aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
author Hop311 <Hop3114@gmail.com>2023-12-02 01:41:15 +0100
committer GitHub <noreply@github.com>2023-12-02 01:41:15 +0100
commitcd6875d5e0ca5e2545fd0e1647678cd18a6c81c2 (patch)
tree49016457c09ef3583b200a8bd016dc702b6e298e
parent0de3d5849cfb9faad0e3c8ce10a8152a916bba21 (diff)
parentc935e471782764dcc10a3175741a02ab3ffffa8e (diff)
Merge pull request #51 from OpenVicProject/dataloading-tech
Dataloading tech
-rw-r--r--.gitignore3
-rw-r--r--src/openvic-simulation/GameManager.hpp3
-rw-r--r--src/openvic-simulation/dataloader/Dataloader.cpp94
-rw-r--r--src/openvic-simulation/dataloader/Dataloader.hpp10
-rw-r--r--src/openvic-simulation/economy/Good.cpp18
-rw-r--r--src/openvic-simulation/economy/Good.hpp2
-rw-r--r--src/openvic-simulation/military/Unit.cpp61
-rw-r--r--src/openvic-simulation/military/Unit.hpp2
-rw-r--r--src/openvic-simulation/misc/Modifier.cpp71
-rw-r--r--src/openvic-simulation/misc/Modifier.hpp8
-rw-r--r--src/openvic-simulation/tech/Technology.cpp146
-rw-r--r--src/openvic-simulation/tech/Technology.hpp88
12 files changed, 453 insertions, 53 deletions
diff --git a/.gitignore b/.gitignore
index 209b874..e02298a 100644
--- a/.gitignore
+++ b/.gitignore
@@ -82,3 +82,6 @@ bin/*
.cache
compile_commands.json
src/openvic-simulation/testing/test_results/results.txt
+
+# ccls
+.ccls-cache
diff --git a/src/openvic-simulation/GameManager.hpp b/src/openvic-simulation/GameManager.hpp
index 5b66c8b..1755900 100644
--- a/src/openvic-simulation/GameManager.hpp
+++ b/src/openvic-simulation/GameManager.hpp
@@ -10,6 +10,8 @@
#include "openvic-simulation/military/MilitaryManager.hpp"
#include "openvic-simulation/misc/Define.hpp"
#include "openvic-simulation/politics/PoliticsManager.hpp"
+#include "openvic-simulation/pop/Pop.hpp"
+#include "openvic-simulation/tech/Technology.hpp"
namespace OpenVic {
struct GameManager {
@@ -23,6 +25,7 @@ namespace OpenVic {
ModifierManager PROPERTY_REF(modifier_manager);
PoliticsManager PROPERTY_REF(politics_manager);
HistoryManager PROPERTY_REF(history_manager);
+ TechnologyManager PROPERTY_REF(technology_manager);
PopManager PROPERTY_REF(pop_manager);
CountryManager PROPERTY_REF(country_manager);
UIManager PROPERTY_REF(ui_manager);
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp
index 7ffd68a..7715104 100644
--- a/src/openvic-simulation/dataloader/Dataloader.cpp
+++ b/src/openvic-simulation/dataloader/Dataloader.cpp
@@ -1,14 +1,5 @@
#include "Dataloader.hpp"
-#include <array>
-#include <cstdlib>
-#include <filesystem>
-#include <optional>
-#include <string_view>
-#include <system_error>
-#include <type_traits>
-#include <variant>
-
#include <openvic-dataloader/csv/Parser.hpp>
#include <openvic-dataloader/detail/CallbackOStream.hpp>
#include <openvic-dataloader/v2script/Parser.hpp>
@@ -624,15 +615,80 @@ bool Dataloader::_load_pop_types(
return ret;
}
-bool Dataloader::_load_units(UnitManager& unit_manager, GoodManager const& good_manager) const {
+bool Dataloader::_load_units(GameManager& game_manager) const {
static constexpr std::string_view units_directory = "units";
- const bool ret = apply_to_files(
+
+ UnitManager& unit_manager = game_manager.get_military_manager().get_unit_manager();
+ bool ret = apply_to_files(
lookup_files_in_dir(units_directory, ".txt"),
- [&unit_manager, &good_manager](fs::path const& file) -> bool {
- return unit_manager.load_unit_file(good_manager, parse_defines(file).get_file_node());
+ [&game_manager, &unit_manager](fs::path const& file) -> bool {
+ return unit_manager.load_unit_file(game_manager.get_economy_manager().get_good_manager(), parse_defines(file).get_file_node());
}
);
+
unit_manager.lock_units();
+
+ if(!unit_manager.generate_modifiers(game_manager.get_modifier_manager())) {
+ Logger::error("Failed to generate unit-based modifiers!");
+ ret &= false;
+ }
+
+ return ret;
+}
+
+bool Dataloader::_load_goods(GameManager& game_manager, std::string_view goods_file) const {
+ GoodManager& good_manager = game_manager.get_economy_manager().get_good_manager();
+ bool ret = good_manager.load_goods_file(parse_defines(lookup_file(goods_file)).get_file_node());
+
