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author zaaarf <me@zaaarf.foo>2023-12-10 23:15:41 +0100
committer zaaarf <me@zaaarf.foo>2023-12-10 23:15:41 +0100
commit4ef33d4df6198e613b0f27406d49978c8ea2fb97 (patch)
tree7f07835485b877f3c01c52c188892499e5812f9b /src/openvic-simulation/military/Deployment.cpp
parent1eb28bd4fb959b69a30013f6438f0257a2ee7b03 (diff)
feat: improved identifier registry macro
Diffstat (limited to 'src/openvic-simulation/military/Deployment.cpp')
-rw-r--r--src/openvic-simulation/military/Deployment.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/openvic-simulation/military/Deployment.cpp b/src/openvic-simulation/military/Deployment.cpp
index 0530986..da860ad 100644
--- a/src/openvic-simulation/military/Deployment.cpp
+++ b/src/openvic-simulation/military/Deployment.cpp
@@ -28,8 +28,6 @@ Deployment::Deployment(
) : HasIdentifier { new_path }, armies { std::move(new_armies) }, navies { std::move(new_navies) },
leaders { std::move(new_leaders) } {}
-DeploymentManager::DeploymentManager() : deployments { "deployments" } {}
-
bool DeploymentManager::add_deployment(
std::string_view path, std::vector<Army>&& armies, std::vector<Navy>&& navies, std::vector<Leader>&& leaders
) {