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author Hop311 <Hop3114@gmail.com>2024-06-13 18:59:47 +0200
committer GitHub <noreply@github.com>2024-06-13 18:59:47 +0200
commitbfd539513af435564daf70f94f6cce146dd5c948 (patch)
tree7ba5a06714c267185dd3a59aabc6556a105c122f /src/openvic-simulation/map/ProvinceInstance.hpp
parent01a8f60aaca9784d814f4cb35a3fc4be86e1dd20 (diff)
parent4b39e77304094708d5c503b6a221386408cc4409 (diff)
Merge pull request #165 from OpenVicProject/instance-definition-managers
Separated GameManager into Definition and Instance Managers
Diffstat (limited to 'src/openvic-simulation/map/ProvinceInstance.hpp')
-rw-r--r--src/openvic-simulation/map/ProvinceInstance.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openvic-simulation/map/ProvinceInstance.hpp b/src/openvic-simulation/map/ProvinceInstance.hpp
index beae0eb..67ce423 100644
--- a/src/openvic-simulation/map/ProvinceInstance.hpp
+++ b/src/openvic-simulation/map/ProvinceInstance.hpp
@@ -82,7 +82,7 @@ namespace OpenVic {
bool add_navy(NavyInstance& navy);
bool remove_navy(NavyInstance& navy);
- bool reset(BuildingTypeManager const& building_type_manager);
+ bool setup(BuildingTypeManager const& building_type_manager);
bool apply_history_to_province(ProvinceHistoryEntry const* entry);
void setup_pop_test_values(