+ if(!good_manager.generate_modifiers(game_manager.get_modifier_manager())) {
+ Logger::error("Failed to generate good-based modifiers!");
+ ret &= false;
+ }
+
+ return ret;
+}
+
+bool Dataloader::_load_technologies(GameManager& game_manager, std::string_view technology_file) const {
+ TechnologyManager& technology_manager = game_manager.get_technology_manager();
+
+ bool ret = true;
+
+ const v2script::Parser technology_file_parser = parse_defines(lookup_file(technology_file));
+
+ if(!technology_manager.load_technology_file_areas(technology_file_parser.get_file_node())) {
+ Logger::error("Failed to load technology areas and folders!");
+ ret = false;
+ }
+
+ ModifierManager& modifier_manager = game_manager.get_modifier_manager();
+
+ if(!technology_manager.generate_modifiers(modifier_manager)) {
+ Logger::error("Failed to generate technollogy-based modifiers!");
+ ret = false;
+ }
+
+ if(!technology_manager.load_technology_file_schools(modifier_manager, technology_file_parser.get_file_node())) {
+ Logger::error("Failed to load technology schools!");
+ ret = false;
+ }
+
+ static constexpr std::string_view technologies_directory = "technologies";
+ if(!apply_to_files(
+ lookup_files_in_dir(technologies_directory, ".txt"),
+ [&game_manager, &technology_manager, &modifier_manager](fs::path const& file) -> bool {
+ return technology_manager.load_technologies_file(
+ modifier_manager,
+ game_manager.get_military_manager().get_unit_manager(),
+ game_manager.get_economy_manager().get_building_manager(),
+ parse_defines(file).get_file_node()
+ );
+ }
+ )) {
+ Logger::error("Failed to load technologies!");
+ ret = false;
+ }
+
+ technology_manager.lock_technologies();
return ret;
}
@@ -847,6 +903,7 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
static const std::string national_values_file = "common/nationalvalues.txt";
static const std::string production_types_file = "common/production_types.txt";
static const std::string religion_file = "common/religion.txt";
+ static const std::string technology_file = "common/technology.txt";
static const std::string leader_traits_file = "common/traits.txt";
static const std::string cb_types_file = "common/cb_types.txt";
static const std::string crime_modifiers_file = "common/crime.txt";
@@ -893,15 +950,11 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
Logger::error("Failed to load defines!");
ret = false;
}
- if (!game_manager.get_economy_manager().get_good_manager().load_goods_file(
- parse_defines(lookup_file(goods_file)).get_file_node()
- )) {
+ if (!_load_goods(game_manager, goods_file)) {
Logger::error("Failed to load goods!");
ret = false;
}
- if (!_load_units(
- game_manager.get_military_manager().get_unit_manager(), game_manager.get_economy_manager().get_good_manager()
- )) {
+ if (!_load_units(game_manager)) {
Logger::error("Failed to load units!");
ret = false;
}
@@ -972,6 +1025,9 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
Logger::error("Failed to load buildings!");
ret = false;
}
+ if (!_load_technologies(game_manager, technology_file)) {
+ ret = false;
+ }
if (!_load_map_dir(game_manager)) {
Logger::error("Failed to load map!");
ret = false;
diff --git a/src/openvic-simulation/dataloader/Dataloader.hpp b/src/openvic-simulation/dataloader/Dataloader.hpp
index 5039582..b5ec553 100644
--- a/src/openvic-simulation/dataloader/Dataloader.hpp
+++ b/src/openvic-simulation/dataloader/Dataloader.hpp
@@ -1,10 +1,8 @@
#pragma once
-#include <filesystem>
-#include <unordered_map>
-
#include <openvic-dataloader/csv/Parser.hpp>
#include <openvic-dataloader/v2script/Parser.hpp>
+#include <unordered_map> //keep this here or mac builds will fail
#include "openvic-simulation/dataloader/NodeTools.hpp"
@@ -15,6 +13,8 @@ namespace OpenVic {
class UIManager;
struct PopManager;
struct UnitManager;
+ struct ModifierManager;
+ struct TechnologyManager;
struct GoodManager;
class Dataloader {
@@ -26,7 +26,9 @@ namespace OpenVic {
bool _load_interface_files(UIManager& ui_manager) const;
bool _load_pop_types(PopManager& pop_manager, UnitManager const& unit_manager, GoodManager const& good_manager) const;
- bool _load_units(UnitManager& unit_manager, GoodManager const& good_manager) const;
