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author CptAlanSmith <123112708+CptAlanSmith@users.noreply.github.com>2023-09-25 21:51:49 +0200
committer GitHub <noreply@github.com>2023-09-25 21:51:49 +0200
commit127ca294056817bc5814ef5516b29a67ff3fa3bb (patch)
tree2e5c5676a43793678dfd75f83a862eb3f9f4a780 /src/openvic-simulation/dataloader/NodeTools.hpp
parent05b6db7305398e12363f727a50315972cc9a5a54 (diff)
Testing (#28)
* Dataloader stubs + default compat path + bits+bobs * Followup big dataloader commit * Fixes for building scons * Initial proof of concept auto-testing Shows how we can pull loaded data and display it back * data-loader include * Re-did headless Because hubert insisted it be done like this ;) * Auto-Testing Framework Basics * Requirements Calculations * Fix for messy merge (teach me to use merge tools) * Fixing up misc merge issues to fully reconcile with master changes * Re-added missing getters * Move of testing files due to folder reorgs * Update of file tests * Test scripting updates - elimnination of issues with data variables hanging over from big merges Routed gamemanager down to scripts on execute * Update StringUtils.hpp * Initial pipeline building * Pipe fabrication * Continued work on goods testing, removal of pragma once lines * Finish of economy tests, initial results outputting * Output of results * Removal of direct.h for cross compatibility --------- Co-authored-by: Hop311 <hop3114@gmail.com>
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