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author | Hop311 <Hop3114@gmail.com> | 2024-03-28 23:12:35 +0100 |
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committer | GitHub <noreply@github.com> | 2024-03-28 23:12:35 +0100 |
commit | 109d31f147512c8d51f35f9773cd3c6bb1b8b994 (patch) | |
tree | 4bf3a3318880609d6fdf2e96944bf84cdd2b8cdb /src/openvic-simulation/interface/UI.hpp | |
parent | 020ada6c8f0f1bf4486fd9e76ec29673044794d6 (diff) | |
parent | 79c3462396fd4e1dcb7d1c9a2ef7bad741afa3e3 (diff) |
Merge pull request #153 from OpenVicProject/gfx-object
GFX objectTypes loading framework + Actor loading
Diffstat (limited to 'src/openvic-simulation/interface/UI.hpp')
-rw-r--r-- | src/openvic-simulation/interface/UI.hpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/openvic-simulation/interface/UI.hpp b/src/openvic-simulation/interface/UI.hpp index c8ffa98..ada540a 100644 --- a/src/openvic-simulation/interface/UI.hpp +++ b/src/openvic-simulation/interface/UI.hpp @@ -1,5 +1,6 @@ #pragma once +#include "openvic-simulation/interface/GFXObject.hpp" #include "openvic-simulation/interface/GUI.hpp" namespace OpenVic { @@ -8,6 +9,7 @@ namespace OpenVic { NamedInstanceRegistry<GFX::Sprite> IDENTIFIER_REGISTRY(sprite); NamedInstanceRegistry<GUI::Scene, UIManager const&> IDENTIFIER_REGISTRY(scene); IdentifierRegistry<GFX::Font> IDENTIFIER_REGISTRY(font); + NamedInstanceRegistry<GFX::Object> IDENTIFIER_REGISTRY(object); bool _load_font(ast::NodeCPtr node); NodeTools::NodeCallback auto _load_fonts(std::string_view font_key); |