+ bool _load_units(GameManager& game_manager) const;
+ bool _load_goods(GameManager& game_manager, std::string_view goods_file) const;
+ bool _load_technologies(GameManager& game_manager, std::string_view technology_file) const;
bool _load_map_dir(GameManager& game_manager) const;
bool _load_history(GameManager& game_manager, bool unused_history_file_warnings) const;
diff --git a/src/openvic-simulation/economy/Good.cpp b/src/openvic-simulation/economy/Good.cpp
index b068644..739374b 100644
--- a/src/openvic-simulation/economy/Good.cpp
+++ b/src/openvic-simulation/economy/Good.cpp
@@ -95,3 +95,21 @@ bool GoodManager::load_goods_file(ast::NodeCPtr root) {
lock_goods();
return ret;
}
+
+#define GOOD_MODIFIER(name) \
+ modifier_manager.register_complex_modifier(name); \
+ for (Good const& good : this->get_goods()) { \
+ std::string modifier_name = name; \
+ modifier_name += "_"; \
+ modifier_name += good.get_identifier(); \
+ ret &= modifier_manager.add_modifier_effect(modifier_name, true, ModifierEffect::format_t::PROPORTION_DECIMAL); \
+ }
+
+
+bool GoodManager::generate_modifiers(ModifierManager& modifier_manager) {
+ bool ret = true;
+ GOOD_MODIFIER("factory_goods_output");
+ GOOD_MODIFIER("rgo_goods_output");
+ GOOD_MODIFIER("rgo_size");
+ return ret;
+} \ No newline at end of file
diff --git a/src/openvic-simulation/economy/Good.hpp b/src/openvic-simulation/economy/Good.hpp
index faf4b66..8a239d5 100644
--- a/src/openvic-simulation/economy/Good.hpp
+++ b/src/openvic-simulation/economy/Good.hpp
@@ -1,5 +1,6 @@
#pragma once
+#include "openvic-simulation/misc/Modifier.hpp"
#include "openvic-simulation/types/IdentifierRegistry.hpp"
namespace OpenVic {
@@ -75,5 +76,6 @@ namespace OpenVic {
void reset_to_defaults();
bool load_goods_file(ast::NodeCPtr root);
+ bool generate_modifiers(ModifierManager& modifier_manager);
};
}
diff --git a/src/openvic-simulation/military/Unit.cpp b/src/openvic-simulation/military/Unit.cpp
index fce4082..1c4efcf 100644
--- a/src/openvic-simulation/military/Unit.cpp
+++ b/src/openvic-simulation/military/Unit.cpp
@@ -132,7 +132,7 @@ bool UnitManager::load_unit_file(GoodManager const& good_manager, ast::NodeCPtr
bool primary_culture = false;
std::string_view sprite_override {}, sprite_mount {}, sprite_mount_attach_node {};
fixed_point_t reconnaissance = 0, attack = 0, defence = 0, discipline = 0, support = 0, maneuver = 0, siege = 0;
-
+
ret &= add_key_map_entries(key_map,
"primary_culture", ZERO_OR_ONE, expect_bool(assign_variable_callback(primary_culture)),
"sprite_override", ZERO_OR_ONE, expect_identifier(assign_variable_callback(sprite_override)),
@@ -146,9 +146,9 @@ bool UnitManager::load_unit_file(GoodManager const& good_manager, ast::NodeCPtr
"maneuver", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(maneuver)),
"siege", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(siege))
);
-
+
ret &= expect_dictionary_key_map(key_map)(value);
-
+
ret &= add_land_unit(key, UNIT_ARGS, LAND_ARGS);
return ret;
@@ -180,12 +180,61 @@ bool UnitManager::load_unit_file(GoodManager const& good_manager, ast::NodeCPtr
);
ret &= expect_dictionary_key_map(key_map)(value);
-
+
ret &= add_naval_unit(key, UNIT_ARGS, NAVY_ARGS);
-
+
return ret;
}
- default: Logger::error("Unknown unit type for ", key, ": ", static_cast<int>(type)); return false;
+ default: Logger::error("Unknown unit type for ", key, ": ", static_cast<int>(type)); return false;
}
})(root);
}
+
+#define STAT_MODIFIER(name, positive_good, format) \
+ ret &= modifier_manager.add_modifier_effect(base_name + name, positive_good, ModifierEffect::format_t::format)
+
+bool UnitManager::generate_modifiers(ModifierManager& modifier_manager) {
+ std::function<bool(std::string_view, Unit::type_t)> generate_stat_modifiers = [this, &modifier_manager](std::string_view identifier, Unit::type_t type) -> bool {
+ modifier_manager.register_complex_modifier(identifier);
+ std::string base_name = std::string(identifier) + "_";
+ bool ret = true;
+
+ STAT_MODIFIER("default_organisation", true, RAW_DECIMAL);
+ STAT_MODIFIER("maximum_speed", true, RAW_DECIMAL);
+ STAT_MODIFIER("build_time", false, INT);
