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author zaaarf <80046572+zaaarf@users.noreply.github.com>2023-09-23 13:51:09 +0200
committer GitHub <noreply@github.com>2023-09-23 13:51:09 +0200
commit13aff4b4eacecf565a2c9ff948f02cda1eac1903 (patch)
tree89307290fb810ddf0908c1a48c12dac945b2e0fa /src/openvic-simulation/GameManager.hpp
parent4550acf29bd3ce4ff9b9d14788de21d96a5ef90a (diff)
parent7720c6e1bcae39187ee75c2e084a9d4f6bd961fe (diff)
Merge pull request #22 from OpenVicProject/dataloading-military
Dataloading for military (Unit, LandUnity, NavalUnit)
Diffstat (limited to 'src/openvic-simulation/GameManager.hpp')
-rw-r--r--src/openvic-simulation/GameManager.hpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/openvic-simulation/GameManager.hpp b/src/openvic-simulation/GameManager.hpp
index 70d8cf0..fa61eaf 100644
--- a/src/openvic-simulation/GameManager.hpp
+++ b/src/openvic-simulation/GameManager.hpp
@@ -1,10 +1,14 @@
#pragma once
-#include "GameAdvancementHook.hpp"
-#include "economy/Good.hpp"
-#include "map/Map.hpp"
-#include "politics/Ideology.hpp"
-#include "politics/Issue.hpp"
+#include "openvic-simulation/GameAdvancementHook.hpp"
+#include "openvic-simulation/economy/Good.hpp"
+#include "openvic-simulation/map/Map.hpp"
+#include "openvic-simulation/politics/Ideology.hpp"
+#include "openvic-simulation/politics/Issue.hpp"
+#include "openvic-simulation/GameAdvancementHook.hpp"
+#include "openvic-simulation/economy/Good.hpp"
+#include "openvic-simulation/map/Map.hpp"
+#include "openvic-simulation/units/Unit.hpp"
namespace OpenVic {
struct GameManager {
@@ -16,7 +20,7 @@ namespace OpenVic {
PopManager pop_manager;
IdeologyManager ideology_manager;
IssueManager issue_manager;
-
+ UnitManager unit_manager;
GameAdvancementHook clock;
private: