b/src/openvic-simulation/economy/BuildingType.hpp index 38b7c50..977d6ec 100644 --- a/src/openvic-simulation/economy/BuildingType.hpp +++ b/src/openvic-simulation/economy/BuildingType.hpp @@ -1,7 +1,7 @@ #pragma once #include "openvic-simulation/misc/Modifier.hpp" -#include "openvic-simulation/economy/Good.hpp" +#include "openvic-simulation/economy/GoodDefinition.hpp" #include "openvic-simulation/economy/ProductionType.hpp" #include "openvic-simulation/types/Date.hpp" #include "openvic-simulation/types/IdentifierRegistry.hpp" @@ -27,7 +27,7 @@ namespace OpenVic { ModifierValue modifier; fixed_point_t completion_size = 0, cost = 0, colonial_range = 0, infrastructure = 0; BuildingType::level_t max_level = 0, fort_level = 0; - Good::good_map_t goods_cost; + GoodDefinition::good_definition_map_t goods_cost; Timespan build_time; bool on_map = false, default_enabled = false, pop_build_factory = false, strategic_factory = false, advanced_factory = false, in_province = false, one_per_state = false, spawn_railway_track = false, @@ -46,7 +46,7 @@ namespace OpenVic { std::string PROPERTY(on_completion); // probably sound played on completion fixed_point_t PROPERTY(completion_size); level_t PROPERTY(max_level); - Good::good_map_t PROPERTY(goods_cost); + GoodDefinition::good_definition_map_t PROPERTY(goods_cost); fixed_point_t PROPERTY(cost); Timespan PROPERTY(build_time); // time bool PROPERTY(on_map); // onmap @@ -94,7 +94,7 @@ namespace OpenVic { bool add_building_type(std::string_view identifier, BuildingType::building_type_args_t& building_type_args); bool load_buildings_file( - GoodManager const& good_manager, ProductionTypeManager const& production_type_manager, + GoodDefinitionManager const& good_definition_manager, ProductionTypeManager const& production_type_manager, ModifierManager& modifier_manager, ast::NodeCPtr root ); }; diff --git a/src/openvic-simulation/economy/EconomyManager.hpp b/src/openvic-simulation/economy/EconomyManager.hpp index adeabd9..caac9c2 100644 --- a/src/openvic-simulation/economy/EconomyManager.hpp +++ b/src/openvic-simulation/economy/EconomyManager.hpp @@ -1,23 +1,31 @@ #pragma once #include "openvic-simulation/economy/BuildingType.hpp" -#include "openvic-simulation/economy/Good.hpp" +#include "openvic-simulation/economy/GoodDefinition.hpp" +#include "openvic-simulation/economy/GoodInstance.hpp" #include "openvic-simulation/economy/ProductionType.hpp" namespace OpenVic { struct EconomyManager { private: BuildingTypeManager PROPERTY_REF(building_type_manager); - GoodManager PROPERTY_REF(good_manager); + GoodDefinitionManager PROPERTY_REF(good_definition_manager); + GoodInstanceManager PROPERTY_REF(good_instance_manager); ProductionTypeManager PROPERTY_REF(production_type_manager); public: inline bool load_production_types_file(PopManager const& pop_manager, ast::NodeCPtr root) { - return production_type_manager.load_production_types_file(good_manager, pop_manager, root); + return production_type_manager.load_production_types_file(good_definition_manager, pop_manager, root); } inline bool load_buildings_file(ModifierManager& modifier_manager, ast::NodeCPtr root) { - return building_type_manager.load_buildings_file(good_manager, production_type_manager, modifier_manager, root); + return building_type_manager.load_buildings_file( + good_definition_manager, production_type_manager, modifier_manager, root + ); + } + + inline bool setup_good_instances() { + return good_instance_manager.setup_good_instances(good_definition_manager); } }; } diff --git a/src/openvic-simulation/economy/FactoryProducer.cpp b/src/openvic-simulation/economy/FactoryProducer.cpp index 81ebd4a..2ef9fa8 100644 --- a/src/openvic-simulation/economy/FactoryProducer.cpp +++ b/src/openvic-simulation/economy/FactoryProducer.cpp @@ -3,25 +3,44 @@ using namespace OpenVic; FactoryProducer::FactoryProducer( - ProductionType const& new_production_type, const fixed_point_t new_size_multiplier, - const fixed_point_t new_revenue_yesterday, const fixed_point_t new_output_quantity_yesterday, - const fixed_point_t new_unsold_quantity_yesterday, ordered_map<Pop*, Pop::pop_size_t>&& new_employees, - Good::good_map_t&& new_stockpile, fixed_point_t new_budget, const fixed_point_t new_balance_yesterday, - const fixed_point_t new_received_investments_yesterday, const fixed_point_t new_market_spendings_yesterday, - const fixed_point_t new_paychecks_yesterday, const uint32_t new_unprofitable_days, const uint32_t new_subsidised_days, - const uint32_t new_days_without_input, const uint8_t new_hiring_priority, const uint8_t new_profit_history_current, + ProductionType const& new_production_type, + fixed_point_t new_size_multiplier, + fixed_point_t new_revenue_yesterday, + fixed_point_t new_output_quantity_yesterday, + fixed_point_t new_unsold_quantity_yesterday, + ordered_map<Pop*, Pop::pop_size_t>&& new_employees, + GoodDefinition::good_definition_map_t&& new_stockpile, + fixed_point_t new_budget, + fixed_point_t new_balance_yesterday, + fixed_point_t new_received_investments_yesterday, + fixed_point_t new_market_spendings_yesterday, + fixed_point_t new_paychecks_yesterday, + uint32_t new_unprofitable_days, + uint32_t new_subsidised_days, + uint32_t new_days_without_input, + uint8_t new_hiring_priority, + uint8_t new_profit_history_current, daily_profit_history_t&& new_daily_profit_history -) - : production_type { new_production_type }, size_multiplier { new_size_multiplier }, - revenue_yesterday { new_revenue_yesterday }, output_quantity_yesterday { new_output_quantity_yesterday }, - unsold_quantity_yesterday { new_unsold_quantity_yesterday }, employees { std::move(new_employees) }, - stockpile { std::move(new_stockpile) }, budget { new_budget }, balance_yesterday { new_balance_yesterday }, - received_investments_yesterday { new_received_investments_yesterday }, - market_spendings_yesterday { new_market_spendings_yesterday }, paychecks_yesterday { new_paychecks_yesterday }, - unprofitable_days { new_unprofitable_days }, subsidised_days { new_subsidised_days }, - days_without_input { new_days_without_input }, hiring_priority { new_hiring_priority }, - profit_history_current { new_profit_history_current }, daily_profit_history { std::move(new_daily_profit_history) } {} -FactoryProducer::FactoryProducer(ProductionType const& new_production_type, const fixed_point_t new_size_multiplier) +) : production_type { new_production_type }, + size_multiplier { new_size_multiplier }, + revenue_yesterday { new_revenue_yesterday }, + output_quantity_yesterday { new_output_quantity_yesterday }, + unsold_quantity_yesterday { new_unsold_quantity_yesterday }, + employees { std::move(new_employees) }, + stockpile { std::move(new_stockpile) }, + budget { new_budget }, + balance_yesterday { new_balance_yesterday }, + received_investments_yesterday { new_received_investments_yesterday }, + market_spendings_yesterday { new_market_spendings_yesterday }, + paychecks_yesterday { new_paychecks_yesterday }, + unprofitable_days { new_unprofitable_days }, + subsidised_days { new_subsidised_days }, + days_without_input { new_days_without_input }, + hiring_priority { new_hiring_priority }, + profit_history_current { new_profit_history_current }, + daily_profit_history { std::move(new_daily_profit_history) } {} + +FactoryProducer::FactoryProducer(ProductionType const& new_production_type, fixed_point_t new_size_multiplier) : FactoryProducer { new_production_type, new_size_multiplier, 0, 0, 0, {}, {}, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {} } {} fixed_point_t FactoryProducer::get_profitability_yesterday() const { diff --git a/src/openvic-simulation/economy/FactoryProducer.hpp b/src/openvic-simulation/economy/FactoryProducer.hpp index 623ec48..ee658a5 100644 --- a/src/openvic-simulation/economy/FactoryProducer.hpp +++ b/src/openvic-simulation/economy/FactoryProducer.hpp @@ -2,7 +2,7 @@ #include <cstdint> -#include "openvic-simulation/economy/Good.hpp" +#include "openvic-simulation/economy/GoodDefinition.hpp" #include "openvic-simulation/economy/ProductionType.hpp" #include "openvic-simulation/types/fixed_point/FixedPoint.hpp" #include "openvic-simulation/utility/Getters.hpp" @@ -21,7 +21,7 @@ namespace OpenVic { fixed_point_t PROPERTY(unsold_quantity_yesterday); fixed_point_t PROPERTY(size_multiplier); ordered_map<Pop*, Pop::pop_size_t> PROPERTY(employees); - Good::good_map_t PROPERTY(stockpile); + GoodDefinition::good_definition_map_t PROPERTY(stockpile); fixed_point_t PROPERTY(budget); fixed_point_t PROPERTY(balance_yesterday); fixed_point_t PROPERTY(received_investments_yesterday); @@ -34,16 +34,26 @@ namespace OpenVic { public: FactoryProducer( - ProductionType const& new_production_type, const fixed_point_t new_size_multiplier, - const fixed_point_t new_revenue_yesterday, const fixed_point_t new_output_quantity_yesterday, - const fixed_point_t new_unsold_quantity_yesterday, ordered_map<Pop*, Pop::pop_size_t>&& new_employees, - Good::good_map_t&& new_stockpile, fixed_point_t new_budget, const fixed_point_t new_balance_yesterday, - const fixed_point_t new_received_investments_yesterday, const fixed_point_t new_market_spendings_yesterday, - const fixed_point_t new_paychecks_yesterday, const uint32_t new_unprofitable_days, - const uint32_t new_subsidised_days, const uint32_t new_days_without_input, const uint8_t new_hiring_priority, - const uint8_t new_profit_history_current, daily_profit_history_t&& new_daily_profit_history + ProductionType const& new_production_type, + fixed_point_t new_size_multiplier, + fixed_point_t new_revenue_yesterday, + fixed_point_t new_output_quantity_yesterday, + fixed_point_t new_unsold_quantity_yesterday, + ordered_map<Pop*, Pop::pop_size_t>&& new_employees, + GoodDefinition::good_definition_map_t&& new_stockpile, + fixed_point_t new_budget, + fixed_point_t new_balance_yesterday, + fixed_point_t new_received_investments_yesterday, + fixed_point_t new_market_spendings_yesterday, + fixed_point_t new_paychecks_yesterday, + uint32_t new_unprofitable_days, + uint32_t new_subsidised_days, + uint32_t new_days_without_input, + uint8_t new_hiring_priority, + uint8_t new_profit_history_current, + daily_profit_history_t&& new_daily_profit_history ); - FactoryProducer(ProductionType const& new_production_type, const fixed_point_t new_size_multiplier); + FactoryProducer(ProductionType const& new_production_type, fixed_point_t new_size_multiplier); fixed_point_t get_profitability_yesterday() const; fixed_point_t get_average_profitability_last_seven_days() const; diff --git a/src/openvic-simulation/economy/Good.cpp b/src/openvic-simulation/economy/GoodDefinition.cpp index 961a82d..5a3d632 100644 --- a/src/openvic-simulation/economy/Good.cpp +++ b/src/openvic-simulation/economy/GoodDefinition.cpp @@ -1,4 +1,4 @@ -#include "Good.hpp" +#include "GoodDefinition.hpp" #include <cassert> @@ -7,7 +7,7 @@ using namespace OpenVic::NodeTools; GoodCategory::GoodCategory(std::string_view new_identifier) : HasIdentifier { new_identifier } {} -Good::Good( +GoodDefinition::GoodDefinition( std::string_view new_identifier, colour_t new_colour, index_t new_index, GoodCategory const& new_category, price_t new_base_price, bool new_available_from_start, bool new_tradeable, bool new_money, bool new_overseas_penalty ) : HasIdentifierAndColour { new_identifier, new_colour, false }, index { new_index }, category { new_category }, @@ -16,12 +16,7 @@ Good::Good( assert(base_price > NULL_PRICE); } -void Good::reset_to_defaults() { - available = available_from_start; - price = base_price; -} - -bool GoodManager::add_good_category(std::string_view identifier) { +bool GoodDefinitionManager::add_good_category(std::string_view identifier) { if (identifier.empty()) { Logger::error("Invalid good category identifier - empty!"); return false; @@ -29,31 +24,25 @@ bool GoodManager::add_good_category(std::string_view identifier) { return good_categories.add_item({ identifier }); } -bool GoodManager::add_good( - std::string_view identifier, colour_t colour, GoodCategory const& category, Good::price_t base_price, +bool GoodDefinitionManager::add_good_definition( + std::string_view identifier, colour_t colour, GoodCategory const& category, GoodDefinition::price_t base_price, bool available_from_start, bool tradeable, bool money, bool overseas_penalty ) { if (identifier.empty()) { Logger::error("Invalid good identifier - empty!"); return false; } - if (base_price <= Good::NULL_PRICE) { + if (base_price <= GoodDefinition::NULL_PRICE) { Logger::error("Invalid base price for ", identifier, ": ", base_price); return false; } - return goods.add_item({ - identifier, colour, get_good_count(), category, base_price, available_from_start, + return good_definitions.add_item({ + identifier, colour, get_good_definition_count(), category, base_price, available_from_start, tradeable, money, overseas_penalty }); } -void GoodManager::reset_to_defaults() { - for (Good& good : goods.get_items()) { - good.reset_to_defaults(); - } -} - -bool GoodManager::load_goods_file(ast::NodeCPtr root) { +bool GoodDefinitionManager::load_goods_file(ast::NodeCPtr root) { size_t total_expected_goods = 0; bool ret = expect_dictionary_reserve_length( good_categories, @@ -64,11 +53,11 @@ bool GoodManager::load_goods_file(ast::NodeCPtr root) { } )(root); lock_good_categories(); - reserve_more_goods(total_expected_goods); + reserve_more_good_definitions(total_expected_goods); ret &= expect_good_category_dictionary([this](GoodCategory const& good_category, ast::NodeCPtr good_category_value) -> bool { return expect_dictionary([this, &good_category](std::string_view key, ast::NodeCPtr value) -> bool { colour_t colour = colour_t::null(); - Good::price_t base_price; + GoodDefinition::price_t base_price; bool available_from_start = true, tradeable = true; bool money = false, overseas_penalty = false; @@ -80,22 +69,22 @@ bool GoodManager::load_goods_file(ast::NodeCPtr root) { "money", ZERO_OR_ONE, expect_bool(assign_variable_callback(money)), "overseas_penalty", ZERO_OR_ONE, expect_bool(assign_variable_callback(overseas_penalty)) )(value); - ret &= add_good( + ret &= add_good_definition( key, colour, good_category, base_price, available_from_start, tradeable, money, overseas_penalty ); return ret; })(good_category_value); })(root); - lock_goods(); + lock_good_definitions(); return ret; } -bool GoodManager::generate_modifiers(ModifierManager& modifier_manager) const { +bool GoodDefinitionManager::generate_modifiers(ModifierManager& modifier_manager) const { bool