diff options
author | Spartan322 <Megacake1234@gmail.com> | 2023-10-20 01:56:06 +0200 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2023-10-20 10:48:38 +0200 |
commit | 3d728f054e3c214f840b7e63539aea0c4c5246b5 (patch) | |
tree | c25a4e654d597ca2ca699ffb2b1bde6b6eeba053 /src/openvic-simulation/dataloader/Dataloader.cpp | |
parent | 910d6cd73d7b1857ff481e1af060e780ec27d800 (diff) |
Add Defines Loading
Caches start_date and end_date in DefineManager
Add static `get_property` and HASID_PROPERTY macro to HasIdentifier
Diffstat (limited to 'src/openvic-simulation/dataloader/Dataloader.cpp')
-rw-r--r-- | src/openvic-simulation/dataloader/Dataloader.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp index cfc944d..7132d24 100644 --- a/src/openvic-simulation/dataloader/Dataloader.cpp +++ b/src/openvic-simulation/dataloader/Dataloader.cpp @@ -445,7 +445,7 @@ static bool _lua_parse(v2script::Parser& parser) { return parser.lua_defines_parse(); } -static ovdl::v2script::Parser parse_lua_defines(fs::path const& path) { +ovdl::v2script::Parser Dataloader::parse_lua_defines(fs::path const& path) { return _run_ovdl_parser<v2script::Parser, &_lua_parse>(path); } @@ -613,6 +613,7 @@ bool Dataloader::load_defines(GameManager& game_manager) const { static const fs::path pop_type_directory = "poptypes"; static const fs::path units_directory = "units"; + static const fs::path defines_file = "common/defines.lua"; static const fs::path buildings_file = "common/buildings.txt"; static const fs::path bookmark_file = "common/bookmarks.txt"; static const fs::path culture_file = "common/cultures.txt"; @@ -633,6 +634,10 @@ bool Dataloader::load_defines(GameManager& game_manager) const { Logger::error("Failed to set up modifier effects!"); ret = false; } + if (!game_manager.get_define_manager().load_defines_file(parse_lua_defines(lookup_file(defines_file)).get_file_node())) { + Logger::error("Failed to load defines!"); + ret = false; + } if (!game_manager.get_economy_manager().get_good_manager().load_goods_file( parse_defines(lookup_file(goods_file)).get_file_node())) { Logger::error("Failed to load goods!"); |