diff options
author | CptAlanSmith <123112708+CptAlanSmith@users.noreply.github.com> | 2023-09-23 20:25:15 +0200 |
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committer | GitHub <noreply@github.com> | 2023-09-23 20:25:15 +0200 |
commit | 005a8026bb424779a146e00cc48621ff1d72b807 (patch) | |
tree | dde15211e31d861b61711bf6aebdeb8713393d53 /src/openvic-simulation/GameManager.hpp | |
parent | ebea2e473eefa3945508b0bf622a472b62d70d3b (diff) |
Testing (#23)
* Fixes for building scons
* Initial proof of concept auto-testing
Shows how we can pull loaded data and display it back
* Re-did headless
Because hubert insisted it be done like this ;)
* Auto-Testing Framework Basics
* Requirements Calculations
* Fix for messy merge (teach me to use merge tools)
* Fixing up misc merge issues to fully reconcile with master changes
* Re-added missing getters
* Move of testing files due to folder reorgs
* Use new accessors + int reading fix
---------
Co-authored-by: Hop311 <hop3114@gmail.com>
Diffstat (limited to 'src/openvic-simulation/GameManager.hpp')
-rw-r--r-- | src/openvic-simulation/GameManager.hpp | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/src/openvic-simulation/GameManager.hpp b/src/openvic-simulation/GameManager.hpp index fa61eaf..9d0c6cd 100644 --- a/src/openvic-simulation/GameManager.hpp +++ b/src/openvic-simulation/GameManager.hpp @@ -14,6 +14,7 @@ namespace OpenVic { struct GameManager { using state_updated_func_t = std::function<void()>; + private: Map map; BuildingManager building_manager; GoodManager good_manager; @@ -23,7 +24,6 @@ namespace OpenVic { UnitManager unit_manager; GameAdvancementHook clock; - private: time_t session_start; /* SS-54, as well as allowing time-tracking */ Date today; state_updated_func_t state_updated; @@ -36,6 +36,23 @@ namespace OpenVic { public: GameManager(state_updated_func_t state_updated_callback); + Map& get_map(); + Map const& get_map() const; + BuildingManager& get_building_manager(); + BuildingManager const& get_building_manager() const; + GoodManager& get_good_manager(); + GoodManager const& get_good_manager() const; + PopManager& get_pop_manager(); + PopManager const& get_pop_manager() const; + IdeologyManager& get_ideology_manager(); + IdeologyManager const& get_ideology_manager() const; + IssueManager& get_issue_manager(); + IssueManager const& get_issue_manager() const; + UnitManager& get_unit_manager(); + UnitManager const& get_unit_manager() const; + GameAdvancementHook& get_clock(); + GameAdvancementHook const& get_clock() const; + bool setup(); Date const& get_today() const; |