+ STAT_MODIFIER("supply_consumption", false, PROPORTION_DECIMAL);
+
+ switch (type) {
+ case Unit::type_t::LAND: {
+ STAT_MODIFIER("reconnaissance", true, RAW_DECIMAL);
+ STAT_MODIFIER("attack", true, RAW_DECIMAL);
+ STAT_MODIFIER("defence", true, RAW_DECIMAL);
+ STAT_MODIFIER("discipline", true, PROPORTION_DECIMAL);
+ STAT_MODIFIER("support", true, PROPORTION_DECIMAL);
+ STAT_MODIFIER("maneuver", true, INT);
+ STAT_MODIFIER("siege", true, RAW_DECIMAL);
+ break;
+ }
+ case Unit::type_t::NAVAL: {
+ STAT_MODIFIER("colonial_points", true, INT);
+ STAT_MODIFIER("supply_consumption_score", false, INT);
+ STAT_MODIFIER("hull", true, RAW_DECIMAL);
+ STAT_MODIFIER("gun_power", true, RAW_DECIMAL);
+ STAT_MODIFIER("fire_range", true, RAW_DECIMAL);
+ STAT_MODIFIER("evasion", true, PROPORTION_DECIMAL);
+ STAT_MODIFIER("torpedo_attack", true, RAW_DECIMAL);
+ break;
+ }
+ }
+
+ return ret;
+ };
+
+ bool ret = true;
+ ret &= generate_stat_modifiers("army_base", Unit::type_t::LAND);
+ ret &= generate_stat_modifiers("navy_base", Unit::type_t::NAVAL);
+ for (Unit const& unit : this->get_units())
+ ret &= generate_stat_modifiers(unit.get_identifier(), unit.get_type());
+
+ return ret;
+} \ No newline at end of file
diff --git a/src/openvic-simulation/military/Unit.hpp b/src/openvic-simulation/military/Unit.hpp
index 65d0936..17228ce 100644
--- a/src/openvic-simulation/military/Unit.hpp
+++ b/src/openvic-simulation/military/Unit.hpp
@@ -3,6 +3,7 @@
#include <cstdint>
#include <string_view>
+#include "openvic-simulation/misc/Modifier.hpp"
#include "openvic-simulation/dataloader/NodeTools.hpp"
#include "openvic-simulation/economy/Good.hpp"
#include "openvic-simulation/types/Date.hpp"
@@ -124,5 +125,6 @@ namespace OpenVic {
static NodeTools::callback_t<std::string_view> expect_type_str(NodeTools::Callback<Unit::type_t> auto callback);
bool load_unit_file(GoodManager const& good_manager, ast::NodeCPtr root);
+ bool generate_modifiers(ModifierManager& modifier_manager);
};
}
diff --git a/src/openvic-simulation/misc/Modifier.cpp b/src/openvic-simulation/misc/Modifier.cpp
index 89a411c..86c659b 100644
--- a/src/openvic-simulation/misc/Modifier.cpp
+++ b/src/openvic-simulation/misc/Modifier.cpp
@@ -132,7 +132,7 @@ bool ModifierManager::setup_modifier_effects() {
ret &= add_modifier_effect("influence_modifier", true);
ret &= add_modifier_effect("issue_change_speed", true);
ret &= add_modifier_effect("land_organisation", true);
- ret &= add_modifier_effect("land_unit_start_experience", true, PERCENTAGE_DECIMAL);
+ ret &= add_modifier_effect("land_unit_start_experience", true, RAW_DECIMAL);
ret &= add_modifier_effect("leadership_modifier", true);
ret &= add_modifier_effect("loan_interest", false);
ret &= add_modifier_effect("max_loan_modifier", true);
@@ -153,7 +153,7 @@ bool ModifierManager::setup_modifier_effects() {
ret &= add_modifier_effect("mobilisation_impact", false);
ret &= add_modifier_effect("mobilisation_size", true);
ret &= add_modifier_effect("naval_organisation", true);
- ret &= add_modifier_effect("naval_unit_start_experience", true, PERCENTAGE_DECIMAL);
+ ret &= add_modifier_effect("naval_unit_start_experience", true, RAW_DECIMAL);
ret &= add_modifier_effect("non_accepted_pop_consciousness_modifier", false, RAW_DECIMAL);
ret &= add_modifier_effect("non_accepted_pop_militancy_modifier", false, RAW_DECIMAL);
ret &= add_modifier_effect("org_regain", true);
@@ -180,15 +180,23 @@ bool ModifierManager::setup_modifier_effects() {
ret &= add_modifier_effect("social_reform_desire", false);
ret &= add_modifier_effect("supply_consumption", false);
ret &= add_modifier_effect("tax_efficiency", true);
- ret &= add_modifier_effect("unit_start_experience", true, PERCENTAGE_DECIMAL);
+ ret &= add_modifier_effect("unit_start_experience", true, RAW_DECIMAL);
ret &= add_modifier_effect("war_exhaustion", false);
-
- // TODO: make technology group modifiers dynamic
- ret &= add_modifier_effect("army_tech_research_bonus", true);
- ret &= add_modifier_effect("commerce_tech_research_bonus", true);
- ret &= add_modifier_effect("culture_tech_research_bonus", true);
- ret &= add_modifier_effect("industry_tech_research_bonus", true);
