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author Hop311 <Hop3114@gmail.com>2023-11-17 10:19:53 +0100
committer GitHub <noreply@github.com>2023-11-17 10:19:53 +0100
commite76336cd92639f4ec71088fc4c80aea4c25528cd (patch)
treeeeed419a7d97ecb58adf63a17eb9184db3e5ed7a /src/openvic-simulation/map/Map.hpp
parenta00b558a53edb40c9e6789790036f0b618e80ec1 (diff)
parent886b8b8f396438fc2b7da7d2508f2064d14150a8 (diff)
Merge pull request #75 from OpenVicProject/accumulated-changes
Accumulated changes
Diffstat (limited to 'src/openvic-simulation/map/Map.hpp')
-rw-r--r--src/openvic-simulation/map/Map.hpp18
1 files changed, 14 insertions, 4 deletions
diff --git a/src/openvic-simulation/map/Map.hpp b/src/openvic-simulation/map/Map.hpp
index d11ad8e..189713c 100644
--- a/src/openvic-simulation/map/Map.hpp
+++ b/src/openvic-simulation/map/Map.hpp
@@ -14,7 +14,10 @@ namespace OpenVic {
struct Mapmode : HasIdentifier {
friend struct Map;
- using colour_func_t = std::function<colour_t(Map const&, Province const&)>;
+ /* Bottom 32 bits are the base colour, top 32 are the stripe colour, both in ARGB format with the alpha channels
+ * controlling interpolation with the terrain colour (0 = all terrain, 255 = all corresponding RGB) */
+ using base_stripe_t = uint64_t;
+ using colour_func_t = std::function<base_stripe_t(Map const&, Province const&)>;
using index_t = size_t;
private:
@@ -29,10 +32,11 @@ namespace OpenVic {
Mapmode(Mapmode&&) = default;
index_t get_index() const;
- colour_t get_colour(Map const& map, Province const& province) const;
+ base_stripe_t get_base_stripe_colours(Map const& map, Province const& province) const;
};
struct GoodManager;
+ struct ProvinceHistoryManager;
/* REQUIREMENTS:
* MAP-4
@@ -98,10 +102,16 @@ namespace OpenVic {
bool add_mapmode(std::string_view identifier, Mapmode::colour_func_t colour_func);
IDENTIFIER_REGISTRY_ACCESSORS(mapmode)
Mapmode const* get_mapmode_by_index(size_t index) const;
- static constexpr size_t MAPMODE_COLOUR_SIZE = 4;
+
+ /* The mapmode colour image contains of a list of base colours and stripe colours. Each colour is four bytes
+ * in RGBA format, with the alpha value being used to interpolate with the terrain colour, so A = 0 is fully terrain
+ * and A = 255 is fully the RGB colour packaged with A. The base and stripe colours for each province are packed
+ * together adjacently, so each province's entry is 8 bytes long. The list contains Province::MAX_INDEX + 1 entries,
+ * that is the maximum allowed number of provinces plus one for the index-zero "null province". */
bool generate_mapmode_colours(Mapmode::index_t index, uint8_t* target) const;
- bool setup(BuildingManager const& building_manager, PopManager const& pop_manager);
+ bool reset(BuildingManager const& building_manager);
+ bool apply_history_to_provinces(ProvinceHistoryManager const& history_manager, Date date);
void update_highest_province_population();
Pop::pop_size_t get_highest_province_population() const;