diff options
author | hop311 <hop3114@gmail.com> | 2023-11-14 22:47:35 +0100 |
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committer | hop311 <hop3114@gmail.com> | 2023-11-16 20:38:34 +0100 |
commit | 886b8b8f396438fc2b7da7d2508f2064d14150a8 (patch) | |
tree | eeed419a7d97ecb58adf63a17eb9184db3e5ed7a /src/openvic-simulation/country | |
parent | 8271b1519e095ee3e7245cde2f0b54561c3ec619 (diff) |
Misc changes
Diffstat (limited to 'src/openvic-simulation/country')
-rw-r--r-- | src/openvic-simulation/country/CountryInstance.cpp | 112 | ||||
-rw-r--r-- | src/openvic-simulation/country/CountryInstance.hpp | 56 |
2 files changed, 84 insertions, 84 deletions
diff --git a/src/openvic-simulation/country/CountryInstance.cpp b/src/openvic-simulation/country/CountryInstance.cpp index 1675543..d4f9be7 100644 --- a/src/openvic-simulation/country/CountryInstance.cpp +++ b/src/openvic-simulation/country/CountryInstance.cpp @@ -3,77 +3,77 @@ using namespace OpenVic; bool CountryInstance::add_accepted_culture(Culture const* new_accepted_culture) { - if(std::find(accepted_cultures.begin(), accepted_cultures.end(), new_accepted_culture) != accepted_cultures.end()) { - Logger::warning("Attempted to add accepted culture ", new_accepted_culture->get_identifier(), " to country ", base_country->get_identifier(), ": already present!"); - return false; - } - accepted_cultures.push_back(new_accepted_culture); - return true; + if(std::find(accepted_cultures.begin(), accepted_cultures.end(), new_accepted_culture) != accepted_cultures.end()) { + Logger::warning("Attempted to add accepted culture ", new_accepted_culture->get_identifier(), " to country ", base_country->get_identifier(), ": already present!"); + return false; + } + accepted_cultures.push_back(new_accepted_culture); + return true; } bool CountryInstance::remove_accepted_culture(Culture const* culture_to_remove) { - auto existing_entry = std::find(accepted_cultures.begin(), accepted_cultures.end(), culture_to_remove); - if (existing_entry == accepted_cultures.end()) { - Logger::warning("Attempted to remove accepted culture ", culture_to_remove->get_identifier(), " from country ", base_country->get_identifier(), ": not present!"); - return false; - } - accepted_cultures.erase(existing_entry); - return true; + auto existing_entry = std::find(accepted_cultures.begin(), accepted_cultures.end(), culture_to_remove); + if (existing_entry == accepted_cultures.end()) { + Logger::warning("Attempted to remove accepted culture ", culture_to_remove->get_identifier(), " from country ", base_country->get_identifier(), ": not present!"); + return false; + } + accepted_cultures.erase(existing_entry); + return true; } void CountryInstance::add_to_upper_house(Ideology const* party, fixed_point_t popularity) { - upper_house[party] = popularity; + upper_house[party] = popularity; } bool CountryInstance::remove_from_upper_house(Ideology const* party) { - return upper_house.erase(party) == 1; + return upper_house.erase(party) == 1; } bool CountryInstance::add_reform(Reform const* new_reform) { - if (std::find(reforms.begin(), reforms.end(), new_reform) != reforms.end()) { - Logger::warning("Attempted to add reform ", new_reform->get_identifier(), " to country ", base_country->get_identifier(), ": already present!"); - return false; - } - reforms.push_back(new_reform); - return true; + if (std::find(reforms.begin(), reforms.end(), new_reform) != reforms.end()) { + Logger::warning("Attempted to add reform ", new_reform->get_identifier(), " to country ", base_country->get_identifier(), ": already present!"); + return false; + } + reforms.push_back(new_reform); + return true; } bool CountryInstance::remove_reform(Reform const* reform_to_remove) { - auto existing_entry = std::find(reforms.begin(), reforms.end(), reform_to_remove); - if (existing_entry == reforms.end()) { - Logger::warning("Attempted to remove reform ", reform_to_remove->get_identifier(), " from country ", base_country->get_identifier(), ": not present!"); - return false; - } - reforms.erase(existing_entry); - return true; + auto existing_entry = std::find(reforms.begin(), reforms.end(), reform_to_remove); + if (existing_entry == reforms.end()) { + Logger::warning("Attempted to remove reform ", reform_to_remove->get_identifier(), " from country ", base_country->get_identifier(), ": not present!"); + return false; + } + reforms.erase(existing_entry); + return true; } -void CountryInstance::apply_history_to_country(CountryHistoryMap const& history, Date date) { - auto entries = history.get_entries_up_to(date); +bool CountryInstance::apply_history_to_country(CountryHistoryMap const& history, Date date) { + accepted_cultures.clear(); + upper_house.clear(); + reforms.clear(); - accepted_cultures.clear(); - upper_house.clear(); - reforms.clear(); - - for (CountryHistoryEntry const* entry : entries) { - if (entry->get_primary_culture()) primary_culture = *entry->get_primary_culture(); - for (const auto culture : entry->get_accepted_cultures()) { - add_accepted_culture(culture); - } - if (entry->get_religion()) religion = *entry->get_religion(); - if (entry->get_ruling_party()) ruling_party = *entry->get_ruling_party(); - if (entry->get_last_election()) last_election = *entry->get_last_election(); - for (const auto& party : entry->get_upper_house()) { - add_to_upper_house(party.first, party.second); - } - if (entry->get_capital()) capital = *entry->get_capital(); - if (entry->get_government_type()) government_type = *entry->get_government_type(); - if (entry->get_plurality()) plurality = *entry->get_plurality(); - if (entry->get_national_value()) national_value = *entry->get_national_value(); - if (entry->get_civilised()) civilised = *entry->get_civilised(); - if (entry->get_prestige()) prestige = *entry->get_prestige(); - for (const auto reform : entry->get_reforms()) { - add_reform(reform); - } - } -}
