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author Steve Frampton <40193522+FarmingtonS9@users.noreply.github.com>2023-09-16 01:15:33 +0200
committer GitHub <noreply@github.com>2023-09-16 01:15:33 +0200
commit879b9debfb97c48ed46d777b2a99d71757658cc6 (patch)
tree87974e84563d08c2f2762b75da0cfb2b4e28eab2 /src/openvic-simulation/map/Building.cpp
parent6278a35f4704574933464700026d8deb997da5c1 (diff)
parent8cf93b6523dc380ef0c7215e15e327a78bf4578e (diff)
Merge pull request #15 from OpenVicProject/more-dataloading
More dataloading
Diffstat (limited to 'src/openvic-simulation/map/Building.cpp')
-rw-r--r--src/openvic-simulation/map/Building.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openvic-simulation/map/Building.cpp b/src/openvic-simulation/map/Building.cpp
index 6e5cf18..eba2049 100644
--- a/src/openvic-simulation/map/Building.cpp
+++ b/src/openvic-simulation/map/Building.cpp
@@ -117,7 +117,7 @@ bool BuildingManager::generate_province_buildings(Province& province) const {
return false;
}
bool ret = true;
- if (!province.is_water()) {
+ if (!province.get_water()) {
for (BuildingType const& type : building_types.get_items()) {
ret &= province.add_building({ type });
}