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author zaaarf <zaaarf@proton.me>2023-09-23 22:36:56 +0200
committer zaaarf <zaaarf@proton.me>2023-09-23 22:36:56 +0200
commite27ed35e265f4cb5c9a5a2864364391eaea3e32d (patch)
tree863b552f21dbaf244288d9825966c02f5f6d9561 /src/openvic-simulation/GameManager.cpp
parent33eeede65f7eede0e89420dbd8d83284ec6de2a7 (diff)
feat: implemented ProductionType, implemented (broken) loading for it
Diffstat (limited to 'src/openvic-simulation/GameManager.cpp')
-rw-r--r--src/openvic-simulation/GameManager.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp
index e314593..249808d 100644
--- a/src/openvic-simulation/GameManager.cpp
+++ b/src/openvic-simulation/GameManager.cpp
@@ -1,7 +1,5 @@
#include "GameManager.hpp"
-#include "openvic-simulation/utility/Logger.hpp"
-
using namespace OpenVic;
GameManager::GameManager(state_updated_func_t state_updated_callback)
@@ -56,6 +54,14 @@ IssueManager const& GameManager::get_issue_manager() const {
return issue_manager;
}
+ProductionTypeManager& GameManager::get_production_type_manager() {
+ return production_type_manager;
+}
+
+ProductionTypeManager const& GameManager::get_production_type_manager() const {
+ return production_type_manager;
+}
+
UnitManager& GameManager::get_unit_manager() {
return unit_manager;
}