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author | Hop311 <Hop3114@gmail.com> | 2023-09-09 23:49:54 +0200 |
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committer | GitHub <noreply@github.com> | 2023-09-09 23:49:54 +0200 |
commit | 6278a35f4704574933464700026d8deb997da5c1 (patch) | |
tree | eb36a9b030b263d825eb93638e64deb0dbd38a78 /src/openvic-simulation/GameManager.hpp | |
parent | bec619fc8f554cb075fcef2428f3b6bdb5e88e82 (diff) | |
parent | 3d7fbd9b376811ca0ed226fa78bcc8b6279ba8dc (diff) |
Merge pull request #14 from OpenVicProject/dataloading
Dataloading scaffolding + basic culture and pop history loading
Diffstat (limited to 'src/openvic-simulation/GameManager.hpp')
-rw-r--r-- | src/openvic-simulation/GameManager.hpp | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/openvic-simulation/GameManager.hpp b/src/openvic-simulation/GameManager.hpp new file mode 100644 index 0000000..d221a99 --- /dev/null +++ b/src/openvic-simulation/GameManager.hpp @@ -0,0 +1,40 @@ +#pragma once + +#include "openvic-simulation/GameAdvancementHook.hpp" +#include "openvic-simulation/economy/Good.hpp" +#include "openvic-simulation/map/Map.hpp" + +namespace OpenVic { + struct GameManager { + using state_updated_func_t = std::function<void()>; + + Map map; + BuildingManager building_manager; + GoodManager good_manager; + PopManager pop_manager; + GameAdvancementHook clock; + + private: + time_t session_start; /* SS-54, as well as allowing time-tracking */ + Date today; + state_updated_func_t state_updated; + bool needs_update; + + void set_needs_update(); + void update_state(); + void tick(); + + public: + GameManager(state_updated_func_t state_updated_callback); + + bool setup(); + + Date const& get_today() const; + bool expand_building(Province::index_t province_index, const std::string_view building_type_identifier); + + /* Hardcoded data for defining things for which parsing from files has + * not been implemented, currently mapmodes and building types. + */ + bool load_hardcoded_defines(); + }; +} |