diff options
author | Hop311 <Hop3114@gmail.com> | 2023-11-17 10:19:53 +0100 |
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committer | GitHub <noreply@github.com> | 2023-11-17 10:19:53 +0100 |
commit | e76336cd92639f4ec71088fc4c80aea4c25528cd (patch) | |
tree | eeed419a7d97ecb58adf63a17eb9184db3e5ed7a /src/openvic-simulation/GameManager.cpp | |
parent | a00b558a53edb40c9e6789790036f0b618e80ec1 (diff) | |
parent | 886b8b8f396438fc2b7da7d2508f2064d14150a8 (diff) |
Merge pull request #75 from OpenVicProject/accumulated-changes
Accumulated changes
Diffstat (limited to 'src/openvic-simulation/GameManager.cpp')
-rw-r--r-- | src/openvic-simulation/GameManager.cpp | 160 |
1 files changed, 103 insertions, 57 deletions
diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp index 427fbb1..397b729 100644 --- a/src/openvic-simulation/GameManager.cpp +++ b/src/openvic-simulation/GameManager.cpp @@ -37,18 +37,31 @@ void GameManager::tick() { set_needs_update(); } -bool GameManager::setup() { +bool GameManager::reset() { session_start = time(nullptr); clock.reset(); - today = { 1836 }; + today = {}; economy_manager.get_good_manager().reset_to_defaults(); - bool ret = map.setup(economy_manager.get_building_manager(), pop_manager); + bool ret = map.reset(economy_manager.get_building_manager()); set_needs_update(); return ret; } -Date GameManager::get_today() const { - return today; +bool GameManager::load_bookmark(Bookmark const* new_bookmark) { + bool ret = reset(); + bookmark = new_bookmark; + if (bookmark == nullptr) { + return ret; + } + Logger::info("Loading bookmark ", bookmark->get_name(), " with start date ", bookmark->get_date()); + if (!define_manager.in_game_period(bookmark->get_date())) { + Logger::warning("Bookmark date ", bookmark->get_date(), " is not in the game's time period!"); + } + today = bookmark->get_date(); + ret &= map.apply_history_to_provinces(history_manager.get_province_manager(), today); + // TODO - apply country history + // TODO - apply pop history + return ret; } bool GameManager::expand_building(Province::index_t province_index, std::string_view building_type_identifier) { @@ -61,14 +74,58 @@ bool GameManager::expand_building(Province::index_t province_index, std::string_ return province->expand_building(building_type_identifier); } -static constexpr colour_t LOW_ALPHA_VALUE = float_to_alpha_value(0.4f); -static constexpr colour_t HIGH_ALPHA_VALUE = float_to_alpha_value(0.7f); +static constexpr colour_t ALPHA_VALUE = float_to_alpha_value(0.5f); + +static constexpr Mapmode::base_stripe_t combine_base_stripe(colour_t base, colour_t stripe) { + return (static_cast<Mapmode::base_stripe_t>(stripe) << (sizeof(colour_t) * 8)) | base; +} -static colour_t default_colour(Province const& province) { - /* Nice looking colours to blend with the terrain textures */ - static constexpr colour_t LAND_COLOUR = 0x0D7017; - static constexpr colour_t WATER_COLOUR = 0x4287F5; - return LOW_ALPHA_VALUE | (province.get_water() ? WATER_COLOUR : LAND_COLOUR); +static constexpr Mapmode::base_stripe_t make_solid_base_stripe(colour_t colour) { + return combine_base_stripe(colour, colour); +} + +static constexpr auto make_solid_base_stripe_func(auto func) { + return [func](Map const& map, Province const& province) -> Mapmode::base_stripe_t { + return make_solid_base_stripe(func(map, province)); + }; +} + +template<std::derived_from<HasColour> T> +static constexpr Mapmode::base_stripe_t get_colour_mapmode(T const* item) { + return item != nullptr ? make_solid_base_stripe(ALPHA_VALUE | item->get_colour()) : NULL_COLOUR; +} + +template<std::derived_from<HasColour> T> +static constexpr auto get_colour_mapmode(T const*(Province::*get_item)() const) { + return [get_item](Map const& map, Province const& province) -> Mapmode::base_stripe_t { + T const* item = (province.*get_item)(); + return item != nullptr ? make_solid_base_stripe(ALPHA_VALUE | item->get_colour()) : NULL_COLOUR; + }; +} + +template<std::derived_from<HasColour> T> +static constexpr Mapmode::base_stripe_t shaded_mapmode(fixed_point_map_t<T const*> const& map) { + const std::pair<fixed_point_map_const_iterator_t<T const*>, fixed_point_map_const_iterator_t<T const*>> largest = + get_largest_two_items(map); + if (largest.first != map.end()) { + const colour_t base_colour = ALPHA_VALUE | largest.first->first->get_colour(); + if (largest.second != map.end()) { + /* If second largest is at least a third... */ + if (largest.second->second * 3 >= get_total(map)) { + const colour_t stripe_colour = ALPHA_VALUE | largest.second->first->get_colour(); + return combine_base_stripe(base_colour, stripe_colour); + } + } + return make_solid_base_stripe(base_colour); + } + return NULL_COLOUR; +} + +template<std::derived_from<HasColour> T> +static constexpr auto shaded_mapmode(fixed_point_map_t<T const*> const&(Province::*get_map)() const) { + return [get_map](Map const& map, Province const& province) -> Mapmode::base_stripe_t { + return shaded_mapmode((province.