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author Hop311 <hop3114@gmail.com>2023-05-03 20:37:26 +0200
committer Hop311 <hop3114@gmail.com>2023-05-03 20:37:26 +0200
commit64bbf86b623a3cca2eaf9009d7acdcde067592e3 (patch)
tree5d607f28019675c9eaaa2883acf036717fa45b2f /GameManager.hpp
parentc92481448159d3a363d6a99b3025bd2358c3dab6 (diff)
Moved code to src/openvic2
Diffstat (limited to 'GameManager.hpp')
-rw-r--r--GameManager.hpp29
1 files changed, 0 insertions, 29 deletions
diff --git a/GameManager.hpp b/GameManager.hpp
deleted file mode 100644
index 70e98bd..0000000
--- a/GameManager.hpp
+++ /dev/null
@@ -1,29 +0,0 @@
-#pragma once
-
-#include "GameAdvancementHook.hpp"
-#include "map/Map.hpp"
-
-namespace OpenVic2 {
- struct GameManager {
- using state_updated_func_t = std::function<void()>;
-
- Map map;
- BuildingManager building_manager;
- GameAdvancementHook clock;
- private:
- Date today;
- state_updated_func_t state_updated;
- bool needs_update;
-
- void set_needs_update();
- void update_state();
- void tick();
- public:
- GameManager(state_updated_func_t state_updated_callback);
-
- return_t setup();
-
- Date const& get_today() const;
- return_t expand_building(index_t province_index, std::string const& building_type_identifier);
- };
-}