ret = true; const auto good_modifier = [this, &modifier_manager, &ret](std::string_view name, bool is_positive_good) -> void { ret &= modifier_manager.register_complex_modifier(name); - for (Good const& good : get_goods()) { + for (GoodDefinition const& good : get_good_definitions()) { ret &= modifier_manager.add_modifier_effect( ModifierManager::get_flat_identifier(name, good.get_identifier()), is_positive_good ); @@ -112,7 +101,7 @@ bool GoodManager::generate_modifiers(ModifierManager& modifier_manager) const { good_modifier("rgo_goods_throughput", true); good_modifier("rgo_size", true); - for (Good const& good : get_goods()) { + for (GoodDefinition const& good : get_good_definitions()) { ret &= modifier_manager.add_modifier_effect(good.get_identifier(), true, ModifierEffect::format_t::PERCENTAGE_DECIMAL); } diff --git a/src/openvic-simulation/economy/Good.hpp b/src/openvic-simulation/economy/GoodDefinition.hpp index d9d4251..0a3ad5c 100644 --- a/src/openvic-simulation/economy/Good.hpp +++ b/src/openvic-simulation/economy/GoodDefinition.hpp @@ -4,10 +4,10 @@ #include "openvic-simulation/types/IdentifierRegistry.hpp" namespace OpenVic { - struct GoodManager; + struct GoodDefinitionManager; struct GoodCategory : HasIdentifier { - friend struct GoodManager; + friend struct GoodDefinitionManager; private: GoodCategory(std::string_view new_identifier); @@ -28,15 +28,15 @@ namespace OpenVic { * ECON-238, ECON-239, ECON-240, ECON-241, ECON-242, ECON-243, ECON-244, ECON-245, ECON-246, ECON-247, ECON-248, ECON-249, * ECON-250, ECON-251, ECON-252, ECON-253, ECON-254, ECON-255, ECON-256, ECON-257, ECON-258, ECON-259, ECON-260, ECON-261 */ - struct Good : HasIdentifierAndColour { - friend struct GoodManager; + struct GoodDefinition : HasIdentifierAndColour { + friend struct GoodDefinitionManager; using index_t = size_t; using price_t = fixed_point_t; static constexpr price_t NULL_PRICE = fixed_point_t::_0(); - using good_map_t = fixed_point_map_t<Good const*>; + using good_definition_map_t = fixed_point_map_t<GoodDefinition const*>; private: const index_t PROPERTY(index); @@ -47,34 +47,29 @@ namespace OpenVic { const bool PROPERTY(money); const bool PROPERTY(overseas_penalty); - price_t PROPERTY_RW(price); - bool PROPERTY_RW(available); - - Good( + GoodDefinition( std::string_view new_identifier, colour_t new_colour, index_t new_index, GoodCategory const& new_category, price_t new_base_price, bool new_available_from_start, bool new_tradeable, bool new_money, bool new_overseas_penalty ); public: - Good(Good&&) = default; - void reset_to_defaults(); + GoodDefinition(GoodDefinition&&) = default; }; - struct GoodManager { + struct GoodDefinitionManager { private: IdentifierRegistry<GoodCategory> IDENTIFIER_REGISTRY_CUSTOM_PLURAL(good_category, good_categories); - IdentifierRegistry<Good> IDENTIFIER_REGISTRY(good); + IdentifierRegistry<GoodDefinition> IDENTIFIER_REGISTRY(good_definition); public: bool add_good_category(std::string_view identifier); - bool add_good( - std::string_view identifier, colour_t colour, GoodCategory const& category, Good::price_t base_price, + bool add_good_definition( + std::string_view identifier, colour_t colour, GoodCategory const& category, GoodDefinition::price_t base_price, bool available_from_start, bool tradeable, bool money, bool overseas_penalty ); - void reset_to_defaults(); bool load_goods_file(ast::NodeCPtr root); bool generate_modifiers(ModifierManager& modifier_manager) const; }; diff --git a/src/openvic-simulation/economy/GoodInstance.cpp b/src/openvic-simulation/economy/GoodInstance.cpp new file mode 100644 index 0000000..937706d --- /dev/null +++ b/src/openvic-simulation/economy/GoodInstance.cpp @@ -0,0 +1,20 @@ +#include "GoodInstance.hpp" + +using namespace OpenVic; + +GoodInstance::GoodInstance(GoodDefinition const& new_good_definition) + : HasIdentifierAndColour { new_good_definition }, good_definition { new_good_definition }, + price { new_good_definition.get_base_price() }, available { new_good_definition.is_available_from_start() } {} + +bool GoodInstanceManager::setup_good_instances(GoodDefinitionManager const& good_definition_manager) { + good_instances.reset(); + good_instances.reserve(good_definition_manager.get_good_definition_count()); + + bool ret = true; + + for (GoodDefinition const& good : good_definition_manager.get_good_definitions()) { + ret &= good_instances.add_item({ good }); + } + + return ret; +} diff --git a/src/openvic-simulation/economy/GoodInstance.hpp b/src/openvic-simulation/economy/GoodInstance.hpp new file mode 100644 index 0000000..3c27209 --- /dev/null +++ b/src/openvic-simulation/economy/GoodInstance.hpp @@ -0,0 +1,33 @@ +#pragma once + +#include "openvic-simulation/economy/GoodDefinition.hpp" +#include "openvic-simulation/types/HasIdentifier.hpp" +#include "openvic-simulation/types/IdentifierRegistry.hpp" +#include "openvic-simulation/utility/Getters.hpp" + +namespace OpenVic { + struct GoodInstanceManager; + + struct GoodInstance : HasIdentifierAndColour { + friend struct GoodInstanceManager; + + private: + GoodDefinition const& PROPERTY(good_definition); + GoodDefinition::price_t PROPERTY(price); + bool PROPERTY(available); + // TODO - supply, demand, actual bought + + GoodInstance(GoodDefinition const& new_good_definition); + + public: + GoodInstance(GoodInstance&&) = default; + }; + + struct GoodInstanceManager { + private: + IdentifierRegistry<GoodInstance> IDENTIFIER_REGISTRY(good_instance); + + public: + bool setup_good_instances(GoodDefinitionManager const& good_definition_manager); + }; +} diff --git a/src/openvic-simulation/economy/ProductionType.cpp b/src/openvic-simulation/economy/ProductionType.cpp index 7029fd1..4f87ba5 100644 --- a/src/openvic-simulation/economy/ProductionType.cpp +++ b/src/openvic-simulation/economy/ProductionType.cpp @@ -4,9 +4,13 @@ using namespace OpenVic; using namespace OpenVic::NodeTools; Job::Job( - PopType const* new_pop_type, effect_t new_effect_type, fixed_point_t new_effect_multiplier, + PopType const* new_pop_type, + effect_t new_effect_type, + fixed_point_t new_effect_multiplier, fixed_point_t new_desired_workforce_share -) : pop_type { new_pop_type }, effect_type { new_effect_type }, effect_multiplier { new_effect_multiplier }, +) : pop_type { new_pop_type }, + effect_type { new_effect_type }, + effect_multiplier { new_effect_multiplier }, desired_workforce_share { new_desired_workforce_share } {} ProductionType::ProductionType( @@ -15,18 +19,26 @@ ProductionType::ProductionType( std::vector<Job>&& new_jobs, template_type_t new_template_type, Pop::pop_size_t new_base_workforce_size, - Good::good_map_t&& new_input_goods, - Good const* new_output_goods, + GoodDefinition::good_definition_map_t&& new_input_goods, + GoodDefinition const* new_output_goods, fixed_point_t new_base_output_quantity, std::vector<bonus_t>&& new_bonuses, - Good::good_map_t&& new_maintenance_requirements, + GoodDefinition::good_definition_map_t&& new_maintenance_requirements, bool new_is_coastal, bool new_is_farm, bool new_is_mine -) : HasIdentifier { new_identifier }, owner { new_owner }, jobs { std::move(new_jobs) }, template_type { new_template_type }, - base_workforce_size { new_base_workforce_size }, input_goods { std::move(new_input_goods) }, - output_goods { new_output_goods }, base_output_quantity { new_base_output_quantity }, bonuses { std::move(new_bonuses) }, - maintenance_requirements { std::move(new_maintenance_requirements) }, coastal { new_is_coastal }, farm { new_is_farm }, +) : HasIdentifier { new_identifier }, + owner { new_owner }, + jobs { std::move(new_jobs) }, + template_type { new_template_type }, + base_workforce_size { new_base_workforce_size }, + input_goods { std::move(new_input_goods) }, + output_goods { new_output_goods }, + base_output_quantity { new_base_output_quantity }, + bonuses { std::move(new_bonuses) }, + maintenance_requirements { std::move(new_maintenance_requirements) }, + coastal { new_is_coastal }, + farm { new_is_farm }, mine { new_is_mine } {} bool ProductionType::parse_scripts(GameManager const& game_manager) { @@ -40,9 +52,9 @@ bool ProductionType::parse_scripts(GameManager const& game_manager) { ProductionTypeManager::ProductionTypeManager() : rgo_owner_sprite { 0 } {} node_callback_t ProductionTypeManager::_expect_job( - GoodManager const& good_manager, PopManager const& pop_manager, callback_t<Job&&> callback + GoodDefinitionManager const& good_definition_manager, PopManager const& pop_manager, callback_t<Job&&> callback ) { - return [this, &good_manager, &pop_manager, callback](ast::NodeCPtr node) -> bool { + return [this, &good_definition_manager, &pop_manager, callback](ast::NodeCPtr node) -> bool { using enum Job::effect_t; std::string_view pop_type {}; @@ -66,11 +78,12 @@ node_callback_t ProductionTypeManager::_expect_job( } node_callback_t ProductionTypeManager::_expect_job_list( - GoodManager const& good_manager, PopManager const& pop_manager, callback_t<std::vector<Job>&&> callback + GoodDefinitionManager const& good_definition_manager, PopManager const& pop_manager, + callback_t<std::vector<Job>&&> callback ) { - return [this, &good_manager, &pop_manager, callback](ast::NodeCPtr node) -> bool { + return [this, &good_definition_manager, &pop_manager, callback](ast::NodeCPtr node) -> bool { std::vector<Job> jobs; - bool ret = expect_list(_expect_job(good_manager, pop_manager, vector_callback(jobs)))(node); + bool ret = expect_list(_expect_job(good_definition_manager, pop_manager, vector_callback(jobs)))(node); ret &= callback(std::move(jobs)); return ret; }; @@ -82,11 +95,11 @@ bool ProductionTypeManager::add_production_type( std::vector<Job>&& jobs, ProductionType::template_type_t template_type, Pop::pop_size_t base_workforce_size, - Good::good_map_t&& input_goods, - Good const* output_goods, + GoodDefinition::good_definition_map_t&& input_goods, + GoodDefinition const* output_goods, fixed_point_t base_output_quantity, std::vector<ProductionType::bonus_t>&& bonuses, - Good::good_map_t&& maintenance_requirements, + GoodDefinition::good_definition_map_t&& maintenance_requirements, bool is_coastal, bool is_farm, bool is_mine @@ -163,7 +176,7 @@ bool ProductionTypeManager::add_production_type( } bool ProductionTypeManager::load_production_types_file( - GoodManager const& good_manager, PopManager const& pop_manager, ast::NodeCPtr root + GoodDefinitionManager const& good_definition_manager, PopManager const& pop_manager, ast::NodeCPtr root ) { size_t expected_types = 0; @@ -206,7 +219,7 @@ bool ProductionTypeManager::load_production_types_file( /* Pass #3: actually load production types */ reserve_more_production_types(expected_types); ret &= expect_dictionary( - [this, &good_manager, &pop_manager, &template_target_map, &template_node_map]( + [this, &good_definition_manager, &pop_manager, &template_target_map, &template_node_map]( std::string_view key, ast::NodeCPtr node) -> bool { using enum ProductionType::template_type_t; @@ -217,9 +230,9 @@ bool ProductionTypeManager::load_production_types_file( std::optional<Job> owner; std::vector<Job> jobs; ProductionType::template_type_t template_type { FACTORY }; - Good const* output_goods = nullptr; + GoodDefinition const* output_goods = nullptr; Pop::pop_size_t base_workforce_size = 0; - Good::good_map_t input_goods, maintenance_requirements; + GoodDefinition::good_definition_map_t input_goods, maintenance_requirements; fixed_point_t base_output_quantity = 0; std::vector<ProductionType::bonus_t> bonuses; bool is_coastal = false, is_farm = false, is_mine = false; @@ -242,14 +255,19 @@ bool ProductionTypeManager::load_production_types_file( bonuses.emplace_back(std::move(trigger), bonus_value); return ret; }, - "owner", ZERO_OR_ONE, _expect_job(good_manager, pop_manager, move_variable_callback(owner)), - "employees", ZERO_OR_ONE, _expect_job_list(good_manager, pop_manager, move_variable_callback(jobs)), - "type", ZERO_OR_ONE, expect_identifier(expect_mapped_string(template_type_map, assign_variable_callback(template_type))), + "owner", ZERO_OR_ONE, _expect_job(good_definition_manager, pop_manager, move_variable_callback(owner)), + "employees", ZERO_OR_ONE, _expect_job_list(good_definition_manager, pop_manager, move_variable_callback(jobs)), + "type", ZERO_OR_ONE, + expect_identifier(expect_mapped_string(template_type_map, assign_variable_callback(template_type))), "workforce", ZERO_OR_ONE, expect_uint(assign_variable_callback(base_workforce_size)), - "input_goods", ZERO_OR_ONE, good_manager.expect_good_decimal_map(move_variable_callback(input_goods)), - "output_goods", ZERO_OR_ONE, good_manager.expect_good_identifier(assign_variable_callback_pointer(output_goods)), + "input_goods", ZERO_OR_ONE, + good_definition_manager.expect_good_definition_decimal_map(move_variable_callback(input_goods)), + "output_goods", ZERO_OR_ONE, + good_definition_manager.expect_good_definition_identifier(assign_variable_callback_pointer(output_goods)), "value", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(base_output_quantity)), - "efficiency", ZERO_OR_ONE, good_manager.expect_good_decimal_map(move_variable_callback(maintenance_requirements)), + "efficiency", ZERO_OR_ONE, good_definition_manager.expect_good_definition_decimal_map( + move_variable_callback(maintenance_requirements) + ), "is_coastal", ZERO_OR_ONE, expect_bool(assign_variable_callback(is_coastal)), "farm", ZERO_OR_ONE, expect_bool(assign_variable_callback(is_farm)), "mine", ZERO_OR_ONE, expect_bool(assign_variable_callback(is_mine)) diff --git a/src/openvic-simulation/economy/ProductionType.hpp b/src/openvic-simulation/economy/ProductionType.hpp index 3c0bf3f..7480206 100644 --- a/src/openvic-simulation/economy/ProductionType.hpp +++ b/src/openvic-simulation/economy/ProductionType.hpp @@ -1,6 +1,6 @@ #pragma once -#include "openvic-simulation/economy/Good.hpp" +#include "openvic-simulation/economy/GoodDefinition.hpp" #include "openvic-simulation/pop/Pop.hpp" #include "openvic-simulation/scripts/ConditionScript.hpp" #include "openvic-simulation/types/IdentifierRegistry.hpp" @@ -44,12 +44,12 @@ namespace OpenVic { const template_type_t PROPERTY(template_type); const Pop::pop_size_t PROPERTY(base_workforce_size); - Good::good_map_t PROPERTY(input_goods); - Good const* PROPERTY(output_goods); + GoodDefinition::good_definition_map_t PROPERTY(input_goods); + GoodDefinition const* PROPERTY(output_goods); const fixed_point_t PROPERTY(base_output_quantity); std::vector<bonus_t> PROPERTY(bonuses); - Good::good_map_t