- ret &= add_modifier_effect("navy_tech_research_bonus", true);
+ ret &= add_modifier_effect("reinforce_rate", true);
+ ret &= add_modifier_effect("colonial_migration", true);
+ ret &= add_modifier_effect("supply_range", true);
+ ret &= add_modifier_effect("colonial_points", true, INT);
+ ret &= add_modifier_effect("diplomatic_points", true);
+ ret &= add_modifier_effect("cb_creation_speed", true); //seemingly works the same way as cb_generation_speed_modifier
+ ret &= add_modifier_effect("education_efficiency", true);
+ ret &= add_modifier_effect("increase_research", true);
+ ret &= add_modifier_effect("influence", true);
+ ret &= add_modifier_effect("administrative_efficiency", true);
+ ret &= add_modifier_effect("tax_eff", true);
+ ret &= add_modifier_effect("military_tactics", true);
+ ret &= add_modifier_effect("dig_in_cap", true, INT);
+ ret &= add_modifier_effect("max_national_focus", true, INT);
+ ret &= add_modifier_effect("regular_experience_level", true, RAW_DECIMAL);
/* Province Modifier Effects */
ret &= add_modifier_effect("assimilation_rate", true);
@@ -235,6 +243,10 @@ bool ModifierManager::setup_modifier_effects() {
return ret;
}
+void ModifierManager::register_complex_modifier(std::string_view identifier) {
+ complex_modifiers.emplace(identifier);
+}
+
bool ModifierManager::load_crime_modifiers(ast::NodeCPtr root) {
// TODO - DEV TASK: read crime modifiers
return true;
@@ -271,23 +283,38 @@ bool ModifierManager::load_triggered_modifiers(ast::NodeCPtr root) {
key_value_callback_t ModifierManager::_modifier_effect_callback(
ModifierValue& modifier, key_value_callback_t default_callback, ModifierEffectValidator auto effect_validator
) const {
+ std::function<bool(ModifierEffect const*, ast::NodeCPtr)> add_modifier_cb = [this, &modifier, effect_validator](ModifierEffect const* effect, ast::NodeCPtr value) -> bool {
+ if (effect_validator(*effect)) {
+ if (!modifier.values.contains(effect)) {
+ return expect_fixed_point(assign_variable_callback(modifier.values[effect]))(value);
+ } else {
+ Logger::error("Duplicate modifier effect: ", effect->get_identifier());
+ return false;
+ }
+ } else {
+ Logger::error("Failed to validate modifier effect: ", effect->get_identifier());
+ return false;
+ }
+ };
- return [this, &modifier, default_callback, effect_validator](std::string_view key, ast::NodeCPtr value) -> bool {
+ return [this, &modifier, default_callback, effect_validator, add_modifier_cb](std::string_view key, ast::NodeCPtr value) -> bool {
ModifierEffect const* effect = get_modifier_effect_by_identifier(key);
- if (effect != nullptr) {
- if (effect_validator(*effect)) {
- if (!modifier.values.contains(effect)) {
- return expect_fixed_point(assign_variable_callback(modifier.values[effect]))(value);
+ if (effect != nullptr && value->is_type<ast::IdentifierNode>()) {
+ return add_modifier_cb(effect, value);
+ } else if (complex_modifiers.contains(key) && value->is_derived_from<ast::AbstractListNode>()) {
+ return expect_dictionary([this, &key, &add_modifier_cb, &default_callback](std::string_view identifier, ast::NodeCPtr node) -> bool {
+ std::string flat_identifier = std::string(key);
+ flat_identifier += "_";
+ flat_identifier += identifier;
+ ModifierEffect const* effect = get_modifier_effect_by_identifier(flat_identifier);
+ if(effect != nullptr) {
+ return add_modifier_cb(effect, node);
} else {
- Logger::error("Duplicate modifier effect: ", key);
+ Logger::error("Could not find flattened modifier: ", flat_identifier);
return false;
}
- } else {
- Logger::error("Failed to validate modifier effect: ", key);
- return false;
- }
- }
- return default_callback(key, value);
+ })(value);
+ } else return default_callback(key, value);
};
}
diff --git a/src/openvic-simulation/misc/Modifier.hpp b/src/openvic-simulation/misc/Modifier.hpp
index c1c532a..9f14f41 100644
--- a/src/openvic-simulation/misc/Modifier.hpp
+++ b/src/openvic-simulation/misc/Modifier.hpp
@@ -1,6 +1,7 @@
#pragma once
#include "openvic-simulation/types/IdentifierRegistry.hpp"
+#include <unordered_set>
namespace OpenVic {
struct ModifierManager;
@@ -10,7 +11,7 @@ namespace OpenVic {
