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author Hop311 <hop3114@gmail.com>2023-09-24 23:42:48 +0200
committer Hop311 <hop3114@gmail.com>2023-09-25 00:12:36 +0200
commitbbfa8faf5337ebdff60ef2106074417aa628eca1 (patch)
tree99604a6bc9a99f1c68232cfff84f01192991f1a9 /src/openvic-simulation/map
parent3714db86f7c52674e044566096f389660a67a039 (diff)
Adding terrain image/type loading
Diffstat (limited to 'src/openvic-simulation/map')
-rw-r--r--src/openvic-simulation/map/Map.cpp239
-rw-r--r--src/openvic-simulation/map/Map.hpp24
-rw-r--r--src/openvic-simulation/map/TerrainType.cpp190
-rw-r--r--src/openvic-simulation/map/TerrainType.hpp68
4 files changed, 401 insertions, 120 deletions
diff --git a/src/openvic-simulation/map/Map.cpp b/src/openvic-simulation/map/Map.cpp
index 6cafb57..203e100 100644
--- a/src/openvic-simulation/map/Map.cpp
+++ b/src/openvic-simulation/map/Map.cpp
@@ -4,6 +4,7 @@
#include <unordered_set>
#include "openvic-simulation/economy/Good.hpp"
+#include "openvic-simulation/utility/BMP.hpp"
#include "openvic-simulation/utility/Logger.hpp"
using namespace OpenVic;
@@ -182,116 +183,6 @@ Province const* Map::get_selected_province() const {
return get_province_by_index(get_selected_province_index());
}
-static colour_t colour_at(uint8_t const* colour_data, int32_t idx) {
- idx *= 3;
- return (colour_data[idx] << 16) | (colour_data[idx + 1] << 8) | colour_data[idx + 2];
-}
-
-bool Map::generate_province_shape_image(size_t new_width, size_t new_height, uint8_t const* colour_data,
- uint8_t const* terrain_data, terrain_variant_map_t const& terrain_variant_map, bool detailed_errors) {
- if (!province_shape_image.empty()) {
- Logger::error("Province index image has already been generated!");
- return false;
- }
- if (!provinces.is_locked()) {
- Logger::error("Province index image cannot be generated until after provinces are locked!");
- return false;
- }
- if (new_width < 1 || new_height < 1) {
- Logger::error("Invalid province image dimensions: ", new_width, "x", new_height);
- return false;
- }
- if (colour_data == nullptr) {
- Logger::error("Province colour data pointer is null!");
- return false;
- }
- if (terrain_data == nullptr) {
- Logger::error("Province terrain data pointer is null!");
- return false;
- }
- width = new_width;
- height = new_height;
- province_shape_image.resize(width * height);
-
- std::vector<bool> province_checklist(provinces.size());
- bool ret = true;
- std::unordered_set<colour_t> unrecognised_province_colours, unrecognised_terrain_colours;
-
- for (int32_t y = 0; y < height; ++y) {
- for (int32_t x = 0; x < width; ++x) {
- const int32_t idx = x + y * width;
-
- const colour_t terrain_colour = colour_at(terrain_data, idx);
- const terrain_variant_map_t::const_iterator it = terrain_variant_map.find(terrain_colour);
- if (it != terrain_variant_map.end()) province_shape_image[idx].terrain = it->second;
- else {
- if (unrecognised_terrain_colours.find(terrain_colour) == unrecognised_terrain_colours.end()) {
- unrecognised_terrain_colours.insert(terrain_colour);
- if (detailed_errors) {
- Logger::warning("Unrecognised terrain colour ", colour_to_hex_string(terrain_colour),
- " at (", x, ", ", y, ")");
- }
- }
- province_shape_image[idx].terrain = 0;
- }
-
- const colour_t province_colour = colour_at(colour_data, idx);
- if (x > 0) {
- const int32_t jdx = idx - 1;
- if (colour_at(colour_data, jdx) == province_colour) {
