diff options
author | hop311 <hop3114@gmail.com> | 2024-01-23 01:17:38 +0100 |
---|---|---|
committer | hop311 <hop3114@gmail.com> | 2024-01-23 23:33:40 +0100 |
commit | 13d652813e2a662875b0364ec0d1bfe99e9004d6 (patch) | |
tree | f251fc210fabef585cce802c410da78ab68f59d8 /src/openvic-simulation/dataloader/Dataloader.cpp | |
parent | 268a6948c0400905dfc335427395519689f067f5 (diff) |
Reworked Units and added IdentifierPointerRegistryunit-rework
Diffstat (limited to 'src/openvic-simulation/dataloader/Dataloader.cpp')
-rw-r--r-- | src/openvic-simulation/dataloader/Dataloader.cpp | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp index 8d475a2..c6d6281 100644 --- a/src/openvic-simulation/dataloader/Dataloader.cpp +++ b/src/openvic-simulation/dataloader/Dataloader.cpp @@ -305,7 +305,6 @@ bool Dataloader::_load_interface_files(UIManager& ui_manager) const { bool Dataloader::_load_pop_types(GameManager& game_manager) { PopManager& pop_manager = game_manager.get_pop_manager(); - UnitManager const& unit_manager = game_manager.get_military_manager().get_unit_manager(); GoodManager const& good_manager = game_manager.get_economy_manager().get_good_manager(); IdeologyManager const& ideology_manager = game_manager.get_politics_manager().get_ideology_manager(); @@ -317,9 +316,9 @@ bool Dataloader::_load_pop_types(GameManager& game_manager) { bool ret = apply_to_files( pop_type_files, - [this, &pop_manager, &unit_manager, &good_manager, &ideology_manager](fs::path const& file) -> bool { + [this, &pop_manager, &good_manager, &ideology_manager](fs::path const& file) -> bool { return pop_manager.load_pop_type_file( - file.stem().string(), unit_manager, good_manager, ideology_manager, parse_defines_cached(file).get_file_node() + file.stem().string(), good_manager, ideology_manager, parse_defines_cached(file).get_file_node() ); } ); @@ -350,18 +349,21 @@ bool Dataloader::_load_units(GameManager& game_manager) const { const path_vector_t unit_files = lookup_files_in_dir(units_directory, ".txt"); - unit_manager.reserve_more_units(unit_files.size()); + unit_manager.reserve_all_units(unit_files.size()); bool ret = apply_to_files( unit_files, [&game_manager, &unit_manager](fs::path const& file) -> bool { return unit_manager.load_unit_file( - game_manager.get_economy_manager().get_good_manager(), parse_defines(file).get_file_node() + game_manager.get_economy_manager().get_good_manager(), + game_manager.get_map().get_terrain_type_manager(), + game_manager.get_modifier_manager(), + parse_defines(file).get_file_node() ); } ); - unit_manager.lock_units(); + unit_manager.lock_all_units(); if (!unit_manager.generate_modifiers(game_manager.get_modifier_manager())) { Logger::error("Failed to generate unit-based modifiers!"); @@ -828,10 +830,6 @@ bool Dataloader::load_defines(GameManager& game_manager) { Logger::error("Failed to load goods!"); ret = false; } - if (!_load_units(game_manager)) { - Logger::error("Failed to load units!"); - ret = false; - } if (!game_manager.get_pop_manager().get_culture_manager().load_graphical_culture_type_file( parse_defines(lookup_file(graphical_culture_type_file)).get_file_node() )) { @@ -872,6 +870,14 @@ bool Dataloader::load_defines(GameManager& game_manager) { Logger::error("Failed to load buildings!"); ret = false; } + if (!_load_map_dir(game_manager)) { + Logger::error("Failed to load map!"); + ret = false; + } + if (!_load_units(game_manager)) { + Logger::error("Failed to load units!"); + ret = false; + } if (!_load_rebel_types(game_manager)) { Logger::error("Failed to load rebel types!"); ret = false; @@ -895,6 +901,7 @@ bool Dataloader::load_defines(GameManager& game_manager) { ret = false; } if (!game_manager.get_pop_manager().load_delayed_parse_pop_type_data( + game_manager.get_military_manager().get_unit_manager(), game_manager.get_politics_manager().get_issue_manager() )) { Logger::error("Failed to load delayed parse pop type data (promotion and issue weights)!"); @@ -941,10 +948,6 @@ bool Dataloader::load_defines(GameManager& game_manager) { Logger::error("Failed to load inventions!"); ret = false; } - if (!_load_map_dir(game_manager)) { - Logger::error("Failed to load map!"); - ret = false; - } if (!game_manager.get_military_manager().get_leader_trait_manager().load_leader_traits_file( game_manager.get_modifier_manager(), parse_defines(lookup_file(leader_traits_file)).get_file_node() )) { |