diff options
author | Hop311 <Hop3114@gmail.com> | 2023-09-19 17:40:09 +0200 |
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committer | GitHub <noreply@github.com> | 2023-09-19 17:40:09 +0200 |
commit | 9c89100e0c8854dff3174b078d235148585a8b03 (patch) | |
tree | 77f81dfd3ec85a659741e979c148b33b22595dd0 /src/openvic-simulation/dataloader/Dataloader.hpp | |
parent | 64d134ad20c333afa60373526d6fab27a07c6adc (diff) | |
parent | 72add97c47f0d17fc0019bb4cfec7506740a9c7d (diff) |
Merge pull request #17 from OpenVicProject/dataloading-the-third
Scaffolding for `positions.txt` + modifier loading
Diffstat (limited to 'src/openvic-simulation/dataloader/Dataloader.hpp')
-rw-r--r-- | src/openvic-simulation/dataloader/Dataloader.hpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.hpp b/src/openvic-simulation/dataloader/Dataloader.hpp index 2b358b6..6741361 100644 --- a/src/openvic-simulation/dataloader/Dataloader.hpp +++ b/src/openvic-simulation/dataloader/Dataloader.hpp @@ -4,6 +4,8 @@ #include <functional> #include <vector> +#include "openvic-simulation/dataloader/NodeTools.hpp" + namespace OpenVic { namespace fs = std::filesystem; @@ -19,7 +21,7 @@ namespace OpenVic { path_vector_t roots; bool _load_pop_types(PopManager& pop_manager, fs::path const& pop_type_directory) const; - bool _load_map_dir(Map& map, fs::path const& map_directory) const; + bool _load_map_dir(GameManager& game_manager, fs::path const& map_directory) const; public: Dataloader() = default; @@ -33,7 +35,7 @@ namespace OpenVic { fs::path lookup_file(fs::path const& path) const; path_vector_t lookup_files_in_dir(fs::path const& path, fs::path const& extension) const; bool apply_to_files_in_dir(fs::path const& path, fs::path const& extension, - std::function<bool(fs::path const&)> callback) const; + NodeTools::callback_t<fs::path const&> callback) const; bool load_defines(GameManager& game_manager) const; bool load_pop_history(GameManager& game_manager, fs::path const& path) const; @@ -46,7 +48,7 @@ namespace OpenVic { }; /* Args: key, locale, localisation */ - using localisation_callback_t = std::function<bool(std::string_view, locale_t, std::string_view)>; + using localisation_callback_t = NodeTools::callback_t<std::string_view, locale_t, std::string_view>; bool load_localisation_files(localisation_callback_t callback, fs::path const& localisation_dir = "localisation"); }; } |