aboutsummaryrefslogtreecommitdiff
path: root/src/openvic-simulation/dataloader/Dataloader.hpp
diff options
context:
space:
mode:
author zaaarf <80046572+zaaarf@users.noreply.github.com>2023-09-23 13:51:09 +0200
committer GitHub <noreply@github.com>2023-09-23 13:51:09 +0200
commit13aff4b4eacecf565a2c9ff948f02cda1eac1903 (patch)
tree89307290fb810ddf0908c1a48c12dac945b2e0fa /src/openvic-simulation/dataloader/Dataloader.hpp
parent4550acf29bd3ce4ff9b9d14788de21d96a5ef90a (diff)
parent7720c6e1bcae39187ee75c2e084a9d4f6bd961fe (diff)
Merge pull request #22 from OpenVicProject/dataloading-military
Dataloading for military (Unit, LandUnity, NavalUnit)
Diffstat (limited to 'src/openvic-simulation/dataloader/Dataloader.hpp')
-rw-r--r--src/openvic-simulation/dataloader/Dataloader.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.hpp b/src/openvic-simulation/dataloader/Dataloader.hpp
index 6741361..9e15102 100644
--- a/src/openvic-simulation/dataloader/Dataloader.hpp
+++ b/src/openvic-simulation/dataloader/Dataloader.hpp
@@ -5,6 +5,7 @@
#include <vector>
#include "openvic-simulation/dataloader/NodeTools.hpp"
+#include "units/Unit.hpp"
namespace OpenVic {
namespace fs = std::filesystem;
@@ -21,6 +22,7 @@ namespace OpenVic {
path_vector_t roots;
bool _load_pop_types(PopManager& pop_manager, fs::path const& pop_type_directory) const;
+ bool _load_units(UnitManager& unit_manager, fs::path const& units_directory) const;
bool _load_map_dir(GameManager& game_manager, fs::path const& map_directory) const;
public: