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author hop311 <hop3114@gmail.com>2024-06-07 00:20:58 +0200
committer hop311 <hop3114@gmail.com>2024-06-07 12:28:16 +0200
commit1198a780916e65cae048dd3478f614c1d18db846 (patch)
treef681dd2e76d489ba6e7beea44ae6ebd59e9d51f3 /src/openvic-simulation/map/Map.hpp
parentc94a06477fc3930e8f8f2e5f971fc4b5b838ea0d (diff)
Separated MapDefinition and MapInstancemap-instance
Diffstat (limited to 'src/openvic-simulation/map/Map.hpp')
-rw-r--r--src/openvic-simulation/map/Map.hpp133
1 files changed, 0 insertions, 133 deletions
diff --git a/src/openvic-simulation/map/Map.hpp b/src/openvic-simulation/map/Map.hpp
deleted file mode 100644
index 12c9de4..0000000
--- a/src/openvic-simulation/map/Map.hpp
+++ /dev/null
@@ -1,133 +0,0 @@
-#pragma once
-
-#include <filesystem>
-
-#include <openvic-dataloader/csv/LineObject.hpp>
-
-#include "openvic-simulation/map/ProvinceDefinition.hpp"
-#include "openvic-simulation/map/ProvinceInstance.hpp"
-#include "openvic-simulation/map/Region.hpp"
-#include "openvic-simulation/map/State.hpp"
-#include "openvic-simulation/map/TerrainType.hpp"
-#include "openvic-simulation/types/Colour.hpp"
-#include "openvic-simulation/types/OrderedContainers.hpp"
-
-namespace OpenVic {
- namespace fs = std::filesystem;
-
- struct GoodManager;
- struct ProvinceHistoryManager;
-
- /* REQUIREMENTS:
- * MAP-4
- */
- struct Map {
-#pragma pack(push, 1)
- /* Used to represent tightly packed 3-byte integer pixel information. */
- struct shape_pixel_t {
- ProvinceDefinition::index_t index;
- TerrainTypeMapping::index_t terrain;
- };
-#pragma pack(pop)
- private:
- using colour_index_map_t = ordered_map<colour_t, ProvinceDefinition::index_t>;
-
- IdentifierRegistry<ProvinceDefinition> IDENTIFIER_REGISTRY_CUSTOM_INDEX_OFFSET(province_definition, 1);
- IdentifierRegistry<ProvinceInstance> IDENTIFIER_REGISTRY_CUSTOM_INDEX_OFFSET(province_instance, 1);
- IdentifierRegistry<Region> IDENTIFIER_REGISTRY(region);
- IdentifierRegistry<Climate> IDENTIFIER_REGISTRY(climate);
- IdentifierRegistry<Continent> IDENTIFIER_REGISTRY(continent);
- ProvinceSet water_provinces;
- TerrainTypeManager PROPERTY_REF(terrain_type_manager);
-
- ivec2_t PROPERTY(dims);
- std::vector<shape_pixel_t> PROPERTY(province_shape_image);
- colour_index_map_t colour_index_map;
-
- ProvinceDefinition::index_t PROPERTY(max_provinces);
- ProvinceInstance* PROPERTY(selected_province); // is it right for this to be mutable? how about using an index instead?
- Pop::pop_size_t PROPERTY(highest_province_population);
- Pop::pop_size_t PROPERTY(total_map_population);
-
- ProvinceDefinition::index_t get_index_from_colour(colour_t colour) const;
- bool _generate_standard_province_adjacencies();
-
- StateManager PROPERTY_REF(state_manager);
-
- inline constexpr int32_t get_pixel_index_from_pos(ivec2_t pos) const {
- return pos.x + pos.y * dims.x;
- }
-
- public:
- Map();
-
- inline constexpr int32_t get_width() const { return dims.x; }
- inline constexpr int32_t get_height() const { return dims.y; }
-
- bool add_province_definition(std::string_view identifier, colour_t colour);
-
- private:
- IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_INDEX_OFFSET(province_definition, 1);
-
- public:
- IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_INDEX_OFFSET(province_instance, 1);
-
- ProvinceInstance* get_province_instance_from_const(ProvinceDefinition const* province);
- ProvinceInstance const* get_province_instance_from_const(ProvinceDefinition const* province) const;
-
- ProvinceDefinition::distance_t calculate_distance_between(
- ProvinceDefinition const& from, ProvinceDefinition const& to
- ) const;
- bool add_standard_adjacency(ProvinceDefinition& from, ProvinceDefinition& to) const;
- bool add_special_adjacency(
- ProvinceDefinition& from, ProvinceDefinition& to, ProvinceDefinition::adjacency_t::type_t type,
- ProvinceDefinition const* through, ProvinceDefinition::adjacency_t::data_t data
- ) const;
-
- bool set_water_province(std::string_view identifier);
- bool set_water_province_list(std::vector<std::string_view> const& list);
- void lock_water_provinces();
-
- ProvinceDefinition::index_t get_province_index_at(ivec2_t pos) const;
-
- private:
- ProvinceDefinition* get_province_definition_at(ivec2_t pos);
-
- /* This provides a safe way to remove the const qualifier of a ProvinceDefinition const*, via a non-const Map.
- * It uses a const_cast (the fastest/simplest solution), but this could also be done without it by looking up the
- * ProvinceDefinition* using the ProvinceDefinition const*'s index. Requiring a non-const Map ensures that this
- * function can only be used where the ProvinceDefinition* could already be accessed by other means, such as the
- * index method, preventing misleading code, or in the worst case undefined behaviour. */
- constexpr ProvinceDefinition* remove_province_definition_const(ProvinceDefinition const* province) {
- return const_cast<ProvinceDefinition*>(province);
- }
-
- public:
- ProvinceDefinition const* get_province_definition_at(ivec2_t pos) const;
- bool set_max_provinces(ProvinceDefinition::index_t new_max_provinces);
- void set_selected_province(ProvinceDefinition::index_t index);
- ProvinceInstance* get_selected_province();
- ProvinceDefinition::index_t get_selected_province_index() const;
-
- bool add_region(std::string_view identifier, std::vector<ProvinceDefinition const*>&& provinces, colour_t colour);
-
- bool reset(BuildingTypeManager const& building_type_manager);
- bool apply_history_to_provinces(
- ProvinceHistoryManager const& history_manager, Date date, IdeologyManager const& ideology_manager,
- IssueManager const& issue_manager, Country const& country
- );
-
- void update_gamestate(Date today);
- void tick(Date today);
-
- bool load_province_definitions(std::vector<ovdl::csv::LineObject> const& lines);
- /* Must be loaded after adjacencies so we know what provinces are coastal, and so can have a port */
- bool load_province_positions(BuildingTypeManager const& building_type_manager, ast::NodeCPtr root);
- static bool load_region_colours(ast::NodeCPtr root, std::vector<colour_t>& colours);
- bool load_region_file(ast::NodeCPtr root, std::vector<colour_t> const& colours);
- bool load_map_images(fs::path const& province_path, fs::path const& terrain_path, bool detailed_errors);
- bool generate_and_load_province_adjacencies(std::vector<ovdl::csv::LineObject> const& additional_adjacencies);
- bool load_climate_file(ModifierManager const& modifier_manager, ast::NodeCPtr root);
- bool load_continent_file(ModifierManager const& modifier_manager, ast::NodeCPtr root);
- };
-}