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author wvpm <24685035+wvpm@users.noreply.github.com>2024-10-30 22:08:36 +0100
committer GitHub <noreply@github.com>2024-10-30 22:08:36 +0100
commit5d8451172fefa93f6f53583fa6b8723f1dd3598e (patch)
tree187df50130475006b404c5ab57f0fa679173ad04 /src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp
parent48e4e92682db99239e928a67e6677cdd2c53a375 (diff)
parent0d861669d9e1f5d487c810ae01be50f142790f1e (diff)
Merge pull request #206 from OpenVicProject/prepare_for_rgo
Prepare for rgo
Diffstat (limited to 'src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp')
-rw-r--r--src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp55
1 files changed, 47 insertions, 8 deletions
diff --git a/src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp b/src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp
index d71c569..a15e87d 100644
--- a/src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp
+++ b/src/openvic-simulation/economy/production/ResourceGatheringOperation.hpp
@@ -1,25 +1,64 @@
#pragma once
+#include "openvic-simulation/economy/production/Employee.hpp"
#include "openvic-simulation/economy/production/ProductionType.hpp"
+#include "openvic-simulation/modifier/ModifierEffectCache.hpp"
+#include "openvic-simulation/pop/Pop.hpp"
#include "openvic-simulation/types/fixed_point/FixedPoint.hpp"
#include "openvic-simulation/utility/Getters.hpp"
namespace OpenVic {
- class ResourceGatheringOperation final {
+ struct ResourceGatheringOperation {
private:
- ProductionType const& PROPERTY(production_type);
+ ProductionType const* PROPERTY_RW(production_type_nullable);
fixed_point_t PROPERTY(revenue_yesterday);
fixed_point_t PROPERTY(output_quantity_yesterday);
fixed_point_t PROPERTY(unsold_quantity_yesterday);
- fixed_point_t PROPERTY(size_multiplier);
- ordered_map<Pop*, Pop::pop_size_t> PROPERTY(employees);
+ fixed_point_t PROPERTY_RW(size_multiplier);
+ std::vector<Employee> PROPERTY(employees);
+ Pop::pop_size_t PROPERTY(max_employee_count_cache);
+ Pop::pop_size_t PROPERTY(total_employees_count_cache);
+ Pop::pop_size_t PROPERTY(total_paid_employees_count_cache);
+ fixed_point_t PROPERTY(total_owner_income_cache);
+ fixed_point_t PROPERTY(total_employee_income_cache);
+ IndexedMap<PopType, Pop::pop_size_t> PROPERTY(employee_count_per_type_cache);
+
+ Pop::pop_size_t update_size_and_return_total_worker_count(
+ ProvinceInstance& location,
+ ModifierEffectCache const& modifier_effect_cache,
+ const fixed_point_t size_modifier
+ );
+ fixed_point_t calculate_size_modifier(ProvinceInstance const& location, ModifierEffectCache const& modifier_effect_cache) const;
+ void hire(ProvinceInstance& location, const Pop::pop_size_t available_worker_count);
+ fixed_point_t produce(
+ ProvinceInstance& location,
+ std::vector<Pop*>& owner_pops_cache,
+ Pop::pop_size_t& total_owner_count_in_state_cache,
+ ModifierEffectCache const& modifier_effect_cache,
+ const fixed_point_t size_modifier
+ );
+ void pay_employees(
+ ProvinceInstance& location,
+ const fixed_point_t revenue,
+ const Pop::pop_size_t total_worker_count_in_province,
+ std::vector<Pop*>& owner_pops_cache,
+ const Pop::pop_size_t total_owner_count_in_state_cache
+ );
public:
ResourceGatheringOperation(
- ProductionType const& new_production_type, fixed_point_t new_size_multiplier, fixed_point_t new_revenue_yesterday,
- fixed_point_t new_output_quantity_yesterday, fixed_point_t new_unsold_quantity_yesterday,
- ordered_map<Pop*, Pop::pop_size_t>&& new_employees
+ ProductionType const* new_production_type_nullable,
+ fixed_point_t new_size_multiplier,
+ fixed_point_t new_revenue_yesterday,
+ fixed_point_t new_output_quantity_yesterday,
+ fixed_point_t new_unsold_quantity_yesterday,
+ std::vector<Employee>&& new_employees,
+ decltype(employee_count_per_type_cache)::keys_t const& pop_type_keys
);
- ResourceGatheringOperation(ProductionType const& new_production_type, fixed_point_t new_size_multiplier);
+ ResourceGatheringOperation(decltype(employee_count_per_type_cache)::keys_t const& pop_type_keys);
+ constexpr bool is_valid() const {
+ return production_type_nullable != nullptr;
+ }
+ void initialise_for_new_game(ProvinceInstance& location, ModifierEffectCache const& modifier_effect_cache);
};
}