diff options
author | Hop311 <Hop3114@gmail.com> | 2024-06-06 21:29:15 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-06-06 21:29:15 +0200 |
commit | f5d173e88a49a1a9556860063aef1aa287925cfd (patch) | |
tree | f3a9a107f1bd4b6b6d8035a96ac659bcc15f176b /src/openvic-simulation/country | |
parent | e286cfef29d7c431ba33cd77283e838e6fba05d2 (diff) | |
parent | 37cdd775ac738b2a1264e32471385376e5a34f3a (diff) |
Merge pull request #161 from OpenVicProject/const-mutable
Province const/mutable separation + State cleanup
Diffstat (limited to 'src/openvic-simulation/country')
-rw-r--r-- | src/openvic-simulation/country/CountryInstance.cpp | 2 | ||||
-rw-r--r-- | src/openvic-simulation/country/CountryInstance.hpp | 29 |
2 files changed, 25 insertions, 6 deletions
diff --git a/src/openvic-simulation/country/CountryInstance.cpp b/src/openvic-simulation/country/CountryInstance.cpp index b7b818e..58e5232 100644 --- a/src/openvic-simulation/country/CountryInstance.cpp +++ b/src/openvic-simulation/country/CountryInstance.cpp @@ -1,5 +1,7 @@ #include "CountryInstance.hpp" +#include "openvic-simulation/country/Country.hpp" +#include "openvic-simulation/history/CountryHistory.hpp" #include "openvic-simulation/military/UnitInstance.hpp" using namespace OpenVic; diff --git a/src/openvic-simulation/country/CountryInstance.hpp b/src/openvic-simulation/country/CountryInstance.hpp index 7efd930..33cee61 100644 --- a/src/openvic-simulation/country/CountryInstance.hpp +++ b/src/openvic-simulation/country/CountryInstance.hpp @@ -1,12 +1,22 @@ #pragma once -#include "openvic-simulation/country/Country.hpp" -#include "openvic-simulation/history/CountryHistory.hpp" -#include "openvic-simulation/map/Province.hpp" +#include <vector> + +#include "openvic-simulation/types/Date.hpp" +#include "openvic-simulation/types/fixed_point/FixedPointMap.hpp" #include "openvic-simulation/utility/Getters.hpp" namespace OpenVic { - struct UnitInstanceManager; + struct Country; + struct Culture; + struct Religion; + struct CountryParty; + struct Ideology; + struct ProvinceDefinition; + struct GovernmentType; + struct NationalValue; + struct Reform; + struct CountryHistoryEntry; /* Representation of an existing country that is currently in-game. */ struct CountryInstance { @@ -19,7 +29,9 @@ namespace OpenVic { CountryParty const* PROPERTY_RW(ruling_party); Date PROPERTY_RW(last_election); fixed_point_map_t<Ideology const*> PROPERTY(upper_house); - Province const* PROPERTY_RW(capital); + // TODO - should this be ProvinceInstance and/or non-const pointer? + // Currently ProvinceDefinition as that's what CountryHistoryEntry has (loaded prior to ProvinceInstance generation) + ProvinceDefinition const* PROPERTY_RW(capital); GovernmentType const* PROPERTY_RW(government_type); fixed_point_t PROPERTY_RW(plurality); NationalValue const* PROPERTY_RW(national_value); @@ -44,6 +56,11 @@ namespace OpenVic { bool apply_history_to_country(CountryHistoryEntry const* entry); }; + struct CountryManager; + struct CountryHistoryManager; + struct UnitInstanceManager; + struct Map; + struct CountryInstanceManager { private: std::vector<CountryInstance> PROPERTY(country_instances); @@ -55,4 +72,4 @@ namespace OpenVic { CountryHistoryManager const& history_manager, Date date, UnitInstanceManager& unit_instance_manager, Map& map ); }; -} // namespace OpenVic +} |