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author | Hop311 <Hop3114@gmail.com> | 2023-12-25 13:21:38 +0100 |
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committer | GitHub <noreply@github.com> | 2023-12-25 13:21:38 +0100 |
commit | bff91f78f9c5339079c10adfbf8232e5159c1a2d (patch) | |
tree | a40b49f6dc155fc5c3c47b623926764642242677 /src/openvic-simulation/GameManager.hpp | |
parent | dcef842d5e070854913f9e61e4a1f485870ae703 (diff) | |
parent | 48204950cd8d48e6df26ed6892f57b3d9da823de (diff) |
Merge pull request #103 from OpenVicProject/province-buildings
Province building scaffolding
Diffstat (limited to 'src/openvic-simulation/GameManager.hpp')
-rw-r--r-- | src/openvic-simulation/GameManager.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openvic-simulation/GameManager.hpp b/src/openvic-simulation/GameManager.hpp index d03c559..864b5bf 100644 --- a/src/openvic-simulation/GameManager.hpp +++ b/src/openvic-simulation/GameManager.hpp @@ -54,7 +54,7 @@ namespace OpenVic { bool reset(); bool load_bookmark(Bookmark const* new_bookmark); - bool expand_building(Province::index_t province_index, std::string_view building_type_identifier); + bool expand_selected_province_building(size_t building_index); /* Hardcoded data for defining things for which parsing from files has * not been implemented, currently mapmodes and building types. |