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author Hop311 <Hop3114@gmail.com>2024-01-02 15:40:00 +0100
committer GitHub <noreply@github.com>2024-01-02 15:40:00 +0100
commit4c8da86c3bede8834f381fa63edaa3e140131f69 (patch)
treeff3433a63e91b9239eb7226e75054314182d6c1f /src/openvic-simulation/GameManager.cpp
parent66b80459c9d49895de902432bce11176b1270878 (diff)
parent5f64f983d0cead266a28791be42162c443fd2a75 (diff)
Merge pull request #112 from OpenVicProject/script-framework
Added framework for loading all Conditions and Effects
Diffstat (limited to 'src/openvic-simulation/GameManager.cpp')
-rw-r--r--src/openvic-simulation/GameManager.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp
index 3f66352..c7dd470 100644
--- a/src/openvic-simulation/GameManager.cpp
+++ b/src/openvic-simulation/GameManager.cpp
@@ -66,7 +66,6 @@ bool GameManager::load_bookmark(Bookmark const* new_bookmark) {
ret &= map.apply_history_to_provinces(history_manager.get_province_manager(), today);
map.get_state_manager().generate_states(map);
// TODO - apply country history
- // TODO - apply pop history
return ret;
}