\ No newline at end of file + bool ret = true; + for (CountryHistoryEntry const* entry : history.get_entries_up_to(date)) { + if (entry->get_primary_culture()) primary_culture = *entry->get_primary_culture(); + for (Culture const* culture : entry->get_accepted_cultures()) { + ret &= add_accepted_culture(culture); + } + if (entry->get_religion()) religion = *entry->get_religion(); + if (entry->get_ruling_party()) ruling_party = *entry->get_ruling_party(); + if (entry->get_last_election()) last_election = *entry->get_last_election(); + for (auto const& [ideology, popularity] : entry->get_upper_house()) { + add_to_upper_house(ideology, popularity); + } + if (entry->get_capital()) capital = *entry->get_capital(); + if (entry->get_government_type()) government_type = *entry->get_government_type(); + if (entry->get_plurality()) plurality = *entry->get_plurality(); + if (entry->get_national_value()) national_value = *entry->get_national_value(); + if (entry->get_civilised()) civilised = *entry->get_civilised(); + if (entry->get_prestige()) prestige = *entry->get_prestige(); + for (Reform const* reform : entry->get_reforms()) { + ret &= add_reform(reform); + } + } + return ret; +} diff --git a/src/openvic-simulation/country/CountryInstance.hpp b/src/openvic-simulation/country/CountryInstance.hpp index 99461b5..98c6e90 100644 --- a/src/openvic-simulation/country/CountryInstance.hpp +++ b/src/openvic-simulation/country/CountryInstance.hpp @@ -6,34 +6,34 @@ #include "openvic-simulation/utility/Getters.hpp" namespace OpenVic { - /* Representation of an existing country that is currently in-game. */ - struct CountryInstance { - private: - Country const* PROPERTY_RW(base_country); - Culture const* PROPERTY_RW(primary_culture); - std::vector<Culture const*> PROPERTY(accepted_cultures); - Religion const* PROPERTY_RW(religion); - CountryParty const* PROPERTY_RW(ruling_party); - Date PROPERTY_RW(last_election); - fixed_point_map_t<Ideology const*> PROPERTY(upper_house); - Province const* PROPERTY_RW(capital); - GovernmentType const* PROPERTY_RW(government_type); - fixed_point_t PROPERTY_RW(plurality); - NationalValue const* PROPERTY_RW(national_value); - bool PROPERTY_RW(civilised); - fixed_point_t PROPERTY_RW(prestige); - std::vector<Reform const*> PROPERTY(reforms); // TODO: should be map of reform groups to active reforms: must set defaults & validate applied history - // TODO: Military units + OOBs; will probably need an extensible deployment class + /* Representation of an existing country that is currently in-game. */ + struct CountryInstance { + private: + Country const* PROPERTY_RW(base_country); + Culture const* PROPERTY_RW(primary_culture); + std::vector<Culture const*> PROPERTY(accepted_cultures); + Religion const* PROPERTY_RW(religion); + CountryParty const* PROPERTY_RW(ruling_party); + Date PROPERTY_RW(last_election); + fixed_point_map_t<Ideology const*> PROPERTY(upper_house); + Province const* PROPERTY_RW(capital); + GovernmentType const* PROPERTY_RW(government_type); + fixed_point_t PROPERTY_RW(plurality); + NationalValue const* PROPERTY_RW(national_value); + bool PROPERTY_RW(civilised); + fixed_point_t PROPERTY_RW(prestige); + std::vector<Reform const*> PROPERTY(reforms); // TODO: should be map of reform groups to active reforms: must set defaults & validate applied history + // TODO: Military units + OOBs; will probably need an extensible deployment class - public: - bool add_accepted_culture(Culture const* new_accepted_culture); - bool remove_accepted_culture(Culture const* culture_to_remove); - /* Add or modify a party in the upper house. */ - void add_to_upper_house(Ideology const* party, fixed_point_t popularity); - bool remove_from_upper_house(Ideology const* party); - bool add_reform(Reform const* new_reform); - bool remove_reform(Reform const* reform_to_remove); + public: + bool add_accepted_culture(Culture const* new_accepted_culture); + bool remove_accepted_culture(Culture const* culture_to_remove); + /* Add or modify a party in the upper house. */ + void add_to_upper_house(Ideology const* party, fixed_point_t popularity); + bool remove_from_upper_house(Ideology const* party); + bool add_reform(Reform const* new_reform); + bool remove_reform(Reform const* reform_to_remove); - void apply_history_to_country(CountryHistoryMap const& history, Date date); - }; + bool apply_history_to_country(CountryHistoryMap const& history, Date date); + }; } // namespace OpenVic |