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author hop311 <hop3114@gmail.com>2023-12-25 01:22:01 +0100
committer hop311 <hop3114@gmail.com>2023-12-25 01:22:01 +0100
commit48204950cd8d48e6df26ed6892f57b3d9da823de (patch)
tree99822c48f16eb1495f7ea9fe669bcb43e7a6001c /src/openvic-simulation/GameManager.hpp
parentbf4e7368600bb425b6612231fbb84de34ec99a27 (diff)
Province building scaffolding
Diffstat (limited to 'src/openvic-simulation/GameManager.hpp')
-rw-r--r--src/openvic-simulation/GameManager.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openvic-simulation/GameManager.hpp b/src/openvic-simulation/GameManager.hpp
index d03c559..864b5bf 100644
--- a/src/openvic-simulation/GameManager.hpp
+++ b/src/openvic-simulation/GameManager.hpp
@@ -54,7 +54,7 @@ namespace OpenVic {
bool reset();
bool load_bookmark(Bookmark const* new_bookmark);
- bool expand_building(Province::index_t province_index, std::string_view building_type_identifier);
+ bool expand_selected_province_building(size_t building_index);
/* Hardcoded data for defining things for which parsing from files has
* not been implemented, currently mapmodes and building types.