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author zaaarf <me@zaaarf.foo>2023-12-10 23:15:41 +0100
committer zaaarf <me@zaaarf.foo>2023-12-10 23:15:41 +0100
commit4ef33d4df6198e613b0f27406d49978c8ea2fb97 (patch)
tree7f07835485b877f3c01c52c188892499e5812f9b /src/openvic-simulation/military/Deployment.hpp
parent1eb28bd4fb959b69a30013f6438f0257a2ee7b03 (diff)
feat: improved identifier registry macro
Diffstat (limited to 'src/openvic-simulation/military/Deployment.hpp')
-rw-r--r--src/openvic-simulation/military/Deployment.hpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/openvic-simulation/military/Deployment.hpp b/src/openvic-simulation/military/Deployment.hpp
index 597f727..2aef314 100644
--- a/src/openvic-simulation/military/Deployment.hpp
+++ b/src/openvic-simulation/military/Deployment.hpp
@@ -90,16 +90,13 @@ namespace OpenVic {
struct DeploymentManager {
private:
- IdentifierInstanceRegistry<Deployment> deployments;
+ IdentifierInstanceRegistry<Deployment> IDENTIFIER_REGISTRY(deployment);
string_set_t missing_oob_files;
public:
- DeploymentManager();
-
bool add_deployment(
std::string_view path, std::vector<Army>&& armies, std::vector<Navy>&& navies, std::vector<Leader>&& leaders
);
- IDENTIFIER_REGISTRY_ACCESSORS(deployment)
bool load_oob_file(
GameManager const& game_manager, Dataloader const& dataloader, std::string_view history_path,