diff options
author | hop311 <hop3114@gmail.com> | 2023-11-14 22:47:35 +0100 |
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committer | hop311 <hop3114@gmail.com> | 2023-11-16 20:38:34 +0100 |
commit | 886b8b8f396438fc2b7da7d2508f2064d14150a8 (patch) | |
tree | eeed419a7d97ecb58adf63a17eb9184db3e5ed7a /src/openvic-simulation/map | |
parent | 8271b1519e095ee3e7245cde2f0b54561c3ec619 (diff) |
Misc changes
Diffstat (limited to 'src/openvic-simulation/map')
-rw-r--r-- | src/openvic-simulation/map/Map.cpp | 2 | ||||
-rw-r--r-- | src/openvic-simulation/map/Province.cpp | 8 | ||||
-rw-r--r-- | src/openvic-simulation/map/Province.hpp | 2 | ||||
-rw-r--r-- | src/openvic-simulation/map/TerrainType.hpp | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/src/openvic-simulation/map/Map.cpp b/src/openvic-simulation/map/Map.cpp index dad07a6..6df7537 100644 --- a/src/openvic-simulation/map/Map.cpp +++ b/src/openvic-simulation/map/Map.cpp @@ -624,6 +624,6 @@ bool Map::_generate_province_adjacencies() { bool Map::generate_and_load_province_adjacencies(std::vector<ovdl::csv::LineObject> const& additional_adjacencies) { bool ret = _generate_province_adjacencies(); - // TODO - read additional adjacencies + // TODO - DEV TASK: read additional adjacencies return ret; } diff --git a/src/openvic-simulation/map/Province.cpp b/src/openvic-simulation/map/Province.cpp index 97e5192..c2d2da0 100644 --- a/src/openvic-simulation/map/Province.cpp +++ b/src/openvic-simulation/map/Province.cpp @@ -149,10 +149,10 @@ bool Province::reset(BuildingManager const& building_manager) { buildings.reset(); bool ret = true; if (!get_water()) { - if (building_manager.building_types_are_locked() && building_manager.buildings_are_locked()) { - for (Building const& building : building_manager.get_buildings()) { - if (building.get_in_province()) { - ret &= buildings.add_item({ building }); + if (building_manager.building_types_are_locked()) { + for (BuildingType const& building_type : building_manager.get_building_types()) { + if (building_type.get_in_province()) { + ret &= buildings.add_item({ building_type }); } } } else { diff --git a/src/openvic-simulation/map/Province.hpp b/src/openvic-simulation/map/Province.hpp index 0b7a5d9..af0bed4 100644 --- a/src/openvic-simulation/map/Province.hpp +++ b/src/openvic-simulation/map/Province.hpp @@ -2,7 +2,7 @@ #include <cassert> -#include "openvic-simulation/economy/Building.hpp" +#include "openvic-simulation/economy/BuildingInstance.hpp" #include "openvic-simulation/politics/Ideology.hpp" #include "openvic-simulation/pop/Pop.hpp" #include "openvic-simulation/country/Country.hpp" diff --git a/src/openvic-simulation/map/TerrainType.hpp b/src/openvic-simulation/map/TerrainType.hpp index 656c938..92f78dd 100644 --- a/src/openvic-simulation/map/TerrainType.hpp +++ b/src/openvic-simulation/map/TerrainType.hpp @@ -1,6 +1,6 @@ #pragma once -#include "openvic-simulation/Modifier.hpp" +#include "openvic-simulation/misc/Modifier.hpp" namespace OpenVic { struct TerrainTypeManager; |