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author | CptAlanSmith <123112708+CptAlanSmith@users.noreply.github.com> | 2023-09-25 21:51:49 +0200 |
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committer | GitHub <noreply@github.com> | 2023-09-25 21:51:49 +0200 |
commit | 127ca294056817bc5814ef5516b29a67ff3fa3bb (patch) | |
tree | 2e5c5676a43793678dfd75f83a862eb3f9f4a780 /src/openvic-simulation/map/Map.cpp | |
parent | 05b6db7305398e12363f727a50315972cc9a5a54 (diff) |
Testing (#28)
* Dataloader stubs + default compat path + bits+bobs
* Followup big dataloader commit
* Fixes for building scons
* Initial proof of concept auto-testing
Shows how we can pull loaded data and display it back
* data-loader include
* Re-did headless
Because hubert insisted it be done like this ;)
* Auto-Testing Framework Basics
* Requirements Calculations
* Fix for messy merge (teach me to use merge tools)
* Fixing up misc merge issues to fully reconcile with master changes
* Re-added missing getters
* Move of testing files due to folder reorgs
* Update of file tests
* Test scripting updates - elimnination of issues with data variables hanging over from big merges
Routed gamemanager down to scripts on execute
* Update StringUtils.hpp
* Initial pipeline building
* Pipe fabrication
* Continued work on goods testing, removal of pragma once lines
* Finish of economy tests, initial results outputting
* Output of results
* Removal of direct.h for cross compatibility
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Co-authored-by: Hop311 <hop3114@gmail.com>
Diffstat (limited to 'src/openvic-simulation/map/Map.cpp')
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