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author Hop311 <Hop3114@gmail.com>2023-11-13 13:42:37 +0100
committer GitHub <noreply@github.com>2023-11-13 13:42:37 +0100
commitf572664cbe1aa5ec2cb6907de3083f058c20af7e (patch)
treec9a61c5dd15fb1eae1555f47119423dbba315e76 /src/openvic-simulation/interface/UI.hpp
parentba7bfc52803781c970d6e8afc84c7d3d3e843726 (diff)
parentce84886cb931975f622134d6c8d32a69c675d975 (diff)
Merge pull request #71 from OpenVicProject/gui-loading
GUI and GFX file loading
Diffstat (limited to 'src/openvic-simulation/interface/UI.hpp')
-rw-r--r--src/openvic-simulation/interface/UI.hpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/openvic-simulation/interface/UI.hpp b/src/openvic-simulation/interface/UI.hpp
new file mode 100644
index 0000000..045766b
--- /dev/null
+++ b/src/openvic-simulation/interface/UI.hpp
@@ -0,0 +1,27 @@
+#pragma once
+
+#include "openvic-simulation/interface/GUI.hpp"
+
+namespace OpenVic {
+
+ class UIManager {
+
+ NamedInstanceRegistry<GFX::Sprite> sprites;
+ NamedInstanceRegistry<GUI::Scene, UIManager const&> scenes;
+ IdentifierRegistry<GFX::Font> fonts;
+
+ bool _load_font(ast::NodeCPtr node);
+
+ public:
+ UIManager();
+
+ IDENTIFIER_REGISTRY_ACCESSORS(sprite)
+ IDENTIFIER_REGISTRY_ACCESSORS(scene)
+ IDENTIFIER_REGISTRY_ACCESSORS(font)
+
+ bool add_font(std::string_view identifier, colour_t colour, std::string_view fontname);
+
+ bool load_gfx_file(ast::NodeCPtr root);
+ bool load_gui_file(std::string_view scene_name, ast::NodeCPtr root);
+ };
+}