PROPORTION_DECIMAL, /* An unscaled fraction/ratio, with 1 being "full"/"whole" */
PERCENTAGE_DECIMAL, /* A fraction/ratio scaled so that 100 is "full"/"whole" */
RAW_DECIMAL, /* A continuous quantity, e.g. attack strength */
- INT /* A discrete quantity, e.g. building count limit */
+ INT /* A discrete quantity, e.g. building count limit */
};
friend std::unique_ptr<ModifierEffect> std::make_unique<ModifierEffect>(std::string_view&&, bool&&, format_t&&);
@@ -72,6 +73,7 @@ namespace OpenVic {
/* A modifier can have no icon (zero). */
const icon_t PROPERTY(icon);
+ protected:
Modifier(std::string_view new_identifier, ModifierValue&& new_values, icon_t new_icon);
public:
@@ -98,6 +100,7 @@ namespace OpenVic {
private:
IdentifierInstanceRegistry<ModifierEffect> modifier_effects;
IdentifierRegistry<Modifier> event_modifiers;
+ string_set_t complex_modifiers;
/* effect_validator takes in ModifierEffect const& */
NodeTools::key_value_callback_t _modifier_effect_callback(
@@ -109,13 +112,14 @@ namespace OpenVic {
ModifierManager();
bool add_modifier_effect(
- std::string_view identifier, bool province_good,
+ std::string_view identifier, bool positive_good,
ModifierEffect::format_t format = ModifierEffect::format_t::PROPORTION_DECIMAL
);
IDENTIFIER_REGISTRY_ACCESSORS(modifier_effect)
bool add_event_modifier(std::string_view identifier, ModifierValue&& values, Modifier::icon_t icon);
IDENTIFIER_REGISTRY_ACCESSORS(event_modifier)
+ void register_complex_modifier(std::string_view identifier);
bool setup_modifier_effects();
diff --git a/src/openvic-simulation/tech/Technology.cpp b/src/openvic-simulation/tech/Technology.cpp
new file mode 100644
index 0000000..aa96fe2
--- /dev/null
+++ b/src/openvic-simulation/tech/Technology.cpp
@@ -0,0 +1,146 @@
+#include "Technology.hpp"
+
+using namespace OpenVic;
+using namespace OpenVic::NodeTools;
+
+TechnologyFolder::TechnologyFolder(std::string_view identifier) : HasIdentifier { identifier } {}
+
+TechnologyArea::TechnologyArea(std::string_view identifier, TechnologyFolder const& folder) : HasIdentifier { identifier }, folder { folder } {}
+
+Technology::Technology(std::string_view identifier, TechnologyArea const& area, year_t year, fixed_point_t cost, bool unciv_military, uint8_t unit, unit_set_t activated_units, building_set_t activated_buildings, ModifierValue&& values)
+ : Modifier { identifier, std::move(values), 0 }, area { area }, year { year }, cost { cost }, unciv_military { unciv_military }, unit { unit }, activated_buildings { std::move(activated_units) }, activated_units { std::move(activated_buildings) } {}
+
+TechnologySchool::TechnologySchool(std::string_view new_identifier, ModifierValue&& new_values)
+ : Modifier { new_identifier, std::move(new_values), 0 } {} //TODO: school icon
+
+TechnologyManager::TechnologyManager() : technology_folders { "technology folders" }, technology_areas { "technology areas" },
+ technologies { "technologies" }, technology_schools { "technology schools" } {}
+
+bool TechnologyManager::add_technology_folder(std::string_view identifier) {
+ if (identifier.empty()) {
+ Logger::error("Invalid technology folder identifier - empty!");
+ return false;
+ }
+
+ return technology_folders.add_item({ identifier });
+}
+
+bool TechnologyManager::add_technology_area(std::string_view identifier, TechnologyFolder const* folder) {
+ if (identifier.empty()) {
+ Logger::error("Invalid technology area identifier - empty!");
+ return false;
+ }
+
+ if (folder == nullptr) {
+ Logger::error("Null folder for technology area \"", identifier, "\"!");
+ return false;
+ }
+
+ return technology_areas.add_item({ identifier, *folder });
+}
+
+bool TechnologyManager::add_technology(std::string_view identifier, TechnologyArea const* area, Technology::year_t year, fixed_point_t cost, bool unciv_military, uint8_t unit, Technology::unit_set_t activated_units, Technology::building_set_t activated_buildings, ModifierValue&& values) {
+ if (identifier.empty()) {
+ Logger::error("Invalid technology identifier - empty!");
+ return false;
+ }
+
+ if (area == nullptr) {
+ Logger::error("Null area for technology \"", identifier, "\"!");
