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author zaaarf <me@zaaarf.foo>2024-02-12 12:15:04 +0100
committer zaaarf <me@zaaarf.foo>2024-03-16 14:01:15 +0100
commit023860d53a90774dcdba84ad7c0dca3c944c9a49 (patch)
treed5b186facf7c3a08e6ccf2e8261b7de054957a41 /src/openvic-simulation/military/MilitaryManager.hpp
parent2c892c99a6647be15ef23cabf6cc40f08769283d (diff)
feat: unit instance type definition, renamed existing structs for consistencymilitary-units
Diffstat (limited to 'src/openvic-simulation/military/MilitaryManager.hpp')
-rw-r--r--src/openvic-simulation/military/MilitaryManager.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/openvic-simulation/military/MilitaryManager.hpp b/src/openvic-simulation/military/MilitaryManager.hpp
index 2efa3ea..343d789 100644
--- a/src/openvic-simulation/military/MilitaryManager.hpp
+++ b/src/openvic-simulation/military/MilitaryManager.hpp
@@ -2,13 +2,13 @@
#include "openvic-simulation/military/Deployment.hpp"
#include "openvic-simulation/military/LeaderTrait.hpp"
-#include "openvic-simulation/military/Unit.hpp"
+#include "openvic-simulation/military/UnitType.hpp"
#include "openvic-simulation/military/Wargoal.hpp"
namespace OpenVic {
struct MilitaryManager {
private:
- UnitManager PROPERTY_REF(unit_manager);
+ UnitTypeManager PROPERTY_REF(unit_type_manager);
LeaderTraitManager PROPERTY_REF(leader_trait_manager);
DeploymentManager PROPERTY_REF(deployment_manager);
WargoalTypeManager PROPERTY_REF(wargoal_type_manager);