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author hop311 <hop3114@gmail.com>2024-06-07 00:20:58 +0200
committer hop311 <hop3114@gmail.com>2024-06-07 12:28:16 +0200
commit1198a780916e65cae048dd3478f614c1d18db846 (patch)
treef681dd2e76d489ba6e7beea44ae6ebd59e9d51f3 /src/openvic-simulation/map/MapDefinition.hpp
parentc94a06477fc3930e8f8f2e5f971fc4b5b838ea0d (diff)
Separated MapDefinition and MapInstancemap-instance
Diffstat (limited to 'src/openvic-simulation/map/MapDefinition.hpp')
-rw-r--r--src/openvic-simulation/map/MapDefinition.hpp112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/openvic-simulation/map/MapDefinition.hpp b/src/openvic-simulation/map/MapDefinition.hpp
new file mode 100644
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+++ b/src/openvic-simulation/map/MapDefinition.hpp
@@ -0,0 +1,112 @@
+#pragma once
+
+#include <filesystem>
+#include <string_view>
+#include <vector>
+
+#include <openvic-dataloader/csv/LineObject.hpp>
+
+#include "openvic-simulation/map/ProvinceDefinition.hpp"
+#include "openvic-simulation/map/Region.hpp"
+#include "openvic-simulation/map/TerrainType.hpp"
+#include "openvic-simulation/types/Colour.hpp"
+#include "openvic-simulation/types/IdentifierRegistry.hpp"
+#include "openvic-simulation/types/OrderedContainers.hpp"
+#include "openvic-simulation/types/Vector.hpp"
+
+namespace OpenVic {
+ namespace fs = std::filesystem;
+
+ struct BuildingTypeManager;
+ struct ModifierManager;
+
+ /* REQUIREMENTS:
+ * MAP-4
+ */
+ struct MapDefinition {
+
+#pragma pack(push, 1)
+ /* Used to represent tightly packed 3-byte integer pixel information. */
+ struct shape_pixel_t {
+ ProvinceDefinition::index_t index;
+ TerrainTypeMapping::index_t terrain;
+ };
+#pragma pack(pop)
+
+ private:
+ using colour_index_map_t = ordered_map<colour_t, ProvinceDefinition::index_t>;
+
+ IdentifierRegistry<ProvinceDefinition> IDENTIFIER_REGISTRY_CUSTOM_INDEX_OFFSET(province_definition, 1);
+ IdentifierRegistry<Region> IDENTIFIER_REGISTRY(region);
+ IdentifierRegistry<Climate> IDENTIFIER_REGISTRY(climate);
+ IdentifierRegistry<Continent> IDENTIFIER_REGISTRY(continent);
+ ProvinceSet water_provinces;
+ TerrainTypeManager PROPERTY_REF(terrain_type_manager);
+
+ ivec2_t PROPERTY(dims);
+ std::vector<shape_pixel_t> PROPERTY(province_shape_image);
+ colour_index_map_t colour_index_map;
+
+ ProvinceDefinition::index_t PROPERTY(max_provinces);
+
+ ProvinceDefinition::index_t get_index_from_colour(colour_t colour) const;
+ bool _generate_standard_province_adjacencies();
+
+ inline constexpr int32_t get_pixel_index_from_pos(ivec2_t pos) const {
+ return pos.x + pos.y * dims.x;
+ }
+
+ IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS_CUSTOM_INDEX_OFFSET(province_definition, 1);
+
+ public:
+ MapDefinition();
+
+ inline constexpr int32_t get_width() const { return dims.x; }
+ inline constexpr int32_t get_height() const { return dims.y; }
+
+ bool add_province_definition(std::string_view identifier, colour_t colour);
+
+ ProvinceDefinition::distance_t calculate_distance_between(
+ ProvinceDefinition const& from, ProvinceDefinition const& to
+ ) const;
+ bool add_standard_adjacency(ProvinceDefinition& from, ProvinceDefinition& to) const;
+ bool add_special_adjacency(
+ ProvinceDefinition& from, ProvinceDefinition& to, ProvinceDefinition::adjacency_t::type_t type,
+ ProvinceDefinition const* through, ProvinceDefinition::adjacency_t::data_t data
+ ) const;
+
+ bool set_water_province(std::string_view identifier);
+ bool set_water_province_list(std::vector<std::string_view> const& list);
+ void lock_water_provinces();
+
+ ProvinceDefinition::index_t get_province_index_at(ivec2_t pos) const;
+
+ private:
+ ProvinceDefinition* get_province_definition_at(ivec2_t pos);
+
+ /* This provides a safe way to remove the const qualifier of a ProvinceDefinition const*, via a non-const Map.
+ * It uses a const_cast (the fastest/simplest solution), but this could also be done without it by looking up the
+ * ProvinceDefinition* using the ProvinceDefinition const*'s index. Requiring a non-const Map ensures that this
+ * function can only be used where the ProvinceDefinition* could already be accessed by other means, such as the
+ * index method, preventing misleading code, or in the worst case undefined behaviour. */
+ constexpr ProvinceDefinition* remove_province_definition_const(ProvinceDefinition const* province) {
+ return const_cast<ProvinceDefinition*>(province);
+ }
+
+ public:
+ ProvinceDefinition const* get_province_definition_at(ivec2_t pos) const;
+ bool set_max_provinces(ProvinceDefinition::index_t new_max_provinces);
+
+ bool add_region(std::string_view identifier, std::vector<ProvinceDefinition const*>&& provinces, colour_t colour);
+
+ bool load_province_definitions(std::vector<ovdl::csv::LineObject> const& lines);
+ /* Must be loaded after adjacencies so we know what provinces are coastal, and so can have a port */
+ bool load_province_positions(BuildingTypeManager const& building_type_manager, ast::NodeCPtr root);
+ static bool load_region_colours(ast::NodeCPtr root, std::vector<colour_t>& colours);
+ bool load_region_file(ast::NodeCPtr root, std::vector<colour_t> const& colours);
+ bool load_map_images(fs::path const& province_path, fs::path const& terrain_path, bool detailed_errors);
+ bool generate_and_load_province_adjacencies(std::vector<ovdl::csv::LineObject> const& additional_adjacencies);
+ bool load_climate_file(ModifierManager const& modifier_manager, ast::NodeCPtr root);
+ bool load_continent_file(ModifierManager const& modifier_manager, ast::NodeCPtr root);
+ };
+}