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author | Hop311 <Hop3114@gmail.com> | 2024-09-06 22:35:46 +0200 |
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committer | GitHub <noreply@github.com> | 2024-09-06 22:35:46 +0200 |
commit | d36045735fc56e8cfe772713c2ef5012dad94ae3 (patch) | |
tree | 479bddfb6a01b2627118ee2b71adea4105fe8718 /src/headless | |
parent | 429765a8cdc93cc8975d2676d04cb628c21064a4 (diff) | |
parent | 34c8b1039a5a7982a84c718ca8625efcd940bbf5 (diff) |
Merge pull request #192 from OpenVicProject/update-clock
Trigger gamestate update in headless mode + add `update_clock` functions
Diffstat (limited to 'src/headless')
-rw-r--r-- | src/headless/main.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/headless/main.cpp b/src/headless/main.cpp index ecce333..fcb5e8d 100644 --- a/src/headless/main.cpp +++ b/src/headless/main.cpp @@ -49,6 +49,9 @@ static bool run_headless(Dataloader::path_vector_t const& roots, bool run_tests) Logger::info("===== Starting game session... ====="); ret &= game_manager.start_game_session(); + // This triggers a gamestate update + ret &= game_manager.update_clock(); + return ret; } |