diff options
author | wvpm <24685035+wvpm@users.noreply.github.com> | 2024-10-21 14:09:40 +0200 |
---|---|---|
committer | wvpm <24685035+wvpm@users.noreply.github.com> | 2024-10-26 16:49:08 +0200 |
commit | 3daebe5db14949f55be2c50220323138260dbaea (patch) | |
tree | 46039d0eb5d630cf000e94aed584aebaaa8f3f9b /src/openvic-simulation/map | |
parent | c88cf59997529cbca008f9a2b629822de9deaa2a (diff) |
contextual modifier parsingcontextual_modifier_parsing
Diffstat (limited to 'src/openvic-simulation/map')
-rw-r--r-- | src/openvic-simulation/map/Crime.cpp | 8 | ||||
-rw-r--r-- | src/openvic-simulation/map/MapDefinition.cpp | 13 | ||||
-rw-r--r-- | src/openvic-simulation/map/ProvinceInstance.cpp | 10 | ||||
-rw-r--r-- | src/openvic-simulation/map/State.cpp | 15 | ||||
-rw-r--r-- | src/openvic-simulation/map/TerrainType.cpp | 41 | ||||
-rw-r--r-- | src/openvic-simulation/map/TerrainType.hpp | 1 |
6 files changed, 62 insertions, 26 deletions
diff --git a/src/openvic-simulation/map/Crime.cpp b/src/openvic-simulation/map/Crime.cpp index 176f71b..f52352c 100644 --- a/src/openvic-simulation/map/Crime.cpp +++ b/src/openvic-simulation/map/Crime.cpp @@ -1,5 +1,6 @@ #include "Crime.hpp" +#include "openvic-simulation/dataloader/NodeTools.hpp" #include "openvic-simulation/modifier/ModifierManager.hpp" using namespace OpenVic; @@ -29,16 +30,13 @@ bool CrimeManager::load_crime_modifiers(ModifierManager const& modifier_manager, const bool ret = expect_dictionary_reserve_length( crime_modifiers, [this, &modifier_manager](std::string_view key, ast::NodeCPtr value) -> bool { - using enum Modifier::modifier_type_t; - ModifierValue modifier_value; IconModifier::icon_t icon = 0; ConditionScript trigger { scope_t::PROVINCE, scope_t::NO_SCOPE, scope_t::NO_SCOPE }; bool default_active = false; - bool ret = modifier_manager.expect_modifier_value_and_keys( - move_variable_callback(modifier_value), - CRIME, + bool ret = NodeTools::expect_dictionary_keys_and_default( + modifier_manager.expect_base_province_modifier(modifier_value), "icon", ZERO_OR_ONE, expect_uint(assign_variable_callback(icon)), "trigger", ONE_EXACTLY, trigger.expect_script(), "active", ZERO_OR_ONE, expect_bool(assign_variable_callback(default_active)) diff --git a/src/openvic-simulation/map/MapDefinition.cpp b/src/openvic-simulation/map/MapDefinition.cpp index 5fe7189..faea838 100644 --- a/src/openvic-simulation/map/MapDefinition.cpp +++ b/src/openvic-simulation/map/MapDefinition.cpp @@ -3,6 +3,7 @@ #include <cstdint> #include <vector> +#include "openvic-simulation/dataloader/NodeTools.hpp" #include "openvic-simulation/modifier/ModifierManager.hpp" #include "openvic-simulation/types/Colour.hpp" #include "openvic-simulation/types/OrderedContainers.hpp" @@ -955,11 +956,11 @@ bool MapDefinition::load_climate_file(ModifierManager const& modifier_manager, a bool ret = true; Climate* cur_climate = climates.get_item_by_identifier(identifier); if (cur_climate == nullptr) { - using enum Modifier::modifier_type_t; - ModifierValue values; - ret &= modifier_manager.expect_modifier_value(move_variable_callback(values), CLIMATE)(node); + ret &= NodeTools::expect_dictionary( + modifier_manager.expect_base_province_modifier(values) + )(node); ret &= climates.add_item({ identifier, std::move(values), Modifier::modifier_type_t::CLIMATE }); } else { @@ -1004,7 +1005,6 @@ bool MapDefinition::load_continent_file(ModifierManager const& modifier_manager, bool ret = expect_dictionary_reserve_length( continents, [this, &modifier_manager](std::string_view identifier, ast::NodeCPtr node) -> bool { - using enum Modifier::modifier_type_t; if (identifier.empty()) { Logger::error("Invalid continent identifier - empty!"); @@ -1013,9 +1013,8 @@ bool MapDefinition::load_continent_file(ModifierManager const& modifier_manager, ModifierValue values; std::vector<ProvinceDefinition const*> prov_list; - bool ret = modifier_manager.expect_modifier_value_and_keys( - move_variable_callback(values), - CONTINENT, + bool ret = NodeTools::expect_dictionary_keys_and_default( + modifier_manager.expect_base_province_modifier(values), "provinces", ONE_EXACTLY, expect_list_reserve_length(prov_list, expect_province_definition_identifier( [&prov_list](ProvinceDefinition const& province) -> bool { if (province.continent == nullptr) { diff --git a/src/openvic-simulation/map/ProvinceInstance.cpp b/src/openvic-simulation/map/ProvinceInstance.cpp index 236efd2..5bc798d 100644 --- a/src/openvic-simulation/map/ProvinceInstance.cpp +++ b/src/openvic-simulation/map/ProvinceInstance.cpp @@ -209,17 +209,17 @@ void ProvinceInstance::update_modifier_sum(Date today, StaticModifierCache const // Add static modifiers if (is_owner_core()) { - modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_core(), province_source); + modifier_sum.add_modifier(static_modifier_cache.get_core(), province_source); } if (province_definition.is_water()) { - modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_sea_zone(), province_source); + modifier_sum.add_modifier(static_modifier_cache.get_sea_zone(), province_source); } else { - modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_land_province(), province_source); + modifier_sum.add_modifier(static_modifier_cache.get_land_province(), province_source); if (province_definition.is_coastal()) { - modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_coastal(), province_source); + modifier_sum.add_modifier(static_modifier_cache.get_coastal(), province_source); } else { - modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_non_coastal(), province_source); + modifier_sum.add_modifier(static_modifier_cache.get_non_coastal(), province_source); } // TODO - overseas, blockaded, no_adjacent_controlled, has_siege, occupied, nationalism, infrastructure diff --git a/src/openvic-simulation/map/State.cpp b/src/openvic-simulation/map/State.cpp index 020b6f1..619f97b 100644 --- a/src/openvic-simulation/map/State.cpp +++ b/src/openvic-simulation/map/State.cpp @@ -5,6 +5,7 @@ #include "openvic-simulation/map/MapInstance.hpp" #include "openvic-simulation/map/ProvinceInstance.hpp" #include "openvic-simulation/map/Region.hpp" +#include "openvic-simulation/types/fixed_point/FixedPoint.hpp" #include "openvic-simulation/utility/StringUtils.hpp" using namespace OpenVic; @@ -65,10 +66,16 @@ void State::update_gamestate() { const int32_t potential_workforce_in_state = 0; // sum of worker pops, regardless of employment const int32_t potential_employment_in_state = 0; // sum of (factory level * production method base_workforce_size) - industrial_power = total_factory_levels_in_state * std::clamp( - (fixed_point_t { potential_workforce_in_state } / 100).floor() * 400 / potential_employment_in_state, - fixed_point_t::_0_20(), fixed_point_t::_4() - ); + fixed_point_t unclamped_score_per_factory = fixed_point_t::_0(); + + if (potential_employment_in_state > 0) { + unclamped_score_per_factory = (fixed_point_t { potential_workforce_in_state } / fixed_point_t::_100()).floor() * 400 / potential_employment_in_state; + } else { + industrial_power = total_factory_levels_in_state * std::clamp( + unclamped_score_per_factory, + fixed_point_t::_0_20(), fixed_point_t::_4() + ); + } } /* Whether two provinces in the same region should be grouped into the same