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author hop311 <hop3114@gmail.com>2024-03-23 00:28:28 +0100
committer hop311 <hop3114@gmail.com>2024-03-23 00:28:28 +0100
commit79c3462396fd4e1dcb7d1c9a2ef7bad741afa3e3 (patch)
tree4bf3a3318880609d6fdf2e96944bf84cdd2b8cdb /src/openvic-simulation/interface/GFXSprite.hpp
parent020ada6c8f0f1bf4486fd9e76ec29673044794d6 (diff)
GFX objectTypes loading framework + Actor loadinggfx-object
Diffstat (limited to 'src/openvic-simulation/interface/GFXSprite.hpp')
-rw-r--r--src/openvic-simulation/interface/GFXSprite.hpp192
1 files changed, 192 insertions, 0 deletions
diff --git a/src/openvic-simulation/interface/GFXSprite.hpp b/src/openvic-simulation/interface/GFXSprite.hpp
new file mode 100644
index 0000000..49691c1
--- /dev/null
+++ b/src/openvic-simulation/interface/GFXSprite.hpp
@@ -0,0 +1,192 @@
+#pragma once
+
+#include "openvic-simulation/interface/LoadBase.hpp"
+
+namespace OpenVic {
+ class UIManager;
+}
+
+namespace OpenVic::GFX {
+
+ struct Font : HasIdentifierAndAlphaColour {
+ friend class OpenVic::UIManager;
+
+ private:
+ std::string PROPERTY(fontname);
+ std::string PROPERTY(charset);
+ uint32_t PROPERTY(height);
+
+ // TODO - colorcodes, effect
+
+ Font(
+ std::string_view new_identifier, colour_argb_t new_colour, std::string_view new_fontname,
+ std::string_view new_charset, uint32_t new_height
+ );
+
+ public:
+ Font(Font&&) = default;
+ };
+
+ using frame_t = int32_t; /* Keep this as int32_t to simplify interfacing with Godot */
+ static constexpr frame_t NO_FRAMES = 0;
+
+ class Sprite : public Named<> {
+ protected:
+ Sprite() = default;
+
+ public:
+ Sprite(Sprite&&) = default;
+ virtual ~Sprite() = default;
+
+ OV_DETAIL_GET_BASE_TYPE(Sprite)
+ OV_DETAIL_GET_TYPE
+
+ static NodeTools::node_callback_t expect_sprites(
+ NodeTools::length_callback_t length_callback, NodeTools::callback_t<std::unique_ptr<Sprite>&&> callback
+ );
+ };
+
+ class TextureSprite : public Sprite {
+ std::string PROPERTY(texture_file);
+
+ protected:
+ TextureSprite();
+
+ bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
+
+ public:
+ TextureSprite(TextureSprite&&) = default;
+ virtual ~TextureSprite() = default;
+
+ OV_DETAIL_GET_BASE_TYPE(TextureSprite)
+ OV_DETAIL_GET_TYPE
+ };
+
+ class IconTextureSprite final : public TextureSprite {
+ friend std::unique_ptr<IconTextureSprite> std::make_unique<IconTextureSprite>();
+
+ frame_t PROPERTY(no_of_frames);
+
+ protected:
+ IconTextureSprite();
+
+ bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
+
+ public:
+ IconTextureSprite(IconTextureSprite&&) = default;
+ virtual ~IconTextureSprite() = default;
+
+ OV_DETAIL_GET_TYPE
+ };
+
+ class TileTextureSprite final : public TextureSprite {
+ friend std::unique_ptr<TileTextureSprite> std::make_unique<TileTextureSprite>();
+
+ ivec2_t PROPERTY(size);
+
+ protected:
+ TileTextureSprite();
+
+ bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
+
+ public:
+ TileTextureSprite(TileTextureSprite&&) = default;
+ virtual ~TileTextureSprite() = default;
+
+ OV_DETAIL_GET_TYPE
+ };
+
+ class CorneredTileTextureSprite final : public TextureSprite {
+ friend std::unique_ptr<CorneredTileTextureSprite> std::make_unique<CorneredTileTextureSprite>();
+
+ ivec2_t PROPERTY(size);
+ ivec2_t PROPERTY(border_size);
+
+ protected:
+ CorneredTileTextureSprite();
+
+ bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
+
+ public:
+ CorneredTileTextureSprite(CorneredTileTextureSprite&&) = default;
+ virtual ~CorneredTileTextureSprite() = default;
+
+ OV_DETAIL_GET_TYPE
+ };
+
+ class ProgressBar final : public Sprite {
+ friend std::unique_ptr<ProgressBar> std::make_unique<ProgressBar>();
+
+ colour_t PROPERTY(back_colour);
+ std::string PROPERTY(back_texture_file);
+ colour_t PROPERTY(progress_colour);
+ std::string PROPERTY(progress_texture_file);
+ ivec2_t PROPERTY(size);
+
+ // TODO - effectFile
+
+ protected:
+ ProgressBar();
+
+ bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
+
+ public:
+ ProgressBar(ProgressBar&&) = default;
+ virtual ~ProgressBar() = default;
+
+ OV_DETAIL_GET_TYPE
+ };
+
+ class PieChart final : public Sprite {
+ friend std::unique_ptr<PieChart> std::make_unique<PieChart>();
+
+ uint32_t PROPERTY(size);
+
+ protected:
+ PieChart();
+
+ bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
+
+ public:
+ PieChart(PieChart&&) = default;
+ virtual ~PieChart() = default;
+
+ OV_DETAIL_GET_TYPE
+ };
+
+ class LineChart final : public Sprite {
+ friend std::unique_ptr<LineChart> std::make_unique<LineChart>();
+
+ ivec2_t PROPERTY(size);
+ uint32_t PROPERTY(linewidth);
+
+ protected:
+ LineChart();
+
+ bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
+
+ public:
+ LineChart(LineChart&&) = default;
+ virtual ~LineChart() = default;
+
+ OV_DETAIL_GET_TYPE
+ };
+
+ class MaskedFlag final : public Sprite {
+ friend std::unique_ptr<MaskedFlag> std::make_unique<MaskedFlag>();
+
+ std::string PROPERTY(overlay_file);
+ std::string PROPERTY(mask_file);
+
+ protected:
+ MaskedFlag();
+
+ bool _fill_key_map(NodeTools::case_insensitive_key_map_t& key_map) override;
+
+ public:
+ MaskedFlag(MaskedFlag&&) = default;
+ virtual ~MaskedFlag() = default;
+
+ OV_DETAIL_GET_TYPE
+ };
+}