- province_shape_image[idx].index = province_shape_image[jdx].index;
- continue;
- }
- }
- if (y > 0) {
- const int32_t jdx = idx - width;
- if (colour_at(colour_data, jdx) == province_colour) {
- province_shape_image[idx].index = province_shape_image[jdx].index;
- continue;
- }
- }
- const Province::index_t index = get_index_from_colour(province_colour);
- if (index != Province::NULL_INDEX) {
- province_checklist[index - 1] = true;
- province_shape_image[idx].index = index;
- continue;
- }
- if (unrecognised_province_colours.find(province_colour) == unrecognised_province_colours.end()) {
- unrecognised_province_colours.insert(province_colour);
- if (detailed_errors) {
- Logger::warning("Unrecognised province colour ", colour_to_hex_string(province_colour),
- " at (", x, ", ", y, ")");
- }
- }
- province_shape_image[idx].index = Province::NULL_INDEX;
- }
- }
- if (!unrecognised_province_colours.empty()) {
- Logger::warning("Province image contains ", unrecognised_province_colours.size(), " unrecognised province colours");
- }
- if (!unrecognised_terrain_colours.empty()) {
- Logger::warning("Terrain image contains ", unrecognised_terrain_colours.size(), " unrecognised terrain colours");
- }
-
- size_t missing = 0;
- for (size_t idx = 0; idx < province_checklist.size(); ++idx) {
- if (!province_checklist[idx]) {
- if (detailed_errors) {
- Logger::error("Province missing from shape image: ", provinces.get_item_by_index(idx)->to_string());
- }
- missing++;
- }
- }
- if (missing > 0) {
- Logger::error("Province image is missing ", missing, " province colours");
- ret = false;
- }
-
- ret &= _generate_province_adjacencies();
-
- return ret;
-}
-
size_t Map::get_width() const {
return width;
}
@@ -304,6 +195,14 @@ std::vector<Map::shape_pixel_t> const& Map::get_province_shape_image() const {
return province_shape_image;
}
+TerrainTypeManager& Map::get_terrain_type_manager() {
+ return terrain_type_manager;
+}
+
+TerrainTypeManager const& Map::get_terrain_type_manager() const {
+ return terrain_type_manager;
+}
+
bool Map::add_mapmode(const std::string_view identifier, Mapmode::colour_func_t colour_func) {
if (identifier.empty()) {
Logger::error("Invalid mapmode identifier - empty!");
@@ -443,7 +342,7 @@ bool Map::load_province_definitions(std::vector<LineObject> const& lines) {
[this, &ret](LineObject const& line) -> void {
const std::string_view identifier = line.get_value_for(0);
if (!identifier.empty()) {
- colour_t colour;
+ colour_t colour = NULL_COLOUR;
if (!parse_province_colour(colour,
{ line.get_value_for(1), line.get_value_for(2), line.get_value_for(3) }
)) {
@@ -504,6 +403,118 @@ bool Map::load_region_file(ast::NodeCPtr root) {
return ret;
}
+static constexpr colour_t colour_at(uint8_t const* colour_data, int32_t idx) {
+ idx *= 3;
+ return (colour_data[idx + 2] << 16) | (colour_data[idx + 1] << 8) | colour_data[idx];
+}
+
+bool Map::load_map_images(fs::path const& province_path, fs::path const& terrain_path, bool detailed_errors) {
+ if (!provinces.is_locked()) {
+ Logger::error("Province index image cannot be generated until after provinces are locked!");
+ return false;
+ }
+ if (!terrain_type_manager.terrain_type_mappings_are_locked()) {
+ Logger::error("Province index image cannot be generated until after terrain type mappings are locked!");
+ return false;
+ }
+
+ BMP province_bmp;
+ if (!(province_bmp.open(province_path) && province_bmp.read_header() && province_bmp.read_pixel_data())) {