PROPERTY(maintenance_requirements); + GoodDefinition::good_definition_map_t PROPERTY(maintenance_requirements); const bool PROPERTY_CUSTOM_PREFIX(coastal, is); const bool PROPERTY_CUSTOM_PREFIX(farm, is); @@ -61,11 +61,11 @@ namespace OpenVic { std::vector<Job>&& new_jobs, template_type_t new_template_type, Pop::pop_size_t new_base_workforce_size, - Good::good_map_t&& new_input_goods, - Good const* new_output_goods, + GoodDefinition::good_definition_map_t&& new_input_goods, + GoodDefinition const* new_output_goods, fixed_point_t new_base_output_quantity, std::vector<bonus_t>&& new_bonuses, - Good::good_map_t&& new_maintenance_requirements, + GoodDefinition::good_definition_map_t&& new_maintenance_requirements, bool new_is_coastal, bool new_is_farm, bool new_is_mine @@ -83,10 +83,12 @@ namespace OpenVic { PopType::sprite_t PROPERTY(rgo_owner_sprite); NodeTools::node_callback_t _expect_job( - GoodManager const& good_manager, PopManager const& pop_manager, NodeTools::callback_t<Job&&> callback + GoodDefinitionManager const& good_definition_manager, PopManager const& pop_manager, + NodeTools::callback_t<Job&&> callback ); NodeTools::node_callback_t _expect_job_list( - GoodManager const& good_manager, PopManager const& pop_manager, NodeTools::callback_t<std::vector<Job>&&> callback + GoodDefinitionManager const& good_definition_manager, PopManager const& pop_manager, + NodeTools::callback_t<std::vector<Job>&&> callback ); public: @@ -98,17 +100,19 @@ namespace OpenVic { std::vector<Job>&& employees, ProductionType::template_type_t template_type, Pop::pop_size_t workforce, - Good::good_map_t&& input_goods, - Good const* output_goods, + GoodDefinition::good_definition_map_t&& input_goods, + GoodDefinition const* output_goods, fixed_point_t value, std::vector<ProductionType::bonus_t>&& bonuses, - Good::good_map_t&& maintenance_requirements, + GoodDefinition::good_definition_map_t&& maintenance_requirements, bool coastal, bool farm, bool mine ); - bool load_production_types_file(GoodManager const& good_manager, PopManager const& pop_manager, ast::NodeCPtr root); + bool load_production_types_file( + GoodDefinitionManager const& good_definition_manager, PopManager const& pop_manager, ast::NodeCPtr root + ); bool parse_scripts(GameManager const& game_manager); }; diff --git a/src/openvic-simulation/history/ProvinceHistory.cpp b/src/openvic-simulation/history/ProvinceHistory.cpp index 87d0713..c4d92b8 100644 --- a/src/openvic-simulation/history/ProvinceHistory.cpp +++ b/src/openvic-simulation/history/ProvinceHistory.cpp @@ -20,7 +20,7 @@ bool ProvinceHistoryMap::_load_history_entry( ) { BuildingTypeManager const& building_type_manager = game_manager.get_economy_manager().get_building_type_manager(); CountryManager const& country_manager = game_manager.get_country_manager(); - GoodManager const& good_manager = game_manager.get_economy_manager().get_good_manager(); + GoodDefinitionManager const& good_definition_manager = game_manager.get_economy_manager().get_good_definition_manager(); IdeologyManager const& ideology_manager = game_manager.get_politics_manager().get_ideology_manager(); TerrainTypeManager const& terrain_type_manager = game_manager.get_map_definition().get_terrain_type_manager(); @@ -65,7 +65,8 @@ bool ProvinceHistoryMap::_load_history_entry( "colony", ZERO_OR_ONE, expect_identifier(expect_mapped_string(colony_status_map, assign_variable_callback(entry.colonial))), "is_slave", ZERO_OR_ONE, expect_bool(assign_variable_callback(entry.slave)), - "trade_goods", ZERO_OR_ONE, good_manager.expect_good_identifier(assign_variable_callback_pointer_opt(entry.rgo)), + "trade_goods", ZERO_OR_ONE, + good_definition_manager.expect_good_definition_identifier(assign_variable_callback_pointer_opt(entry.rgo)), "life_rating", ZERO_OR_ONE, expect_uint<ProvinceInstance::life_rating_t>(assign_variable_callback(entry.life_rating)), "terrain", ZERO_OR_ONE, terrain_type_manager.expect_terrain_type_identifier( assign_variable_callback_pointer_opt(entry.terrain_type) diff --git a/src/openvic-simulation/history/ProvinceHistory.hpp b/src/openvic-simulation/history/ProvinceHistory.hpp index c4cbd49..015b7be 100644 --- a/src/openvic-simulation/history/ProvinceHistory.hpp +++ b/src/openvic-simulation/history/ProvinceHistory.hpp @@ -16,7 +16,7 @@ namespace OpenVic { struct ProvinceHistoryMap; struct ProvinceDefinition; struct Country; - struct Good; + struct GoodDefinition; struct TerrainType; struct Ideology; struct GameManager; @@ -33,7 +33,7 @@ namespace OpenVic { std::optional<bool> PROPERTY(slave); std::vector<Country const*> PROPERTY(add_cores); std::vector<Country const*> PROPERTY(remove_cores); - std::optional<Good const*> PROPERTY(rgo); + std::optional<GoodDefinition const*> PROPERTY(rgo); std::optional<ProvinceInstance::life_rating_t> PROPERTY(life_rating); std::optional<TerrainType const*> PROPERTY(terrain_type); ordered_map<BuildingType const*, BuildingType::level_t> PROPERTY(province_buildings); diff --git a/src/openvic-simulation/map/Mapmode.cpp b/src/openvic-simulation/map/Mapmode.cpp index 6f8e606..410ea2b 100644 --- a/src/openvic-simulation/map/Mapmode.cpp +++ b/src/openvic-simulation/map/Mapmode.cpp @@ -142,8 +142,8 @@ static constexpr auto shaded_mapmode(fixed_point_map_t<T const*> const&(Province bool MapmodeManager::setup_mapmodes() { bool ret = true; - using mapmode_t = std::pair<std::string, Mapmode::colour_func_t>; - const std::vector<mapmode_t> mapmodes { + using mapmode_definition_t = std::pair<std::string, Mapmode::colour_func_t>; + const std::vector<mapmode_definition_t> mapmode_definitions { { "mapmode_terrain", [](MapInstance const&, ProvinceInstance const& province) -> Mapmode::base_stripe_t { @@ -284,9 +284,13 @@ bool MapmodeManager::setup_mapmodes() { } }; - for (mapmode_t const& mapmode : mapmodes) { + mapmodes.reset(); + reserve_mapmodes(mapmode_definitions.size()); + + for (mapmode_definition_t const& mapmode : mapmode_definitions) { ret &= add_mapmode(mapmode.first, mapmode.second); } + lock_mapmodes(); return ret; diff --git a/src/openvic-simulation/map/ProvinceInstance.cpp b/src/openvic-simulation/map/ProvinceInstance.cpp index ba52280..be77d6e 100644 --- a/src/openvic-simulation/map/ProvinceInstance.cpp +++ b/src/openvic-simulation/map/ProvinceInstance.cpp @@ -8,11 +8,27 @@ using namespace OpenVic; ProvinceInstance::ProvinceInstance(ProvinceDefinition const& new_province_definition) - : HasIdentifier { new_province_definition.get_identifier() }, province_definition { new_province_definition }, - terrain_type { nullptr }, life_rating { 0 }, colony_status { colony_status_t::STATE }, state { nullptr }, - owner { nullptr }, controller { nullptr }, cores {}, slave { false }, crime { nullptr }, rgo { nullptr }, - buildings { "buildings", false }, armies {}, navies {}, pops {}, total_population { 0 }, pop_type_distribution {}, - ideology_distribution {}, culture_distribution {}, religion_distribution {} {} + : HasIdentifierAndColour { new_province_definition }, + province_definition { new_province_definition }, + terrain_type { nullptr }, + life_rating { 0 }, + colony_status { colony_status_t::STATE }, + state { nullptr }, + owner { nullptr }, + controller { nullptr }, + cores {}, + slave { false }, + crime { nullptr }, + rgo { nullptr }, + buildings { "buildings", false }, + armies {}, + navies {}, + pops {}, + total_population { 0 }, + pop_type_distribution {}, + ideology_distribution {}, + culture_distribution {}, + religion_distribution {} {} bool ProvinceInstance::expand_building(size_t building_index) { BuildingInstance* building = buildings.get_item_by_index(building_index); diff --git a/src/openvic-simulation/map/ProvinceInstance.hpp b/src/openvic-simulation/map/ProvinceInstance.hpp index 3292575..beae0eb 100644 --- a/src/openvic-simulation/map/ProvinceInstance.hpp +++ b/src/openvic-simulation/map/ProvinceInstance.hpp @@ -13,7 +13,7 @@ namespace OpenVic { struct State; struct Country; struct Crime; - struct Good; + struct GoodDefinition; struct ArmyInstance; struct NavyInstance; struct Ideology; @@ -24,7 +24,7 @@ namespace OpenVic { struct IdeologyManager; struct IssueManager; - struct ProvinceInstance : HasIdentifier { + struct ProvinceInstance : HasIdentifierAndColour { friend struct MapInstance; using life_rating_t = int8_t; @@ -44,7 +44,7 @@ namespace OpenVic { bool PROPERTY(slave); Crime const* PROPERTY_RW(crime); // TODO - change this into a factory-like structure - Good const* PROPERTY(rgo); + GoodDefinition const* PROPERTY(rgo); IdentifierRegistry<BuildingInstance> IDENTIFIER_REGISTRY(building); ordered_set<ArmyInstance*> PROPERTY(armies); ordered_set<NavyInstance*> PROPERTY(navies); diff --git a/src/openvic-simulation/military/UnitType.cpp b/src/openvic-simulation/military/UnitType.cpp index 1fafe35..45ce5d9 100644 --- a/src/openvic-simulation/military/UnitType.cpp +++ b/src/openvic-simulation/military/UnitType.cpp @@ -146,10 +146,10 @@ bool UnitTypeManager::add_ship_type( } bool UnitTypeManager::load_unit_type_file( - GoodManager const& good_manager, TerrainTypeManager const& terrain_type_manager, ModifierManager const& modifier_manager, - ast::NodeCPtr root + GoodDefinitionManager const& good_definition_manager, TerrainTypeManager const& terrain_type_manager, + ModifierManager const& modifier_manager, ast::NodeCPtr root ) { - return expect_dictionary([this, &good_manager, &terrain_type_manager, &modifier_manager]( + return expect_dictionary([this, &good_definition_manager, &terrain_type_manager, &modifier_manager]( std::string_view key, ast::NodeCPtr value ) -> bool { @@ -194,9 +194,11 @@ bool UnitTypeManager::load_unit_type_file( "move_sound", ZERO_OR_ONE, expect_identifier(assign_variable_callback(unit_args.move_sound)), "select_sound", ZERO_OR_ONE, expect_identifier(assign_variable_callback(unit_args.select_sound)), "build_time", ONE_EXACTLY, expect_days(assign_variable_callback(unit_args.build_time)), - "build_cost", ONE_EXACTLY, good_manager.expect_good_decimal_map(move_variable_callback(unit_args.build_cost)), + "build_cost", ONE_EXACTLY, + good_definition_manager.expect_good_definition_decimal_map(move_variable_callback(unit_args.build_cost)), "supply_consumption", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(unit_args.supply_consumption)), - "supply_cost", ONE_EXACTLY, good_manager.expect_good_decimal_map(move_variable_callback(unit_args.supply_cost)) + "supply_cost", ONE_EXACTLY, + good_definition_manager.expect_good_definition_decimal_map(move_variable_callback(unit_args.supply_cost)) ); const auto add_terrain_modifier = [&unit_args, &terrain_type_manager, &modifier_manager]( diff --git a/src/openvic-simulation/military/UnitType.hpp b/src/openvic-simulation/military/UnitType.hpp index 201708e..9e7ecdc 100644 --- a/src/openvic-simulation/military/UnitType.hpp +++ b/src/openvic-simulation/military/UnitType.hpp @@ -5,7 +5,7 @@ #include "openvic-simulation/misc/Modifier.hpp" #include "openvic-simulation/dataloader/NodeTools.hpp" -#include "openvic-simulation/economy/Good.hpp" +#include "openvic-simulation/economy/GoodDefinition.hpp" #include "openvic-simulation/types/Date.hpp" #include "openvic-simulation/types/IdentifierRegistry.hpp" #include "openvic-simulation/types/fixed_point/FixedPoint.hpp" @@ -33,7 +33,7 @@ namespace OpenVic { fixed_point_t max_strength = 0, default_organisation = 0, maximum_speed = 0, weighted_value = 0, supply_consumption = 0; Timespan build_time; - Good::good_map_t build_cost, supply_cost; + GoodDefinition::good_definition_map_t build_cost, supply_cost; terrain_modifiers_t terrain_modifiers; unit_type_args_t() = default; @@ -58,9 +58,9 @@ namespace OpenVic { std::string PROPERTY(select_sound); const Timespan PROPERTY(build_time); - Good::good_map_t PROPERTY(build_cost); + GoodDefinition::good_definition_map_t PROPERTY(build_cost); const fixed_point_t PROPERTY(supply_consumption); - Good::good_map_t PROPERTY(supply_cost); + GoodDefinition::good_definition_map_t PROPERTY(supply_cost); terrain_modifiers_t PROPERTY(terrain_modifiers); @@ -173,7 +173,7 @@ namespace OpenVic { } bool load_unit_type_file( - GoodManager const& good_manager, TerrainTypeManager const& terrain_type_manager, + GoodDefinitionManager const& good_definition_manager, TerrainTypeManager const& terrain_type_manager, ModifierManager const& modifier_manager, ast::NodeCPtr root ); bool generate_modifiers(ModifierManager& modifier_manager) const; diff --git a/src/openvic-simulation/politics/NationalFocus.cpp b/src/openvic-simulation/politics/NationalFocus.cpp index 22b91b2..a62147f 100644 --- a/src/openvic-simulation/politics/NationalFocus.cpp +++ b/src/openvic-simulation/politics/NationalFocus.cpp @@ -72,8 +72,8 @@ inline bool NationalFocusManager::add_national_focus( } bool NationalFocusManager::load_national_foci_file( - PopManager const& pop_manager, IdeologyManager const& ideology_manager, GoodManager const& good_manager, - ModifierManager const& modifier_manager, ast::NodeCPtr root + PopManager const& pop_manager, IdeologyManager const& ideology_manager, + GoodDefinitionManager const& good_definition_manager, ModifierManager const& modifier_manager, ast::NodeCPtr root ) { size_t expected_national_foci = 0; bool ret = expect_dictionary_reserve_length( @@ -86,41 +86,46 @@ bool NationalFocusManager::load_national_foci_file( reserve_more_national_foci(expected_national_foci); - ret &= expect_national_focus_group_dictionary([this, &pop_manager, &ideology_manager, &good_manager, &modifier_manager]( - NationalFocusGroup const& group, ast::NodeCPtr group_node - ) -> bool { - return expect_dictionary([this, &group, &pop_manager, &ideology_manager, &good_manager, &modifier_manager]( - std::string_view identifier, ast::NodeCPtr node + ret &= expect_national_focus_group_dictionary( + [this, &pop_manager, &ideology_manager, &good_definition_manager, &modifier_manager]( + NationalFocusGroup const& group, ast::NodeCPtr group_node ) -> bool { - uint8_t icon = 0; - bool has_flashpoint = false, own_provinces = true, outliner_show_as_percent = false; - ModifierValue modifiers; - Ideology const* loyalty_ideology = nullptr; - fixed_point_t loyalty_value = 0; - ConditionScript limit { - scope_t::PROVINCE | scope_t::COUNTRY, scope_t::PROVINCE | scope_t::COUNTRY, scope_t::NO_SCOPE - }; + return expect_dictionary( + [this, &group, &pop_manager, &ideology_manager, &good_definition_manager, &modifier_manager]( + std::string_view identifier, ast::NodeCPtr node + ) -> bool { + uint8_t icon = 0; + bool has_flashpoint = false, own_provinces = true, outliner_show_as_percent = false; + ModifierValue modifiers; + Ideology const* loyalty_ideology = nullptr; + fixed_point_t loyalty_value = 0; + ConditionScript limit { + scope_t::PROVINCE | scope_t::COUNTRY, scope_t::PROVINCE | scope_t::COUNTRY, scope_t::NO_SCOPE + }; - bool ret = modifier_manager.expect_modifier_value_and_keys( - move_variable_callback(modifiers), - "icon", ONE_EXACTLY, expect_uint(assign_variable_callback(icon)), - "ideology", ZERO_OR_ONE, - ideology_manager.expect_ideology_identifier(assign_variable_callback_pointer(loyalty_ideology)), - "loyalty_value", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(loyalty_value)), - "limit", ZERO_OR_ONE, limit.expect_script(), - "has_flashpoint", ZERO_OR_ONE, expect_bool(assign_variable_callback(has_flashpoint)), - "own_provinces", ZERO_OR_ONE, expect_bool(assign_variable_callback(own_provinces)), - "outliner_show_as_percent", ZERO_OR_ONE, expect_bool(assign_variable_callback(outliner_show_as_percent)) - )(node); + bool ret = modifier_manager.expect_modifier_value_and_keys( + move_variable_callback(modifiers), + "icon", ONE_EXACTLY, expect_uint(assign_variable_callback(icon)), + "ideology", ZERO_OR_ONE, + ideology_manager.expect_ideology_identifier(assign_variable_callback_pointer(loyalty_ideology)), + "loyalty_value", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(loyalty_value)), + "limit", ZERO_OR_ONE, limit.expect_script(), + "has_flashpoint", ZERO_OR_ONE, expect_bool(assign_variable_callback(has_flashpoint)), + "own_provinces", ZERO_OR_ONE, expect_bool(assign_variable_callback(own_provinces)), + "outliner_show_as_percent", ZERO_OR_ONE, + expect_bool(assign_variable_callback(outliner_show_as_percent)) + )(node); - ret &= add_national_focus( - identifier, group, icon, has_flashpoint, own_provinces, outliner_show_as_percent, std::move(modifiers), - loyalty_ideology, loyalty_value, std::move(limit) - ); + ret &= add_national_focus( + identifier, group, icon, has_flashpoint, own_provinces, outliner_show_as_percent, std::move(modifiers), + loyalty_ideology, loyalty_value, std::move(limit) + ); - return ret; - })(group_node); - })(root); + return ret; + } + )(group_node); + } + )(root); lock_national_foci(); return ret; diff --git a/src/openvic-simulation/politics/NationalFocus.hpp b/src/openvic-simulation/politics/NationalFocus.hpp index e1bf937..d8c5611 100644 --- a/src/openvic-simulation/politics/NationalFocus.hpp +++ b/src/openvic-simulation/politics/NationalFocus.hpp @@ -1,6 +1,6 @@ #pragma once -#include "openvic-simulation/economy/Good.hpp" +#include "openvic-simulation/economy/GoodDefinition.hpp" #include "openvic-simulation/misc/Modifier.hpp" #include "openvic-simulation/politics/Ideology.hpp" #include "openvic-simulation/pop/Pop.hpp" @@ -73,8 +73,8 @@ namespace OpenVic { ); bool load_national_foci_file( - PopManager const& pop_manager, IdeologyManager const& ideology_manager, GoodManager const& good_manager, - ModifierManager const& modifier_manager, ast::NodeCPtr root + PopManager const& pop_manager, IdeologyManager const& ideology_manager, + GoodDefinitionManager const& good_definition_manager, ModifierManager const& modifier_manager, ast::NodeCPtr root ); bool parse_scripts(GameManager const& game_manager); diff --git a/src/openvic-simulation/politics/PoliticsManager.hpp b/src/openvic-simulation/politics/PoliticsManager.hpp index 4302072..82c89ed 100644 --- a/src/openvic-simulation/politics/PoliticsManager.hpp +++ b/src/openvic-simulation/politics/PoliticsManager.hpp @@ -24,11 +24,11 @@ namespace OpenVic { return government_type_manager.load_government_types_file(ideology_manager, root); } inline bool load_national_foci_file( - PopManager const& pop_manager, GoodManager const& good_manager, ModifierManager const& modifier_manager, - ast::NodeCPtr root + PopManager const& pop_manager, GoodDefinitionManager const& good_definition_manager, + ModifierManager const& modifier_manager, ast::NodeCPtr root ) { return national_focus_manager.load_national_foci_file( - pop_manager, ideology_manager, good_manager, modifier_manager, root + pop_manager, ideology_manager, good_definition_manager, modifier_manager, root ); } inline bool load_rebels_file(ast::NodeCPtr root) { diff --git a/src/openvic-simulation/pop/Pop.cpp b/src/openvic-simulation/pop/Pop.cpp index 2490ef9..be484d9 100644 --- a/src/openvic-simulation/pop/Pop.cpp +++ b/src/openvic-simulation/pop/Pop.cpp @@ -124,9 +124,9 @@ PopType::PopType( colour_t new_colour, Strata const& new_strata, sprite_t new_sprite, - Good::good_map_t&& new_life_needs, - Good::good_map_t&& new_everyday_needs, - Good::good_map_t&& new_luxury_needs, + GoodDefinition::good_definition_map_t&& new_life_needs, + GoodDefinition::good_definition_map_t&& new_everyday_needs, + GoodDefinition::good_definition_map_t&& new_luxury_needs, income_type_t new_life_needs_income_types, income_type_t new_everyday_needs_income_types, income_type_t new_luxury_needs_income_types, @@ -233,9 +233,9 @@ bool PopManager::add_pop_type( colour_t colour, Strata const* strata, PopType::sprite_t sprite, - Good::good_map_t&& life_needs, - Good::good_map_t&& everyday_needs, - Good::good_map_t&& luxury_needs, + GoodDefinition::good_definition_map_t&& life_needs, + GoodDefinition::good_definition_map_t&& everyday_needs, + GoodDefinition::good_definition_map_t&& luxury_needs, PopType::income_type_t life_needs_income_types, PopType::income_type_t everyday_needs_income_types, PopType::income_type_t luxury_needs_income_types, @@ -396,12 +396,13 @@ static NodeCallback auto expect_needs_income(PopType::income_type_t& types) { * POP-3, POP-4, POP-5, POP-6, POP-7, POP-8, POP-9, POP-10, POP-11, POP-12, POP-13, POP-14 */ bool PopManager::load_pop_type_file( - std::string_view filestem, GoodManager const& good_manager, IdeologyManager const& ideology_manager, ast::NodeCPtr root + std::string_view filestem, GoodDefinitionManager const& good_definition_manager, IdeologyManager const& ideology_manager, + ast::NodeCPtr root ) { colour_t colour = colour_t::null(); Strata const* strata = nullptr; PopType::sprite_t sprite = 0; - Good::good_map_t life_needs, everyday_needs, luxury_needs; + GoodDefinition::good_definition_map_t life_needs, everyday_needs, luxury_needs; PopType::income_type_t life_needs_income_types = NO_INCOME_TYPE, everyday_needs_income_types = NO_INCOME_TYPE, luxury_needs_income_types = NO_INCOME_TYPE; ast::NodeCPtr rebel_units = nullptr; @@ -450,9 +451,12 @@ bool PopManager::load_pop_type_file( "life_needs_income", ZERO_OR_ONE, expect_needs_income(life_needs_income_types), "everyday_needs_income", ZERO_OR_ONE, expect_needs_income(everyday_needs_income_types), "luxury_needs_income", ZERO_OR_ONE, expect_needs_income(luxury_needs_income_types), - "luxury_needs", ZERO_OR_ONE, good_manager.expect_good_decimal_map(move_variable_callback(luxury_needs)), - "everyday_needs", ZERO_OR_ONE, good_manager.expect_good_decimal_map(move_variable_callback(everyday_needs)), - "life_needs", ZERO_OR_ONE, good_manager.expect_good_decimal_map(move_variable_callback(life_needs)), + "luxury_needs", ZERO_OR_ONE, + good_definition_manager.expect_good_definition_decimal_map(move_variable_callback(luxury_needs)), + "everyday_needs", ZERO_OR_ONE, + good_definition_manager.expect_good_definition_decimal_map(move_variable_callback(everyday_needs)), + "life_needs", ZERO_OR_ONE, + good_definition_manager.expect_good_definition_decimal_map(move_variable_callback(life_needs)), "country_migration_target", ZERO_OR_ONE, country_migration_target.expect_conditional_weight(ConditionalWeight::FACTOR), "migration_target", ZERO_OR_ONE, migration_target.expect_conditional_weight(ConditionalWeight::FACTOR), "promote_to", ZERO_OR_ONE, assign_variable_callback(promote_to_node), diff --git a/src/openvic-simulation/pop/Pop.hpp b/src/openvic-simulation/pop/Pop.hpp index 7fc7456..f29a8fe 100644 --- a/src/openvic-simulation/pop/Pop.hpp +++ b/src/openvic-simulation/pop/Pop.hpp @@ -4,7 +4,7 @@ #include <ostream> #include <tuple> -#include "openvic-simulation/economy/Good.hpp" +#include "openvic-simulation/economy/GoodDefinition.hpp" #include "openvic-simulation/pop/Culture.hpp" #include "openvic-simulation/pop/Religion.hpp" #include "openvic-simulation/scripts/ConditionalWeight.hpp" @@ -126,9 +126,9 @@ namespace OpenVic { private: Strata const& PROPERTY(strata); const sprite_t PROPERTY(sprite); - Good::good_map_t PROPERTY(life_needs); - Good::good_map_t PROPERTY(everyday_needs); - Good::good_map_t PROPERTY(luxury_needs); + GoodDefinition::good_definition_map_t PROPERTY(life_needs); + GoodDefinition::good_definition_map_t PROPERTY(everyday_needs); + GoodDefinition::good_definition_map_t PROPERTY(luxury_needs); income_type_t PROPERTY(life_needs_income_types); income_type_t PROPERTY(everyday_needs_income_types); income_type_t PROPERTY(luxury_needs_income_types); @@ -164,9 +164,9 @@ namespace OpenVic { colour_t new_colour, Strata const& new_strata, sprite_t new_sprite, - Good::good_map_t&& new_life_needs, - Good::good_map_t&& new_everyday_needs, - Good::good_map_t&& new_luxury_needs, + GoodDefinition::good_definition_map_t&& new_life_needs, + GoodDefinition::good_definition_map_t&& new_everyday_needs, + GoodDefinition::good_definition_map_t&& new_luxury_needs, income_type_t new_life_needs_income_types, income_type_t new_everyday_needs_income_types, income_type_t new_luxury_needs_income_types, @@ -275,9 +275,9 @@ namespace OpenVic { colour_t new_colour, Strata const* strata, PopType::sprite_t sprite, - Good::good_map_t&& life_needs, - Good::good_map_t&& everyday_needs, - Good::good_map_t&& luxury_needs, + GoodDefinition::good_definition_map_t&& life_needs, + GoodDefinition::good_definition_map_t&& everyday_needs, + GoodDefinition::good_definition_map_t&& luxury_needs, PopType::income_type_t life_needs_income_types, PopType::income_type_t everyday_needs_income_types, PopType::income_type_t luxury_needs_income_types, @@ -312,8 +312,8 @@ namespace OpenVic { void lock_all_pop_types(); bool load_pop_type_file( - std::string_view filestem, GoodManager const& good_manager, IdeologyManager const& ideology_manager, - ast::NodeCPtr root + std::string_view filestem, GoodDefinitionManager const& good_definition_manager, + IdeologyManager const& ideology_manager, ast::NodeCPtr root ); bool load_delayed_parse_pop_type_data(UnitTypeManager const& unit_type_manager, IssueManager const& issue_manager); diff --git a/src/openvic-simulation/scripts/Condition.cpp b/src/openvic-simulation/scripts/Condition.cpp index 238d0f8..f754420 100644 --- a/src/openvic-simulation/scripts/Condition.cpp +++ b/src/openvic-simulation/scripts/Condition.cpp @@ -434,7 +434,7 @@ bool ConditionManager::setup_conditions(GameManager const& game_manager) { ); import_identifiers( - game_manager.get_economy_manager().get_good_manager().get_good_identifiers(), + game_manager.get_economy_manager().get_good_definition_manager().get_good_definition_identifiers(), INTEGER, COUNTRY, NO_SCOPE, @@ -499,7 +499,7 @@ callback_t<std::string_view> ConditionManager::expect_parse_identifier( EXPECT_CALL(CULTURE, culture, game_manager.get_pop_manager().get_culture_manager(), "THIS", "FROM"); EXPECT_CALL(CULTURE_GROUP, culture_group, game_manager.get_pop_manager().get_culture_manager()); EXPECT_CALL(RELIGION, religion, game_manager.get_pop_manager().get_religion_manager(), "THIS", "FROM"); - EXPECT_CALL(TRADE_GOOD, good, game_manager.get_economy_manager().get_good_manager()); + EXPECT_CALL(TRADE_GOOD, good_definition, game_manager.get_economy_manager().get_good_definition_manager()); EXPECT_CALL(BUILDING, building_type, game_manager.get_economy_manager().get_building_type_manager(), "FACTORY"); EXPECT_CALL(CASUS_BELLI, wargoal_type, game_manager.get_military_manager().get_wargoal_type_manager()); EXPECT_CALL(GOVERNMENT_TYPE, government_type, game_manager.get_politics_manager().get_government_type_manager()); diff --git a/src/openvic-simulation/testing/test_scripts/A_002_economy_tests.cpp b/src/openvic-simulation/testing/test_scripts/A_002_economy_tests.cpp index e811144..357157e 100644 --- a/src/openvic-simulation/testing/test_scripts/A_002_economy_tests.cpp +++ b/src/openvic-simulation/testing/test_scripts/A_002_economy_tests.cpp @@ -552,8 +552,8 @@ namespace OpenVic { void check_base_price(std::string identifier, std::string target_value, std::string req_name) { // Get string of base_price from goods manager - fixed_point_t base_price_fp = get_game_manager()->get_economy_manager().get_good_manager() - .get_good_by_identifier(identifier)->get_base_price(); + fixed_point_t base_price_fp = get_game_manager()->get_economy_manager().get_good_definition_manager() + .get_good_definition_by_identifier(identifier)->get_base_price(); std::stringstream ss; // Use a single digit floating point of the value ss << std::fixed << std::setprecision(1) << base_price_fp.to_double(); diff --git a/src/openvic-simulation/types/HasIdentifier.hpp b/src/openvic-simulation/types/HasIdentifier.hpp index 9457e75..3f2d8a8 100644 --- a/src/openvic-simulation/types/HasIdentifier.hpp +++ b/src/openvic-simulation/types/HasIdentifier.hpp @@ -33,9 +33,9 @@ namespace OpenVic { HasIdentifier(std::string_view new_identifier): identifier { new_identifier } { assert(!identifier.empty()); } + HasIdentifier(HasIdentifier const&) = default; public: - HasIdentifier(HasIdentifier const&) = delete; HasIdentifier(HasIdentifier&&) = default; HasIdentifier& operator=(HasIdentifier const&) = delete; HasIdentifier& operator=(HasIdentifier&&) = delete; @@ -59,9 +59,9 @@ namespace OpenVic { _HasColour(ColourT new_colour, bool cannot_be_null): colour { new_colour } { assert(!cannot_be_null || !colour.is_null()); } + _HasColour(_HasColour const&) = default; public: - _HasColour(_HasColour const&) = delete; _HasColour(_HasColour&&) = default; _HasColour& operator=(_HasColour const&) = delete; _HasColour& operator=(_HasColour&&) = delete; @@ -75,9 +75,9 @@ namespace OpenVic { protected: _HasIdentifierAndColour(std::string_view new_identifier, ColourT new_colour, bool cannot_be_null) : HasIdentifier { new_identifier }, _HasColour<ColourT> { new_colour, cannot_be_null } {} + _HasIdentifierAndColour(_HasIdentifierAndColour const&) = default; public: - _HasIdentifierAndColour(_HasIdentifierAndColour const&) = delete; _HasIdentifierAndColour(_HasIdentifierAndColour&&) = default; _HasIdentifierAndColour& operator=(_HasIdentifierAndColour const&) = delete; _HasIdentifierAndColour& operator=(_HasIdentifierAndColour&&) = delete; |