+ return false;
+ }
+
+ return technologies.add_item({ identifier, *area, year, cost, unciv_military, unit, activated_units, activated_buildings, std::move(values) });
+}
+
+bool TechnologyManager::add_technology_school(std::string_view identifier, ModifierValue&& values) {
+ if (identifier.empty()) {
+ Logger::error("Invalid modifier effect identifier - empty!");
+ return false;
+ }
+
+ return technology_schools.add_item({ identifier, std::move(values) });
+}
+
+bool TechnologyManager::load_technology_file_areas(ast::NodeCPtr root) {
+ return expect_dictionary_reserve_length(technology_folders, [this](std::string_view root_key, ast::NodeCPtr root_value) -> bool {
+ if (root_key == "folders") {
+ return expect_dictionary([this](std::string_view folder_key, ast::NodeCPtr folder_value) -> bool {
+ bool ret = add_technology_folder(folder_key);
+ TechnologyFolder const* current_folder = get_technology_folder_by_identifier(folder_key);
+ if (current_folder == nullptr)
+ return false;
+ ret &= expect_list(expect_identifier([this, current_folder](std::string_view area) -> bool {
+ return add_technology_area(area, current_folder);
+ }))(folder_value);
+ return ret;
+ })(root_value);
+ lock_technology_folders();
+ lock_technology_areas();
+ } else if (root_key == "schools") return true; //ignore
+ else return false;
+ })(root);
+}
+
+bool TechnologyManager::load_technology_file_schools(ModifierManager const& modifier_manager, ast::NodeCPtr root) {
+ return expect_dictionary([this, &modifier_manager](std::string_view root_key, ast::NodeCPtr root_value) -> bool {
+ if (root_key == "schools") {
+ return expect_dictionary_reserve_length(technology_schools, [this, &modifier_manager](std::string_view school_key, ast::NodeCPtr school_value) -> bool {
+ ModifierValue modifiers;
+ bool ret = modifier_manager.expect_modifier_value(move_variable_callback(modifiers))(school_value);
+ ret &= add_technology_school(school_key, std::move(modifiers));
+ return ret;
+ })(root_value);
+ lock_technology_schools();
+ } else if (root_key == "folders") return true; //ignore
+ else return false;
+ })(root);
+}
+
+bool TechnologyManager::load_technologies_file(ModifierManager const& modifier_manager, UnitManager const& unit_manager, BuildingManager const& building_manager, ast::NodeCPtr root) {
+ return expect_dictionary_reserve_length(technologies, [this, &modifier_manager, &unit_manager, &building_manager](std::string_view tech_key, ast::NodeCPtr tech_value) -> bool {
+ ModifierValue modifiers;
+ std::string_view area_identifier;
+ Technology::year_t year;
+ fixed_point_t cost;
+ bool unciv_military = false;
+ uint8_t unit = 0;
+ Technology::unit_set_t activated_units;
+ Technology::building_set_t activated_buildings;
+
+ bool ret = modifier_manager.expect_modifier_value_and_keys(move_variable_callback(modifiers),
+ "area", ONE_EXACTLY, expect_identifier(assign_variable_callback(area_identifier)),
+ "year", ONE_EXACTLY, expect_uint(assign_variable_callback(year)),
+ "cost", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(cost)),
+ "unciv_military", ZERO_OR_ONE, expect_bool(assign_variable_callback(unciv_military)),
+ "unit", ZERO_OR_ONE, expect_uint(assign_variable_callback(unit)),
+ "activate_unit", ZERO_OR_MORE, expect_identifier([this, &unit_manager, &activated_units](std::string_view identifier) -> bool {
+ activated_units.insert(unit_manager.get_unit_by_identifier(identifier));
+ return true;
+ }),
+ "activate_building", ZERO_OR_MORE, expect_identifier([this, &building_manager, &activated_buildings](std::string_view identifier) -> bool {
+ activated_buildings.insert(building_manager.get_building_type_by_identifier(identifier));
+ return true;
+ }),
+ "ai_chance", ONE_EXACTLY, expect_dictionary([this](std::string_view identifier, ast::NodeCPtr value) -> bool { return true; }) //TODO
+ )(tech_value);
+
+ TechnologyArea const* area = get_technology_area_by_identifier(area_identifier);
+
+ ret &= add_technology(tech_key, area, year, cost, unciv_military, unit, activated_units, activated_buildings, std::move(modifiers));
+ return ret;
+ })(root);
+}
+
+bool TechnologyManager::generate_modifiers(ModifierManager& modifier_manager) {