+ Logger::error("Failed to read BMP for compatibility mode province image: ", province_path);
+ return false;
+ }
+ static constexpr uint16_t expected_province_bpp = 24;
+ if (province_bmp.get_bits_per_pixel() != expected_province_bpp) {
+ Logger::error("Invalid province BMP bits per pixel: ", province_bmp.get_bits_per_pixel(), " (expected ", expected_province_bpp, ")");
+ return false;
+ }
+
+ BMP terrain_bmp;
+ if (!(terrain_bmp.open(terrain_path) && terrain_bmp.read_header() && terrain_bmp.read_pixel_data())) {
+ Logger::error("Failed to read BMP for compatibility mode terrain image: ", terrain_path);
+ return false;
+ }
+ static constexpr uint16_t expected_terrain_bpp = 8;
+ if (terrain_bmp.get_bits_per_pixel() != expected_terrain_bpp) {
+ Logger::error("Invalid terrain BMP bits per pixel: ", terrain_bmp.get_bits_per_pixel(), " (expected ", expected_terrain_bpp, ")");
+ return false;
+ }
+
+ if (province_bmp.get_width() != terrain_bmp.get_width() || province_bmp.get_height() != terrain_bmp.get_height()) {
+ Logger::error("Mismatched province and terrain BMP dims: ", province_bmp.get_width(), "x", province_bmp.get_height(), " vs ", terrain_bmp.get_width(), "x", terrain_bmp.get_height());
+ return false;
+ }
+
+ width = province_bmp.get_width();
+ height = province_bmp.get_height();
+ province_shape_image.resize(width * height);
+
+ uint8_t const* province_data = province_bmp.get_pixel_data().data();
+ uint8_t const* terrain_data = terrain_bmp.get_pixel_data().data();
+
+ std::vector<bool> province_checklist(provinces.size());
+ bool ret = true;
+ std::unordered_set<colour_t> unrecognised_province_colours;
+
+ for (size_t y = 0; y < height; ++y) {
+ for (size_t x = 0; x < width; ++x) {
+ const size_t idx = x + y * width;
+
+ province_shape_image[idx].terrain = terrain_data[idx] < terrain_type_manager.get_terrain_texture_limit() ? terrain_data[idx] + 1 : 0;
+
+ const colour_t province_colour = colour_at(province_data, idx);
+ if (x > 0) {
+ const size_t jdx = idx - 1;
+ if (colour_at(province_data, jdx) == province_colour) {
+ province_shape_image[idx].index = province_shape_image[jdx].index;
+ continue;
+ }
+ }
+ if (y > 0) {
+ const size_t jdx = idx - width;
+ if (colour_at(province_data, jdx) == province_colour) {
+ province_shape_image[idx].index = province_shape_image[jdx].index;
+ continue;
+ }
+ }
+ const Province::index_t index = get_index_from_colour(province_colour);
+ if (index != Province::NULL_INDEX) {
+ province_checklist[index - 1] = true;
+ province_shape_image[idx].index = index;
+ continue;
+ }
+ if (unrecognised_province_colours.find(province_colour) == unrecognised_province_colours.end()) {
+ unrecognised_province_colours.insert(province_colour);
+ if (detailed_errors) {
+ Logger::warning("Unrecognised province colour ", colour_to_hex_string(province_colour),
+ " at (", x, ", ", y, ")");
+ }
+ }
+ province_shape_image[idx].index = Province::NULL_INDEX;
+ }
+ }
+
+ if (!unrecognised_province_colours.empty()) {
+ Logger::warning("Province image contains ", unrecognised_province_colours.size(), " unrecognised province colours");
+ }
+
+ size_t missing = 0;
+ for (size_t idx = 0; idx < province_checklist.size(); ++idx) {
+ if (!province_checklist[idx]) {
+ if (detailed_errors) {
+ Logger::error("Province missing from shape image: ", provinces.get_item_by_index(idx)->to_string());
+ }
+ missing++;
+ }
+ }
