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author Hop311 <Hop3114@gmail.com>2024-06-13 01:25:21 +0200
committer GitHub <noreply@github.com>2024-06-13 01:25:21 +0200
commit01a8f60aaca9784d814f4cb35a3fc4be86e1dd20 (patch)
treeebc9c03b5bd0a6b11068ac37aca302f6ceb24a18 /src/openvic-simulation/GameManager.cpp
parenta49e4d0975e2b5dfd13ae50aa716f1a0307e618d (diff)
parentc0ba822ee46551a40ad6b43e8f56b80e27ae35b5 (diff)
Merge pull request #163 from OpenVicProject/good-instance
Add GoodInstance
Diffstat (limited to 'src/openvic-simulation/GameManager.cpp')
-rw-r--r--src/openvic-simulation/GameManager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/openvic-simulation/GameManager.cpp b/src/openvic-simulation/GameManager.cpp
index fff806c..3ede804 100644
--- a/src/openvic-simulation/GameManager.cpp
+++ b/src/openvic-simulation/GameManager.cpp
@@ -44,8 +44,8 @@ bool GameManager::reset() {
session_start = time(nullptr);
simulation_clock.reset();
today = {};
- economy_manager.get_good_manager().reset_to_defaults();
- bool ret = map_instance.reset(economy_manager.get_building_type_manager());
+ bool ret = economy_manager.setup_good_instances();
+ ret &= map_instance.reset(economy_manager.get_building_type_manager());
set_gamestate_needs_update();
return ret;
}