+ bool ret = true;
+
+ ret &= modifier_manager.add_modifier_effect("unciv_military_modifier", true, ModifierEffect::format_t::PROPORTION_DECIMAL);
+ ret &= modifier_manager.add_modifier_effect("unciv_economic_modifier", true, ModifierEffect::format_t::PROPORTION_DECIMAL);
+
+ for (TechnologyFolder const& folder : get_technology_folders()) {
+ std::string folder_name = std::string(folder.get_identifier()) + "_research_bonus";
+ ret &= modifier_manager.add_modifier_effect(folder_name, true, ModifierEffect::format_t::PROPORTION_DECIMAL);
+ }
+ return ret;
+} \ No newline at end of file
diff --git a/src/openvic-simulation/tech/Technology.hpp b/src/openvic-simulation/tech/Technology.hpp
new file mode 100644
index 0000000..0aca1f6
--- /dev/null
+++ b/src/openvic-simulation/tech/Technology.hpp
@@ -0,0 +1,88 @@
+#pragma once
+
+#include "openvic-simulation/misc/Modifier.hpp"
+#include "openvic-simulation/types/Date.hpp"
+#include "openvic-simulation/military/Unit.hpp"
+#include "openvic-simulation/economy/BuildingType.hpp"
+#include <cstdint>
+
+namespace OpenVic {
+ struct TechnologyFolder : HasIdentifier {
+ friend struct TechnologyManager;
+
+ private:
+ TechnologyFolder(std::string_view identifier);
+
+ public:
+ TechnologyFolder(TechnologyFolder&&) = default;
+ };
+
+ struct TechnologyArea : HasIdentifier {
+ friend struct TechnologyManager;
+
+ private:
+ TechnologyFolder const& PROPERTY(folder);
+
+ TechnologyArea(std::string_view identifier, TechnologyFolder const& folder);
+
+ public:
+ TechnologyArea(TechnologyArea&&) = default;
+ };
+
+ struct Technology : Modifier {
+ friend struct TechnologyManager;
+ using year_t = Date::year_t;
+ using unit_set_t = std::unordered_set<Unit const*>;
+ using building_set_t = std::unordered_set<BuildingType const*>;
+
+ private:
+ TechnologyArea const& PROPERTY(area);
+ const year_t PROPERTY(year);
+ const fixed_point_t PROPERTY(cost);
+ const bool PROPERTY(unciv_military);
+ const uint8_t PROPERTY(unit);
+ const unit_set_t PROPERTY(activated_buildings);
+ const building_set_t PROPERTY(activated_units);
+
+ //TODO: implement rules/modifiers and ai_chance
+
+ Technology(std::string_view identifier, TechnologyArea const& area, year_t year, fixed_point_t cost, bool unciv_military, uint8_t unit, unit_set_t activated_units, building_set_t activated_buildings, ModifierValue&& values);
+
+ public:
+ Technology(Technology&&) = default;
+ };
+
+ struct TechnologySchool : Modifier {
+ friend struct TechnologyManager;
+
+ private:
+ TechnologySchool(std::string_view new_identifier, ModifierValue&& new_values);
+ };
+
+ struct TechnologyManager {
+ IdentifierRegistry<TechnologyFolder> technology_folders;
+ IdentifierRegistry<TechnologyArea> technology_areas;
+ IdentifierRegistry<Technology> technologies;
+ IdentifierRegistry<TechnologySchool> technology_schools;
+
+ public:
+ TechnologyManager();
+
+ bool add_technology_folder(std::string_view identifier);
+ IDENTIFIER_REGISTRY_ACCESSORS(technology_folder)
+
+ bool add_technology_area(std::string_view identifier, TechnologyFolder const* folder);
+ IDENTIFIER_REGISTRY_ACCESSORS(technology_area)
+
+ bool add_technology(std::string_view identifier, TechnologyArea const* area, Technology::year_t year, fixed_point_t cost, bool unciv_military, uint8_t unit, Technology::unit_set_t activated_units, Technology::building_set_t activated_buildings, ModifierValue&& values);
+ IDENTIFIER_REGISTRY_ACCESSORS_CUSTOM_PLURAL(technology, technologies)
+
+ bool add_technology_school(std::string_view identifier, ModifierValue&& values); //, Modifier::icon_t icon);
+ IDENTIFIER_REGISTRY_ACCESSORS(technology_school);
+
+ bool load_technology_file_areas(ast::NodeCPtr root); // common/technology.txt
+ bool load_technology_file_schools(ModifierManager const& modifier_manager, ast::NodeCPtr root); // also common/technology.txt
+ bool load_technologies_file(ModifierManager const& modifier_manager, UnitManager const& unit_manager, BuildingManager const& building_manager, ast::NodeCPtr root); // technologies/*.txt
+ bool generate_modifiers(ModifierManager& modifier_manager);
+ };
+} \ No newline at end of file