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author Hop311 <Hop3114@gmail.com>2023-09-28 20:51:56 +0200
committer GitHub <noreply@github.com>2023-09-28 20:51:56 +0200
commitae0be2a8d2e1b717f6c4a4617096f17089ce8701 (patch)
tree897742b074547e4d1694ddff1f4e9e8f14d82d6a /src/openvic-simulation/dataloader
parentd21255b2ca2fe6cea7f41e88fbb22d138bac74eb (diff)
parentc541a249247b7fe3bdd4c62bce6638e875790f8a (diff)
Merge pull request #37 from OpenVicProject/dataloading-buildings
Dataloading buildings
Diffstat (limited to 'src/openvic-simulation/dataloader')
-rw-r--r--src/openvic-simulation/dataloader/Dataloader.cpp23
-rw-r--r--src/openvic-simulation/dataloader/Dataloader.hpp5
2 files changed, 18 insertions, 10 deletions
diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp
index 530aa76..c21c6da 100644
--- a/src/openvic-simulation/dataloader/Dataloader.cpp
+++ b/src/openvic-simulation/dataloader/Dataloader.cpp
@@ -1,12 +1,5 @@
#include "Dataloader.hpp"
-#include <openvic-dataloader/csv/Parser.hpp>
-#include <openvic-dataloader/detail/CallbackOStream.hpp>
-#include <openvic-dataloader/v2script/Parser.hpp>
-
-#include "openvic-simulation/GameManager.hpp"
-#include "openvic-simulation/utility/Logger.hpp"
-
using namespace OpenVic;
using namespace OpenVic::NodeTools;
using namespace ovdl;
@@ -282,6 +275,7 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
static const fs::path ideology_file = "common/ideologies.txt";
static const fs::path issues_file = "common/issues.txt";
static const fs::path production_types_file = "common/production_types.txt";
+ static const fs::path buildings_file = "common/buildings.txt";
static const fs::path map_directory = "map";
static const fs::path units_directory = "units";
@@ -320,19 +314,28 @@ bool Dataloader::load_defines(GameManager& game_manager) const {
ret = false;
}
if (!game_manager.get_production_type_manager().load_production_types_file(
- game_manager.get_good_manager(), game_manager.get_pop_manager(),
+ game_manager.get_good_manager(),
+ game_manager.get_pop_manager(),
_parse_defines(lookup_file(production_types_file)).get_file_node())) {
Logger::error("Failed to load production types!");
ret = false;
}
- if (!_load_units(game_manager, units_directory)) {
- Logger::error("Failed to load units!");
+ if (!game_manager.get_building_manager().load_buildings_file(
+ game_manager.get_good_manager(),
+ game_manager.get_production_type_manager(),
+ game_manager.get_modifier_manager(),
+ _parse_defines(lookup_file(buildings_file)).get_file_node())) {
+ Logger::error("Failed to load buildings!");
ret = false;
}
if (!_load_map_dir(game_manager, map_directory)) {
Logger::error("Failed to load map!");
ret = false;
}
+ if (!_load_units(game_manager, units_directory)) {
+ Logger::error("Failed to load units!");
+ ret = false;
+ }
return ret;
}
diff --git a/src/openvic-simulation/dataloader/Dataloader.hpp b/src/openvic-simulation/dataloader/Dataloader.hpp
index e935091..e1a2614 100644
--- a/src/openvic-simulation/dataloader/Dataloader.hpp
+++ b/src/openvic-simulation/dataloader/Dataloader.hpp
@@ -5,6 +5,11 @@
#include <vector>
#include "openvic-simulation/dataloader/NodeTools.hpp"
+#include <openvic-dataloader/csv/Parser.hpp>
+#include <openvic-dataloader/detail/CallbackOStream.hpp>
+#include <openvic-dataloader/v2script/Parser.hpp>
+#include "openvic-simulation/GameManager.hpp"
+#include "openvic-simulation/utility/Logger.hpp"
namespace OpenVic {
namespace fs = std::filesystem;