diff options
author | BetterBite <38665746+BetterBite@users.noreply.github.com> | 2024-02-15 16:01:31 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-02-15 16:01:31 +0100 |
commit | 35e5f7828a41736194362186ad4f946fad5964d1 (patch) | |
tree | 71f9f443cde7d71f3b6a781b3619b6ab25d4f8cb /src/openvic-simulation/country | |
parent | 5216e893ebc5253b123bbf15b7509745d38f5a80 (diff) | |
parent | 28778e57a72ffebbf6053e32db6cb723f1d76670 (diff) |
Merge pull request #146 from BetterBite/master
Implemented loading of country unit colours
Diffstat (limited to 'src/openvic-simulation/country')
-rw-r--r-- | src/openvic-simulation/country/Country.cpp | 44 | ||||
-rw-r--r-- | src/openvic-simulation/country/Country.hpp | 12 |
2 files changed, 45 insertions, 11 deletions
diff --git a/src/openvic-simulation/country/Country.cpp b/src/openvic-simulation/country/Country.cpp index 463d1bf..2b022b0 100644 --- a/src/openvic-simulation/country/Country.cpp +++ b/src/openvic-simulation/country/Country.cpp @@ -24,17 +24,33 @@ CountryParty::CountryParty( policies { std::move(new_policies) } {} Country::Country( - std::string_view new_identifier, colour_t new_colour, GraphicalCultureType const& new_graphical_culture, - IdentifierRegistry<CountryParty>&& new_parties, unit_names_map_t&& new_unit_names, bool new_dynamic_tag, - government_colour_map_t&& new_alternative_colours -) : HasIdentifierAndColour { new_identifier, new_colour, false }, graphical_culture { new_graphical_culture }, - parties { std::move(new_parties) }, unit_names { std::move(new_unit_names) }, dynamic_tag { new_dynamic_tag }, - alternative_colours { std::move(new_alternative_colours) } {} + std::string_view new_identifier, + colour_t new_colour, + GraphicalCultureType const& new_graphical_culture, + IdentifierRegistry<CountryParty>&& new_parties, + unit_names_map_t&& new_unit_names, + bool new_dynamic_tag, + government_colour_map_t&& new_alternative_colours, + colour_t new_primary_unit_colour, + colour_t new_secondary_unit_colour, + colour_t new_tertiary_unit_colour +) : HasIdentifierAndColour { + new_identifier, new_colour, false }, + graphical_culture { new_graphical_culture }, + parties { std::move(new_parties) }, + unit_names { std::move(new_unit_names) }, + dynamic_tag { new_dynamic_tag }, + alternative_colours { std::move(new_alternative_colours) }, + primary_unit_colour { new_primary_unit_colour }, + secondary_unit_colour { new_secondary_unit_colour }, + tertiary_unit_colour { new_tertiary_unit_colour } + {} bool CountryManager::add_country( std::string_view identifier, colour_t colour, GraphicalCultureType const* graphical_culture, IdentifierRegistry<CountryParty>&& parties, Country::unit_names_map_t&& unit_names, bool dynamic_tag, - Country::government_colour_map_t&& alternative_colours + Country::government_colour_map_t&& alternative_colours, + colour_t primary_unit_colour, colour_t secondary_unit_colour, colour_t tertiary_unit_colour ) { if (identifier.empty()) { Logger::error("Invalid country identifier - empty!"); @@ -53,7 +69,7 @@ bool CountryManager::add_country( return countries.add_item({ identifier, colour, *graphical_culture, std::move(parties), std::move(unit_names), dynamic_tag, - std::move(alternative_colours) + std::move(alternative_colours), primary_unit_colour, secondary_unit_colour, tertiary_unit_colour }); } @@ -101,6 +117,16 @@ bool CountryManager::load_countries(GameManager const& game_manager, Dataloader return ret; } +bool CountryManager::load_country_colours(ast::NodeCPtr root){ + return countries.expect_item_dictionary([](Country& country, ast::NodeCPtr colour_node) -> bool { + return expect_dictionary_keys( + "color1", ONE_EXACTLY, expect_colour(assign_variable_callback(country.primary_unit_colour)), + "color2", ONE_EXACTLY, expect_colour(assign_variable_callback(country.secondary_unit_colour)), + "color3", ONE_EXACTLY, expect_colour(assign_variable_callback(country.tertiary_unit_colour)) + )(colour_node); + })(root); +} + node_callback_t CountryManager::load_country_party( PoliticsManager const& politics_manager, IdentifierRegistry<CountryParty>& country_parties ) const { @@ -180,7 +206,7 @@ bool CountryManager::load_country_data_file( ret &= add_country( name, colour, graphical_culture, std::move(parties), std::move(unit_names), is_dynamic, - std::move(alternative_colours) + std::move(alternative_colours), colour_t::null(), colour_t::null(), colour_t::null() ); return ret; } diff --git a/src/openvic-simulation/country/Country.hpp b/src/openvic-simulation/country/Country.hpp index 5f60534..fd6fa7e 100644 --- a/src/openvic-simulation/country/Country.hpp +++ b/src/openvic-simulation/country/Country.hpp @@ -63,11 +63,16 @@ namespace OpenVic { const unit_names_map_t PROPERTY(unit_names); const bool PROPERTY_CUSTOM_PREFIX(dynamic_tag, is); const government_colour_map_t PROPERTY(alternative_colours); + colour_t PROPERTY(primary_unit_colour); + colour_t PROPERTY(secondary_unit_colour); + colour_t PROPERTY(tertiary_unit_colour); + // Unit colours not const due to being added after construction Country( std::string_view new_identifier, colour_t new_colour, GraphicalCultureType const& new_graphical_culture, IdentifierRegistry<CountryParty>&& new_parties, unit_names_map_t&& new_unit_names, bool new_dynamic_tag, - government_colour_map_t&& new_alternative_colours + government_colour_map_t&& new_alternative_colours, + colour_t new_primary_unit_colour, colour_t new_secondary_unit_colour, colour_t new_tertiary_unit_colour ); public: @@ -88,9 +93,12 @@ namespace OpenVic { bool add_country( std::string_view identifier, colour_t colour, GraphicalCultureType const* graphical_culture, IdentifierRegistry<CountryParty>&& parties, Country::unit_names_map_t&& unit_names, bool dynamic_tag, - Country::government_colour_map_t&& alternative_colours + Country::government_colour_map_t&& alternative_colours, + colour_t primary_unit_colour, colour_t secondary_unit_colour, colour_t tertiary_unit_colour ); + bool load_country_colours(ast::NodeCPtr root); + bool load_countries(GameManager const& game_manager, Dataloader const& dataloader, ast::NodeCPtr root); bool load_country_data_file( GameManager const& game_manager, std::string_view name, bool is_dynamic, ast::NodeCPtr root |