+ if (missing > 0) {
+ Logger::error("Province image is missing ", missing, " province colours");
+ ret = false;
+ }
+
+ return ret;
+}
+
/* REQUIREMENTS:
* MAP-19, MAP-84
*/
@@ -531,3 +542,9 @@ bool Map::_generate_province_adjacencies() {
return changed;
}
+
+bool Map::generate_and_load_province_adjacencies(std::vector<ovdl::csv::LineObject> const& additional_adjacencies) {
+ bool ret = _generate_province_adjacencies();
+ // TODO - read additional adjacencies
+ return ret;
+}
diff --git a/src/openvic-simulation/map/Map.hpp b/src/openvic-simulation/map/Map.hpp
index f81b9c1..99c0bce 100644
--- a/src/openvic-simulation/map/Map.hpp
+++ b/src/openvic-simulation/map/Map.hpp
@@ -1,12 +1,15 @@
#pragma once
+#include <filesystem>
#include <functional>
#include <openvic-dataloader/csv/LineObject.hpp>
#include "openvic-simulation/map/Region.hpp"
+#include "openvic-simulation/map/TerrainType.hpp"
namespace OpenVic {
+ namespace fs = std::filesystem;
struct Mapmode : HasIdentifier {
friend struct Map;
@@ -35,14 +38,12 @@ namespace OpenVic {
* MAP-4
*/
struct Map {
- using terrain_t = uint8_t;
- using terrain_variant_map_t = std::map<colour_t, terrain_t>;
#pragma pack(push, 1)
/* Used to represent tightly packed 3-byte integer pixel information. */
struct shape_pixel_t {
Province::index_t index;
- terrain_t terrain;
+ TerrainTypeMapping::index_t terrain;
};
#pragma pack(pop)
private:
@@ -52,13 +53,14 @@ namespace OpenVic {
IdentifierRegistry<Region> regions;
IdentifierRegistry<Mapmode> mapmodes;
ProvinceSet water_provinces;
+ TerrainTypeManager terrain_type_manager;
size_t width = 0, height = 0;
std::vector<shape_pixel_t> province_shape_image;
colour_index_map_t colour_index_map;
+
Province::index_t max_provinces = Province::MAX_INDEX;
Province::index_t selected_province = Province::NULL_INDEX;
-
Pop::pop_size_t highest_province_population, total_map_population;
Province::index_t get_index_from_colour(colour_t colour) const;
@@ -70,12 +72,10 @@ namespace OpenVic {
bool add_province(const std::string_view identifier, colour_t colour);
IDENTIFIER_REGISTRY_ACCESSORS(Province, province)
IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS(Province, province)
+
bool set_water_province(const std::string_view identifier);
bool set_water_province_list(std::vector<std::string_view> const& list);
void lock_water_provinces();
- bool add_region(const std::string_view identifier, std::vector<std::string_view> const& province_identifiers);
- IDENTIFIER_REGISTRY_ACCESSORS(Region, region)
- IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS(Region, region)
Province* get_province_by_index(Province::index_t index);
Province const* get_province_by_index(Province::index_t index) const;
@@ -86,11 +86,15 @@ namespace OpenVic {
Province::index_t get_selected_province_index() const;
Province const* get_selected_province() const;
- bool generate_province_shape_image(size_t new_width, size_t new_height, uint8_t const* colour_data,
- uint8_t const* terrain_data, terrain_variant_map_t const& terrain_variant_map, bool detailed_errors);
size_t get_width() const;
size_t get_height() const;
std::vector<shape_pixel_t> const& get_province_shape_image() const;
+ TerrainTypeManager& get_terrain_type_manager();
+ TerrainTypeManager const& get_terrain_type_manager() const;
+
+ bool add_region(const std::string_view identifier, std::vector<std::string_view> const& province_identifiers);
