aboutsummaryrefslogtreecommitdiff
path: root/src/openvic-simulation/interface/UI.hpp
diff options
context:
space:
mode:
author hop311 <hop3114@gmail.com>2024-04-15 01:13:46 +0200
committer hop311 <hop3114@gmail.com>2024-04-15 01:24:07 +0200
commit083365191bd5f586edd850e0bd6a0190de782ab1 (patch)
treec03b31ed54afbd0cba57b37e47a16fb560131b8f /src/openvic-simulation/interface/UI.hpp
parenta7f125a5f276e2951d1236fe88e32c5c08271504 (diff)
Rework GFX::Actor Attachments and Animations
Diffstat (limited to 'src/openvic-simulation/interface/UI.hpp')
-rw-r--r--src/openvic-simulation/interface/UI.hpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/openvic-simulation/interface/UI.hpp b/src/openvic-simulation/interface/UI.hpp
index ada540a..9aec96c 100644
--- a/src/openvic-simulation/interface/UI.hpp
+++ b/src/openvic-simulation/interface/UI.hpp
@@ -7,10 +7,11 @@ namespace OpenVic {
class UIManager {
NamedInstanceRegistry<GFX::Sprite> IDENTIFIER_REGISTRY(sprite);
- NamedInstanceRegistry<GUI::Scene, UIManager const&> IDENTIFIER_REGISTRY(scene);
IdentifierRegistry<GFX::Font> IDENTIFIER_REGISTRY(font);
NamedInstanceRegistry<GFX::Object> IDENTIFIER_REGISTRY(object);
+ NamedInstanceRegistry<GUI::Scene, UIManager const&> IDENTIFIER_REGISTRY(scene);
+
bool _load_font(ast::NodeCPtr node);
NodeTools::NodeCallback auto _load_fonts(std::string_view font_key);
@@ -20,6 +21,8 @@ namespace OpenVic {
uint32_t height
);
+ void lock_gfx_registries();
+
bool load_gfx_file(ast::NodeCPtr root);
bool load_gui_file(std::string_view scene_name, ast::NodeCPtr root);
};