diff options
author | Hop311 <Hop3114@gmail.com> | 2023-11-17 10:19:53 +0100 |
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committer | GitHub <noreply@github.com> | 2023-11-17 10:19:53 +0100 |
commit | e76336cd92639f4ec71088fc4c80aea4c25528cd (patch) | |
tree | eeed419a7d97ecb58adf63a17eb9184db3e5ed7a /src/openvic-simulation/map/Map.hpp | |
parent | a00b558a53edb40c9e6789790036f0b618e80ec1 (diff) | |
parent | 886b8b8f396438fc2b7da7d2508f2064d14150a8 (diff) |
Merge pull request #75 from OpenVicProject/accumulated-changes
Accumulated changes
Diffstat (limited to 'src/openvic-simulation/map/Map.hpp')
-rw-r--r-- | src/openvic-simulation/map/Map.hpp | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/src/openvic-simulation/map/Map.hpp b/src/openvic-simulation/map/Map.hpp index d11ad8e..189713c 100644 --- a/src/openvic-simulation/map/Map.hpp +++ b/src/openvic-simulation/map/Map.hpp @@ -14,7 +14,10 @@ namespace OpenVic { struct Mapmode : HasIdentifier { friend struct Map; - using colour_func_t = std::function<colour_t(Map const&, Province const&)>; + /* Bottom 32 bits are the base colour, top 32 are the stripe colour, both in ARGB format with the alpha channels + * controlling interpolation with the terrain colour (0 = all terrain, 255 = all corresponding RGB) */ + using base_stripe_t = uint64_t; + using colour_func_t = std::function<base_stripe_t(Map const&, Province const&)>; using index_t = size_t; private: @@ -29,10 +32,11 @@ namespace OpenVic { Mapmode(Mapmode&&) = default; index_t get_index() const; - colour_t get_colour(Map const& map, Province const& province) const; + base_stripe_t get_base_stripe_colours(Map const& map, Province const& province) const; }; struct GoodManager; + struct ProvinceHistoryManager; /* REQUIREMENTS: * MAP-4 @@ -98,10 +102,16 @@ namespace OpenVic { bool add_mapmode(std::string_view identifier, Mapmode::colour_func_t colour_func); IDENTIFIER_REGISTRY_ACCESSORS(mapmode) Mapmode const* get_mapmode_by_index(size_t index) const; - static constexpr size_t MAPMODE_COLOUR_SIZE = 4; + + /* The mapmode colour image contains of a list of base colours and stripe colours. Each colour is four bytes + * in RGBA format, with the alpha value being used to interpolate with the terrain colour, so A = 0 is fully terrain + * and A = 255 is fully the RGB colour packaged with A. The base and stripe colours for each province are packed + * together adjacently, so each province's entry is 8 bytes long. The list contains Province::MAX_INDEX + 1 entries, + * that is the maximum allowed number of provinces plus one for the index-zero "null province". */ bool generate_mapmode_colours(Mapmode::index_t index, uint8_t* target) const; - bool setup(BuildingManager const& building_manager, PopManager const& pop_manager); + bool reset(BuildingManager const& building_manager); + bool apply_history_to_provinces(ProvinceHistoryManager const& history_manager, Date date); void update_highest_province_population(); Pop::pop_size_t get_highest_province_population() const; |