*get_map)()); + }; } bool GameManager::load_hardcoded_defines() { @@ -78,87 +135,76 @@ bool GameManager::load_hardcoded_defines() { const std::vector<mapmode_t> mapmodes { { "mapmode_terrain", - [](Map const&, Province const& province) -> colour_t { - return default_colour(province); + [](Map const&, Province const& province) -> Mapmode::base_stripe_t { + return NULL_COLOUR; } }, { + "mapmode_political", get_colour_mapmode(&Province::get_owner) + }, + { "mapmode_province", - [](Map const&, Province const& province) -> colour_t { - return HIGH_ALPHA_VALUE | province.get_colour(); - } + make_solid_base_stripe_func([](Map const&, Province const& province) -> colour_t { + return ALPHA_VALUE | province.get_colour(); + }) }, { - "mapmode_region", - [](Map const&, Province const& province) -> colour_t { - Region const* region = province.get_region(); - return region != nullptr ? HIGH_ALPHA_VALUE | region->get_colour() : default_colour(province); - } + "mapmode_region", get_colour_mapmode(&Province::get_region) }, { "mapmode_index", - [](Map const& map, Province const& province) -> colour_t { + make_solid_base_stripe_func([](Map const& map, Province const& province) -> colour_t { const colour_t f = fraction_to_colour_byte(province.get_index(), map.get_province_count() + 1); - return HIGH_ALPHA_VALUE | (f << 16) | (f << 8) | f; - } + return ALPHA_VALUE | (f << 16) | (f << 8) | f; + }) }, { - "mapmode_terrain_type", - [](Map const& map, Province const& province) -> colour_t { - TerrainType const* terrarin_type = province.get_terrain_type(); - return terrarin_type != nullptr ? HIGH_ALPHA_VALUE | terrarin_type->get_colour() : default_colour(province); - } + "mapmode_terrain_type", get_colour_mapmode(&Province::get_terrain_type) }, { - "mapmode_rgo", - [](Map const& map, Province const& province) -> colour_t { - Good const* rgo = province.get_rgo(); - return rgo != nullptr ? HIGH_ALPHA_VALUE | rgo->get_colour() : default_colour(province); - } + "mapmode_rgo", get_colour_mapmode(&Province::get_rgo) }, { "mapmode_infrastructure", - [](Map const& map, Province const& province) -> colour_t { - BuildingInstance const* railroad = province.get_building_by_identifier("building_railroad"); + make_solid_base_stripe_func([](Map const& map, Province const& province) -> colour_t { + BuildingInstance const* railroad = province.get_building_by_identifier("railroad"); if (railroad != nullptr) { - colour_t val = fraction_to_colour_byte(railroad->get_current_level(), - railroad->get_building().get_max_level() + 1, 0.5f, 1.0f); + colour_t val = fraction_to_colour_byte(railroad->get_level(), + railroad->get_building_type().get_max_level() + 1, 0.5f, 1.0f); switch (railroad->get_expansion_state()) { - case ExpansionState::CannotExpand: + case BuildingInstance::ExpansionState::CannotExpand: val <<= 16; break; - case ExpansionState::CanExpand: + case BuildingInstance::ExpansionState::CanExpand: break; default: val <<= 8; break; } - return HIGH_ALPHA_VALUE | val; + return ALPHA_VALUE | val; } - return default_colour(province); - } + return NULL_COLOUR; + }) }, { "mapmode_population", - [](Map const& map, Province const& province) -> colour_t { - return HIGH_ALPHA_VALUE | (fraction_to_colour_byte(province.get_total_population(), map.get_highest_province_population() + 1, 0.1f, 1.0f) << 8); - } + make_solid_base_stripe_func([](Map const& map, Province const& province) -> colour_t { + // TODO - explore non-linear scaling to have more variation among non-massive provinces + // TODO - when selecting a province, only show the population of provinces controlled (or owned?) + // by the same country, relative to the most populous province in that set of provinces + return ALPHA_VALUE | (fraction_to_colour_byte( + province.get_total_population(), map.get_highest_province_population() + 1, 0.1f, 1.0f + ) << 8); + }) }, { - "mapmode_culture", - [](Map const& map, Province const& province) -> colour_t { - HasIdentifierAndColour const* largest = get_largest_item(province.get_culture_distribution()).first; - return largest != nullptr ? HIGH_ALPHA_VALUE | largest->get_colour() : default_colour(province); - } + "mapmode_culture", shaded_mapmode(&Province::get_culture_distribution) }, { - "mapmode_religion", - [](Map const& map, Province const& province) -> colour_t { - HasIdentifierAndColour const* largest = get_largest_item(province.get_religion_distribution()).first; - return largest != nullptr ? HIGH_ALPHA_VALUE | largest->get_colour() : default_colour(province); - } + "mapmode_religion", shaded_mapmode(&Province::get_religion_distribution) } }; + for (mapmode_t const& mapmode : mapmodes) { ret &= map.add_mapmode(mapmode.first, mapmode.second); } |