diff options
author | hop311 <hop3114@gmail.com> | 2024-07-19 00:25:38 +0200 |
---|---|---|
committer | hop311 <hop3114@gmail.com> | 2024-07-19 00:26:27 +0200 |
commit | d8baf57d46539da9edba5952f73089bf9a54bdaf (patch) | |
tree | 6d2de5221d2b1945a065e0abba8198d8a052a92a /src/openvic-simulation/map/ProvinceInstance.hpp | |
parent | a673f89bb2705826b1c646365eab1775727372b7 (diff) |
Unit position/country/leader handling + more use of unit branch templatesunit-work
Diffstat (limited to 'src/openvic-simulation/map/ProvinceInstance.hpp')
-rw-r--r-- | src/openvic-simulation/map/ProvinceInstance.hpp | 27 |
1 files changed, 4 insertions, 23 deletions
diff --git a/src/openvic-simulation/map/ProvinceInstance.hpp b/src/openvic-simulation/map/ProvinceInstance.hpp index 4398cd4..ec06e0c 100644 --- a/src/openvic-simulation/map/ProvinceInstance.hpp +++ b/src/openvic-simulation/map/ProvinceInstance.hpp @@ -58,6 +58,8 @@ namespace OpenVic { ordered_set<ArmyInstance*> PROPERTY(armies); ordered_set<NavyInstance*> PROPERTY(navies); + UNIT_BRANCHED_GETTER(get_unit_instance_groups, armies, navies); + std::vector<Pop> PROPERTY(pops); Pop::pop_size_t PROPERTY(total_population); IndexedMap<PopType, fixed_point_t> PROPERTY(pop_type_distribution); @@ -89,31 +91,10 @@ namespace OpenVic { void update_gamestate(Date today); void tick(Date today); - bool add_army(ArmyInstance& army); - bool remove_army(ArmyInstance& army); - bool add_navy(NavyInstance& navy); - bool remove_navy(NavyInstance& navy); - template<UnitType::branch_t Branch> - bool add_unit_instance_group(UnitInstanceGroup<Branch>& group) { - if constexpr (Branch == UnitType::branch_t::LAND) { - return add_army(static_cast<ArmyInstance&>(group)); - } else if constexpr (Branch == UnitType::branch_t::NAVAL) { - return add_navy(static_cast<NavyInstance&>(group)); - } else { - OpenVic::utility::unreachable(); - } - } + bool add_unit_instance_group(UnitInstanceGroup<Branch>& group); template<UnitType::branch_t Branch> - bool remove_unit_instance_group(UnitInstanceGroup<Branch>& group) { - if constexpr (Branch == UnitType::branch_t::LAND) { - return remove_army(static_cast<ArmyInstance&>(group)); - } else if constexpr (Branch == UnitType::branch_t::NAVAL) { - return remove_navy(static_cast<NavyInstance&>(group)); - } else { - OpenVic::utility::unreachable(); - } - } + bool remove_unit_instance_group(UnitInstanceGroup<Branch>& group); bool setup(BuildingTypeManager const& building_type_manager); bool apply_history_to_province(ProvinceHistoryEntry const* entry); |