diff options
author | Hop311 <Hop3114@gmail.com> | 2023-10-17 00:37:21 +0200 |
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committer | GitHub <noreply@github.com> | 2023-10-17 00:37:21 +0200 |
commit | e65646f260360f634cc7d4ff28e7676c766ebcd8 (patch) | |
tree | be293fe4b4597b74c9d35143a551a8fb33f80290 /src/openvic-simulation/Modifier.cpp | |
parent | fe319098e49c9841219a9e118a30ebef05eb2c51 (diff) | |
parent | f4f41b6c51ce7a1d719759128b2af92604df5182 (diff) |
Merge pull request #54 from OpenVicProject/national-values-loading
Implement National Values Loading
Diffstat (limited to 'src/openvic-simulation/Modifier.cpp')
-rw-r--r-- | src/openvic-simulation/Modifier.cpp | 41 |
1 files changed, 22 insertions, 19 deletions
diff --git a/src/openvic-simulation/Modifier.cpp b/src/openvic-simulation/Modifier.cpp index 97ddd8f..8910715 100644 --- a/src/openvic-simulation/Modifier.cpp +++ b/src/openvic-simulation/Modifier.cpp @@ -123,31 +123,34 @@ bool ModifierManager::setup_modifier_effects() { using enum ModifierEffect::format_t; - /* LEADER TRAIT MODIFIERS */ + /* Generic Modifier Effects */ + ret &= add_modifier_effect("assimilation_rate", true); ret &= add_modifier_effect("attack", true, INT); + ret &= add_modifier_effect("attrition", false, RAW_DECIMAL); + ret &= add_modifier_effect("badboy", false, RAW_DECIMAL); + ret &= add_modifier_effect("combat_width", false); ret &= add_modifier_effect("defence", true, INT); - ret &= add_modifier_effect("reliability", true, RAW_DECIMAL); - ret &= add_modifier_effect("morale", true); - ret &= add_modifier_effect("organisation", true); - ret &= add_modifier_effect("speed", true); - ret &= add_modifier_effect("reconnaissance", true); ret &= add_modifier_effect("experience", true); - ret &= add_modifier_effect("attrition", false, RAW_DECIMAL); - /* MISCELLANEOUS MODIFIERS */ - ret &= add_modifier_effect("movement_cost", false); - ret &= add_modifier_effect("farm_rgo_size", true); ret &= add_modifier_effect("farm_rgo_eff", true); - ret &= add_modifier_effect("mine_rgo_size", true); - ret &= add_modifier_effect("mine_rgo_eff", true); - ret &= add_modifier_effect("supply_limit", true, RAW_DECIMAL); - ret &= add_modifier_effect("combat_width", false); - ret &= add_modifier_effect("local_ship_build", false); - ret &= add_modifier_effect("research_points_modifier", true); - ret &= add_modifier_effect("local_rgo_output", true); + ret &= add_modifier_effect("farm_rgo_size", true); ret &= add_modifier_effect("immigrant_push", false); - ret &= add_modifier_effect("population_growth", true); + ret &= add_modifier_effect("local_rgo_output", true); ret &= add_modifier_effect("local_RGO_throughput", true); - ret &= add_modifier_effect("assimilation_rate", true); + ret &= add_modifier_effect("local_ship_build", false); + ret &= add_modifier_effect("mine_rgo_eff", true); + ret &= add_modifier_effect("mine_rgo_size", true); + ret &= add_modifier_effect("mobilisation_size", true); + ret &= add_modifier_effect("mobilisation_economy_impact", false); + ret &= add_modifier_effect("mobilisation_impact", false); + ret &= add_modifier_effect("morale", true); + ret &= add_modifier_effect("movement_cost", false); + ret &= add_modifier_effect("organisation", true); + ret &= add_modifier_effect("population_growth", true); + ret &= add_modifier_effect("reconnaissance", true); + ret &= add_modifier_effect("reliability", true, RAW_DECIMAL); + ret &= add_modifier_effect("research_points_modifier", true); + ret &= add_modifier_effect("speed", true); + ret &= add_modifier_effect("supply_limit", true, RAW_DECIMAL); /* These should be added automatically for each Building loaded (or at least * non-factories), however currently we need modifier effects locked before we |