+ IDENTIFIER_REGISTRY_ACCESSORS(Region, region)
+ IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS(Region, region)
bool add_mapmode(const std::string_view identifier, Mapmode::colour_func_t colour_func);
IDENTIFIER_REGISTRY_ACCESSORS(Mapmode, mapmode)
@@ -111,5 +115,7 @@ namespace OpenVic {
bool load_province_definitions(std::vector<ovdl::csv::LineObject> const& lines);
bool load_province_positions(BuildingManager const& building_manager, ast::NodeCPtr root);
bool load_region_file(ast::NodeCPtr root);
+ bool load_map_images(fs::path const& province_path, fs::path const& terrain_path, bool detailed_errors);
+ bool generate_and_load_province_adjacencies(std::vector<ovdl::csv::LineObject> const& additional_adjacencies);
};
}
diff --git a/src/openvic-simulation/map/TerrainType.cpp b/src/openvic-simulation/map/TerrainType.cpp
new file mode 100644
index 0000000..8464421
--- /dev/null
+++ b/src/openvic-simulation/map/TerrainType.cpp
@@ -0,0 +1,190 @@
+#include "TerrainType.hpp"
+
+using namespace OpenVic;
+using namespace OpenVic::NodeTools;
+
+TerrainType::TerrainType(const std::string_view new_identifier, colour_t new_colour, ModifierValue&& new_values, bool new_is_water)
+ : HasIdentifierAndColour { new_identifier, new_colour, true, false }, ModifierValue { std::move(new_values) }, is_water { new_is_water } {}
+
+bool TerrainType::get_is_water() const {
+ return is_water;
+}
+
+TerrainTypeMapping::TerrainTypeMapping(const std::string_view new_identifier, TerrainType const& new_type,
+ std::vector<index_t>&& new_terrain_indicies, index_t new_priority, bool new_has_texture)
+ : HasIdentifier { new_identifier }, type { new_type }, terrain_indicies { std::move(new_terrain_indicies) },
+ priority { new_priority }, has_texture { new_has_texture } {}
+
+TerrainType const& TerrainTypeMapping::get_type() const {
+ return type;
+}
+
+std::vector<TerrainTypeMapping::index_t> const& TerrainTypeMapping::get_terrain_indicies() const {
+ return terrain_indicies;
+}
+
+TerrainTypeMapping::index_t TerrainTypeMapping::get_priority() const {
+ return priority;
+}
+
+bool TerrainTypeMapping::get_has_texture() const {
+ return has_texture;
+}
+
+TerrainTypeManager::TerrainTypeManager() : terrain_types { "terrain types" }, terrain_type_mappings { "terrain type mappings" } {}
+
+bool TerrainTypeManager::add_terrain_type(const std::string_view identifier, colour_t colour, ModifierValue&& values, bool is_water) {
+ if (identifier.empty()) {
+ Logger::error("Invalid terrain type identifier - empty!");
+ return false;
+ }
+ if (colour > MAX_COLOUR_RGB) {
+ Logger::error("Invalid terrain type colour for ", identifier, ": ", colour_to_hex_string(colour));
+ return false;
+ }
+ return terrain_types.add_item({ identifier, colour, std::move(values), is_water });
+}
+
+bool TerrainTypeManager::add_terrain_type_mapping(const std::string_view identifier, TerrainType const* type,
+ std::vector<TerrainTypeMapping::index_t>&& terrain_indicies, TerrainTypeMapping::index_t priority, bool has_texture) {
+ if (!terrain_types.is_locked()) {
+ Logger::error("Cannot register terrain type mappings until terrain types are locked!");
+ return false;
+ }
+ if (identifier.empty()) {
+ Logger::error("Invalid terrain type mapping identifier - empty!");
+ return false;
+ }
+ if (type == nullptr) {
+ Logger::error("Null terrain type for mapping ", identifier);
+ return false;
+ }
