diff options
author | hop311 <hop3114@gmail.com> | 2024-06-07 00:20:58 +0200 |
---|---|---|
committer | hop311 <hop3114@gmail.com> | 2024-06-07 12:28:16 +0200 |
commit | 1198a780916e65cae048dd3478f614c1d18db846 (patch) | |
tree | f681dd2e76d489ba6e7beea44ae6ebd59e9d51f3 /src/openvic-simulation/dataloader | |
parent | c94a06477fc3930e8f8f2e5f971fc4b5b838ea0d (diff) |
Separated MapDefinition and MapInstancemap-instance
Diffstat (limited to 'src/openvic-simulation/dataloader')
-rw-r--r-- | src/openvic-simulation/dataloader/Dataloader.cpp | 36 |
1 files changed, 19 insertions, 17 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp index c66e019..ae115d3 100644 --- a/src/openvic-simulation/dataloader/Dataloader.cpp +++ b/src/openvic-simulation/dataloader/Dataloader.cpp @@ -368,7 +368,7 @@ bool Dataloader::_load_units(GameManager& game_manager) const { [&game_manager, &unit_type_manager](fs::path const& file) -> bool { return unit_type_manager.load_unit_type_file( game_manager.get_economy_manager().get_good_manager(), - game_manager.get_map().get_terrain_type_manager(), + game_manager.get_map_definition().get_terrain_type_manager(), game_manager.get_modifier_manager(), parse_defines(file).get_file_node() ); @@ -552,7 +552,7 @@ bool Dataloader::_load_history(GameManager& game_manager, bool unused_history_fi { /* Province History */ ProvinceHistoryManager& province_history_manager = game_manager.get_history_manager().get_province_manager(); - Map const& map = game_manager.get_map(); + MapDefinition const& map_definition = game_manager.get_map_definition(); static constexpr std::string_view province_history_directory = "history/provinces"; const path_vector_t province_history_files = @@ -562,13 +562,13 @@ bool Dataloader::_load_history(GameManager& game_manager, bool unused_history_fi ret &= apply_to_files( province_history_files, - [this, &game_manager, &province_history_manager, &map, unused_history_file_warnings]( + [this, &game_manager, &province_history_manager, &map_definition, unused_history_file_warnings]( fs::path const& file ) -> bool { const std::string filename = file.stem().string(); const std::string_view province_id = extract_basic_identifier_prefix(filename); - ProvinceDefinition const* province = map.get_province_definition_by_identifier(province_id); + ProvinceDefinition const* province = map_definition.get_province_definition_by_identifier(province_id); if (province == nullptr) { if (unused_history_file_warnings) { Logger::warning("Found history file for non-existent province: ", province_id); @@ -610,7 +610,7 @@ bool Dataloader::_load_history(GameManager& game_manager, bool unused_history_fi } } - province_history_manager.lock_province_histories(map, false); + province_history_manager.lock_province_histories(map_definition, false); } { @@ -667,7 +667,7 @@ bool Dataloader::_load_events(GameManager& game_manager) { bool Dataloader::_load_map_dir(GameManager& game_manager) const { static constexpr std::string_view map_directory = "map/"; - Map& map = game_manager.get_map(); + MapDefinition& map_definition = game_manager.get_map_definition(); static constexpr std::string_view defaults_filename = "default.map"; static constexpr std::string_view default_definitions = "definition.csv"; @@ -711,7 +711,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { bool ret = expect_dictionary_keys( "max_provinces", ONE_EXACTLY, - expect_uint<ProvinceDefinition::index_t>(std::bind_front(&Map::set_max_provinces, &map)), + expect_uint<ProvinceDefinition::index_t>(std::bind_front(&MapDefinition::set_max_provinces, &map_definition)), "sea_starts", ONE_EXACTLY, expect_list_reserve_length( water_province_identifiers, expect_identifier(vector_callback(water_province_identifiers)) @@ -733,14 +733,16 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { Logger::error("Failed to load map default file!"); } - if (!map.load_province_definitions(parse_csv(lookup_file(append_string_views(map_directory, definitions))).get_lines())) { + if (!map_definition.load_province_definitions( + parse_csv(lookup_file(append_string_views(map_directory, definitions))).get_lines() + )) { Logger::error("Failed to load province definitions file!"); ret = false; } { std::vector<colour_t> colours; - if (!Map::load_region_colours(parse_defines(lookup_file(region_colours)).get_file_node(), colours)) { + if (!MapDefinition::load_region_colours(parse_defines(lookup_file(region_colours)).get_file_node(), colours)) { Logger::error("Failed to load region colours file!"); ret = false; } @@ -748,19 +750,19 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { using namespace OpenVic::colour_literals; colours.push_back(0xFFFFFF_rgb); /* This ensures there is always at least one region colour. */ - if (!map.load_region_file( + if (!map_definition.load_region_file( parse_defines(lookup_file(append_string_views(map_directory, region))).get_file_node(), colours)) { Logger::error("Failed to load region file!"); ret = false; } } - if (!map.set_water_province_list(water_province_identifiers)) { + if (!map_definition.set_water_province_list(water_province_identifiers)) { Logger::error("Failed to set water provinces!"); ret = false; } - if (!map.get_terrain_type_manager().load_terrain_types( + if (!map_definition.get_terrain_type_manager().load_terrain_types( game_manager.get_modifier_manager(), parse_defines(lookup_file(append_string_views(map_directory, terrain_definition))).get_file_node() )) { @@ -768,7 +770,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { ret = false; } - if (!map.load_map_images( + if (!map_definition.load_map_images( lookup_file(append_string_views(map_directory, provinces)), lookup_file(append_string_views(map_directory, terrain)), false )) { @@ -776,7 +778,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { ret = false; } - if (map.generate_and_load_province_adjacencies( + if (map_definition.generate_and_load_province_adjacencies( parse_csv(lookup_file(append_string_views(map_directory, adjacencies))).get_lines() )) { Logger::info("Successfully generated and loaded province adjacencies!"); @@ -786,7 +788,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { } /* Must be loaded after adjacencies so we know what provinces are coastal, and so can have a port */ - if (!map.load_province_positions( + if (!map_definition.load_province_positions( game_manager.get_economy_manager().get_building_type_manager(), parse_defines(lookup_file(append_string_views(map_directory, positions))).get_file_node() )) { @@ -794,7 +796,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { ret = false; } - if (!map.load_climate_file( + if (!map_definition.load_climate_file( game_manager.get_modifier_manager(), parse_defines(lookup_file(append_string_views(map_directory, climate_file))).get_file_node() )) { @@ -802,7 +804,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { ret = false; } - if (!map.load_continent_file( + if (!map_definition.load_continent_file( game_manager.get_modifier_manager(), parse_defines(lookup_file(append_string_views(map_directory, continent))).get_file_node() )) { |