state or not. diff --git a/src/openvic-simulation/map/TerrainType.cpp b/src/openvic-simulation/map/TerrainType.cpp index 1531507..011a3c3 100644 --- a/src/openvic-simulation/map/TerrainType.cpp +++ b/src/openvic-simulation/map/TerrainType.cpp @@ -1,5 +1,7 @@ #include "TerrainType.hpp" +#include <string_view> + #include "openvic-simulation/modifier/ModifierManager.hpp" #include "openvic-simulation/types/Colour.hpp" @@ -17,6 +19,38 @@ TerrainTypeMapping::TerrainTypeMapping( ) : HasIdentifier { new_identifier }, type { new_type }, terrain_indices { std::move(new_terrain_indicies) }, priority { new_priority }, has_texture { new_has_texture } {} +bool TerrainTypeManager::generate_modifiers(ModifierManager& modifier_manager) const { + using enum ModifierEffect::format_t; + IndexedMap<TerrainType, ModifierEffectCache::unit_terrain_effects_t>& unit_terrain_effects = + modifier_manager.modifier_effect_cache.unit_terrain_effects; + + unit_terrain_effects.set_keys(&get_terrain_types()); + + constexpr bool has_no_effect = true; + bool ret = true; + for (TerrainType const& terrain_type : get_terrain_types()) { + const std::string_view identifier = terrain_type.get_identifier(); + ModifierEffectCache::unit_terrain_effects_t& this_unit_terrain_effects = unit_terrain_effects[terrain_type]; + ret &= modifier_manager.register_unit_terrain_modifier_effect( + this_unit_terrain_effects.attack, ModifierManager::get_flat_identifier("attack", identifier), true, + PROPORTION_DECIMAL, "UA_ATTACK", has_no_effect + ); + ret &= modifier_manager.register_unit_terrain_modifier_effect( + this_unit_terrain_effects.defence, ModifierManager::get_flat_identifier("defence", identifier), true, + PROPORTION_DECIMAL, "UA_DEFENCE", has_no_effect + ); + ret &= modifier_manager.register_unit_terrain_modifier_effect( + this_unit_terrain_effects.attrition, ModifierManager::get_flat_identifier("attrition", identifier), false, + RAW_DECIMAL, "UA_ATTRITION", has_no_effect + ); + ret &= modifier_manager.register_unit_terrain_modifier_effect( + this_unit_terrain_effects.movement, ModifierManager::get_flat_identifier("movement", identifier), true, + PROPORTION_DECIMAL, "UA_MOVEMENT" + ); + } + return ret; +} + bool TerrainTypeManager::add_terrain_type( std::string_view identifier, colour_t colour, ModifierValue&& values, bool is_water ) { @@ -72,15 +106,12 @@ node_callback_t TerrainTypeManager::_load_terrain_type_categories(ModifierManage return [this, &modifier_manager](ast::NodeCPtr root) -> bool { const bool ret = expect_dictionary_reserve_length(terrain_types, [this, &modifier_manager](std::string_view type_key, ast::NodeCPtr type_node) -> bool { - using enum Modifier::modifier_type_t; - ModifierValue values; colour_t colour = colour_t::null(); bool is_water = false; - bool ret = modifier_manager.expect_modifier_value_and_keys( - move_variable_callback(values), - TERRAIN, + bool ret = NodeTools::expect_dictionary_keys_and_default( + modifier_manager.expect_terrain_modifier(values), "color", ONE_EXACTLY, expect_colour(assign_variable_callback(colour)), "is_water", ZERO_OR_ONE, expect_bool(assign_variable_callback(is_water)) )(type_node); diff --git a/src/openvic-simulation/map/TerrainType.hpp b/src/openvic-simulation/map/TerrainType.hpp index 3a88610..b15e650 100644 --- a/src/openvic-simulation/map/TerrainType.hpp +++ b/src/openvic-simulation/map/TerrainType.hpp @@ -67,5 +67,6 @@ namespace OpenVic { TerrainTypeMapping::index_t get_terrain_texture_limit() const; bool load_terrain_types(ModifierManager const& modifier_manager, ast::NodeCPtr root); + bool generate_modifiers(ModifierManager& modifier_manager) const; }; } |