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author hop311 <hop3114@gmail.com>2024-04-15 01:24:37 +0200
committer hop311 <hop3114@gmail.com>2024-04-15 01:24:37 +0200
commitb358fc0d4250178fbb44fc6b00cf4e39aa870064 (patch)
tree64f5ad5e2042dd0e2ebb4995b2e78de28af9f54e /src/openvic-simulation/country/Country.hpp
parent8708e62d96fe298e1135538298172b6283bc56fb (diff)
Add default country unit coloursgfx-actor
Diffstat (limited to 'src/openvic-simulation/country/Country.hpp')
-rw-r--r--src/openvic-simulation/country/Country.hpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/openvic-simulation/country/Country.hpp b/src/openvic-simulation/country/Country.hpp
index ea8f732..1d960c2 100644
--- a/src/openvic-simulation/country/Country.hpp
+++ b/src/openvic-simulation/country/Country.hpp
@@ -85,8 +85,7 @@ namespace OpenVic {
bool add_country(
std::string_view identifier, colour_t colour, GraphicalCultureType const* graphical_culture,
IdentifierRegistry<CountryParty>&& parties, Country::unit_names_map_t&& unit_names, bool dynamic_tag,
- Country::government_colour_map_t&& alternative_colours,
- colour_t primary_unit_colour, colour_t secondary_unit_colour, colour_t tertiary_unit_colour
+ Country::government_colour_map_t&& alternative_colours
);
bool load_country_colours(ast::NodeCPtr root);