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author Hop311 <Hop3114@gmail.com>2023-09-09 23:49:54 +0200
committer GitHub <noreply@github.com>2023-09-09 23:49:54 +0200
commit6278a35f4704574933464700026d8deb997da5c1 (patch)
treeeb36a9b030b263d825eb93638e64deb0dbd38a78 /src/headless/main.cpp
parentbec619fc8f554cb075fcef2428f3b6bdb5e88e82 (diff)
parent3d7fbd9b376811ca0ed226fa78bcc8b6279ba8dc (diff)
Merge pull request #14 from OpenVicProject/dataloading
Dataloading scaffolding + basic culture and pop history loading
Diffstat (limited to 'src/headless/main.cpp')
-rw-r--r--src/headless/main.cpp84
1 files changed, 69 insertions, 15 deletions
diff --git a/src/headless/main.cpp b/src/headless/main.cpp
index 70a57a9..3ae08f0 100644
--- a/src/headless/main.cpp
+++ b/src/headless/main.cpp
@@ -1,22 +1,76 @@
-#ifdef OPENVIC_HEADLESS_SIM
-#include <iostream>
-#include <string>
-#include "openvic/Simulation.hpp"
-#include "openvic/dataloader/Dataloader.hpp"
+#include <openvic-simulation/GameManager.hpp>
+#include <openvic-simulation/dataloader/Dataloader.hpp>
+#include <openvic-simulation/utility/Logger.hpp>
+using namespace OpenVic;
-int main() {
- std::cout << "HEADLESS SIMULATION" << std::endl;
+static char const* get_program_name(char const* name) {
+ static constexpr char const* missing_name = "<program>";
+ if (name == nullptr) return missing_name;
+ char const* last_separator = name;
+ while (*name != '\0') {
+ if (*name == '/' || *name == '\\') {
+ last_separator = name + 1;
+ }
+ ++name;
+ }
+ if (*last_separator == '\0') return missing_name;
+ return last_separator;
+}
+
+static bool headless_load(Dataloader::path_vector_t const& roots) {
+ bool ret = true;
+
+ Logger::set_info_func([](std::string&& str) { std::cout << str; });
+ Logger::set_warning_func([](std::string&& str) { std::cerr << str; });
+ Logger::set_error_func([](std::string&& str) { std::cerr << str; });
+ GameManager game_manager { []() {
+ Logger::info("State updated");
+ } };
+ Dataloader dataloader;
- std::string vic2FolderLocation = "";
- if (vic2FolderLocation.length() <= 0) {
- std::cout << "Path to Victoria 2 folder not specified. Manually specify location: ";
- std::cin >> vic2FolderLocation;
+ if (!dataloader.set_roots(roots)) {
+ Logger::error("Failed to set dataloader roots!");
+ ret = false;
}
- std::filesystem::path path(vic2FolderLocation);
+ if (!dataloader.load_defines(game_manager)) {
+ Logger::error("Failed to load defines!");
+ ret = false;
+ }
+ if (!game_manager.load_hardcoded_defines()) {
+ Logger::error("Failed to load hardcoded defines!");
+ ret = false;
+ }
+
+ return ret;
+}
+
+int main(int argc, char const* argv[]) {
+ Dataloader::path_vector_t roots;
+ if (argc < 2) {
+ // TODO - non-Windows default paths
+ static const fs::path default_path = "C:/Program Files (x86)/Steam/steamapps/common/Victoria 2";
+
+ std::cout
+ << "Usage: " << get_program_name(argc > 0 ? argv[0] : nullptr) << " <base defines dir> [[mod defines dir]+]\n"
+ << "Requires defines path(s) as arguments, starting with the base defines and continuing with mods.\n"
+ << "(Paths with spaces need to be enclosed in \"quotes\").\n"
+ << "Defaulting to " << default_path << std::endl;
+ roots.push_back(default_path);
+ } else {
+ for (int i = 1; i < argc; ++i) {
+ roots.push_back(argv[i]);
+ }
+ }
+
+ std::cout << "!!! HEADLESS SIMULATION START !!!" << std::endl;
+
+ const bool ret = headless_load(roots);
+
+ std::cout << "!!! HEADLESS SIMULATION END !!!" << std::endl;
+
+ std::cout << "\nLoad returned: " << (ret ? "SUCCESS" : "FAILURE") << std::endl;
- OpenVic::Simulation sim;
- std::cout << (OpenVic::Dataloader::loadDir(path, sim) ? "Dataloader suceeded" : "Dataloader failed") << std::endl;
+ return ret ? 0 : -1;
}
-#endif \ No newline at end of file