+ return terrain_type_mappings.add_item({ identifier, *type, std::move(terrain_indicies), priority, has_texture });
+}
+
+bool TerrainTypeManager::_load_terrain_type_categories(ModifierManager const& modifier_manager, ast::NodeCPtr root) {
+ const bool ret = expect_dictionary_reserve_length(terrain_types,
+ [this, &modifier_manager](std::string_view type_key, ast::NodeCPtr type_node) -> bool {
+ ModifierValue values;
+ colour_t colour = NULL_COLOUR;
+ bool is_water = false;
+ bool has_colour = false, has_is_water = false;
+ bool ret = modifier_manager.expect_modifier_value(move_variable_callback(values),
+ [&colour, &has_colour, &is_water, &has_is_water](std::string_view key, ast::NodeCPtr value) -> bool {
+ if (key == "color") {
+ if (!has_colour) {
+ has_colour = true;
+ return expect_colour(assign_variable_callback(colour))(value);
+ } else {
+ Logger::error("Duplicate terrain type colour key!");
+ return false;
+ }
+ } else if (key == "is_water") {
+ if (!has_is_water) {
+ has_is_water = true;
+ return expect_bool(assign_variable_callback(is_water))(value);
+ } else {
+ Logger::error("Duplicate terrain type is_water key!");
+ return false;
+ }
+ } else {
+ Logger::error("Invalid terrain type entry key: ", key);
+ return false;
+ }
+ }
+ )(type_node);
+ if (!has_colour) {
+ Logger::error("Terrain type missing color key: ", type_key);
+ ret = false;
+ }
+ ret &= add_terrain_type(type_key, colour, std::move(values), is_water);
+ return ret;
+ }
+ )(root);
+ terrain_types.lock();
+ return ret;
+}
+
+bool TerrainTypeManager::_load_terrain_type_mapping(std::string_view mapping_key, ast::NodeCPtr mapping_value) {
+ TerrainType const* type = nullptr;
+ std::vector<TerrainTypeMapping::index_t> terrain_indicies;
+ TerrainTypeMapping::index_t priority = 0;
+ bool has_texture = true;
+
+ bool ret = expect_dictionary_keys(
+ "type", ONE_EXACTLY, expect_terrain_type_identifier(assign_variable_callback_pointer(type)),
+ "color", ONE_EXACTLY, expect_list_reserve_length(terrain_indicies, expect_uint(
+ [&terrain_indicies](uint64_t val) -> bool {
+ if (val <= 1 << 8 * sizeof(TerrainTypeMapping::index_t)) {
+ TerrainTypeMapping::index_t index = val;
+ if (std::find(terrain_indicies.begin(), terrain_indicies.end(), index) == terrain_indicies.end()) {
+ terrain_indicies.push_back(val);
+ return true;
+ }
+ Logger::error("Repeat terrain type mapping index: ", val);
+ return false;
+ }
+ Logger::error("Index too big for terrain type mapping index: ", val);
+ return false;
+ }
+ )),
+ "priority", ZERO_OR_ONE, expect_uint(assign_variable_callback_uint("terrain type mapping priority", priority)),
+ "has_texture", ZERO_OR_ONE, expect_bool(assign_variable_callback(has_texture))
+ )(mapping_value);
+ if (has_texture) {
+ if (++terrain_texture_count == terrain_texture_limit + 1) {
+ Logger::error("More terrain textures than limit!");
+ ret = false;
+ }
+ }
+ ret &= add_terrain_type_mapping(mapping_key, type, std::move(terrain_indicies), priority, has_texture);
+ return true;
+}
+
+TerrainTypeMapping::index_t TerrainTypeManager::get_terrain_texture_limit() const {
+ return terrain_texture_limit;
+}
+
+bool TerrainTypeManager::load_terrain_types(ModifierManager const& modifier_manager, ast::NodeCPtr root) {
+ bool terrain = false, categories = false;
+ bool ret = expect_dictionary_and_length(
+ [this](size_t size) -> size_t {
+ terrain_type_mappings.reserve(size - 2);
+ return size;
+ },
+ [this, &terrain, &categories, &modifier_manager](std::string_view key, ast::NodeCPtr value) -> bool {
+ if (key == "terrain") {
+ if (!terrain) {
+ terrain = true;
+ return expect_uint(assign_variable_callback_uint("terrain texture limit", terrain_texture_limit))(value);
+ } else {
+ Logger::error("Duplicate terrain key!");
+ return false;
+ }
+ } else if (key == "categories") {
+ if (!categories) {
+ categories = true;
+ return _load_terrain_type_categories(modifier_manager, value);
+ } else {
+ Logger::error("Duplicate categories key!");
+ return false;
+ }
+ } else if (terrain && categories) {
+ return _load_terrain_type_mapping(key, value);
+ } else {
+ Logger::error("Cannot define terrain type mapping before terrain and categories keys: ", key);
+ return false;
+ }
+ }
+ )(root);
+ if (!terrain) {
+ Logger::error("Missing expected key: \"terrain\"");
+ ret = false;
+ }
+ if (!categories) {
+ Logger::error("Missing expected key: \"categories\"");
+ ret = false;
+ }
+ terrain_type_mappings.lock();
+ return ret;
+}
diff --git a/src/openvic-simulation/map/TerrainType.hpp b/src/openvic-simulation/map/TerrainType.hpp
new file mode 100644
index 0000000..48b811a
--- /dev/null
+++ b/src/openvic-simulation/map/TerrainType.hpp
@@ -0,0 +1,68 @@
+#pragma once
+
+#include "openvic-simulation/Modifier.hpp"
+
+namespace OpenVic {
+ struct TerrainTypeManager;
+
+ struct TerrainType : HasIdentifierAndColour, ModifierValue {
+ friend struct TerrainTypeManager;
+
+ private:
+ const bool is_water;
+
+ TerrainType(const std::string_view new_identifier, colour_t new_colour, ModifierValue&& new_values, bool new_is_water);
+
+ public:
+ TerrainType(TerrainType&&) = default;
+
+ bool get_is_water() const;
+ };
+
+ struct TerrainTypeMapping : HasIdentifier {
+ friend struct TerrainTypeManager;
+
+ using index_t = uint8_t;
+
+ private:
+ TerrainType const& type;
+ const std::vector<index_t> terrain_indicies;
+ const index_t priority;
+ const bool has_texture;
+
+ TerrainTypeMapping(const std::string_view new_identifier, TerrainType const& new_type, std::vector<index_t>&& new_terrain_indicies, index_t new_priority, bool new_has_texture);
+
+ public:
+ TerrainTypeMapping(TerrainTypeMapping&&) = default;
+
+ TerrainType const& get_type() const;
+ std::vector<index_t> const& get_terrain_indicies() const;
+ index_t get_priority() const;
+ bool get_has_texture() const;
+ };
+
+ struct TerrainTypeManager {
+ private:
+ IdentifierRegistry<TerrainType> terrain_types;
+ IdentifierRegistry<TerrainTypeMapping> terrain_type_mappings;
+
+ TerrainTypeMapping::index_t terrain_texture_limit = 0, terrain_texture_count = 0;
+
+ bool _load_terrain_type_categories(ModifierManager const& modifier_manager, ast::NodeCPtr root);
+ bool _load_terrain_type_mapping(std::string_view key, ast::NodeCPtr value);
+
+ public:
+ TerrainTypeManager();
+
+ bool add_terrain_type(const std::string_view identifier, colour_t colour, ModifierValue&& values, bool is_water);
+ IDENTIFIER_REGISTRY_ACCESSORS(TerrainType, terrain_type)
+
+ bool add_terrain_type_mapping(const std::string_view identifier, TerrainType const* type,
+ std::vector<TerrainTypeMapping::index_t>&& terrain_indicies, TerrainTypeMapping::index_t priority, bool has_texture);
+ IDENTIFIER_REGISTRY_ACCESSORS(TerrainTypeMapping, terrain_type_mapping)
+
+ TerrainTypeMapping::index_t get_terrain_texture_limit() const;
+
+ bool load_terrain_types(ModifierManager const& modifier_manager, ast::NodeCPtr root);
+ };
+}