diff options
author | zaaarf <zaaarf@proton.me> | 2023-11-22 17:16:34 +0100 |
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committer | zaaarf <zaaarf@proton.me> | 2023-11-22 17:16:34 +0100 |
commit | 1683859e333f98fb63f1c72d926bb366a3b89f0b (patch) | |
tree | e11dde918a7f1f228d3383ba8f9287385e43b4f5 /src/openvic-simulation/military/Unit.cpp | |
parent | 5c6caf6fbb7c606f4ebe0c397cc15c97d776f13d (diff) |
chore: use PROPERTY and its variants when possible
Diffstat (limited to 'src/openvic-simulation/military/Unit.cpp')
-rw-r--r-- | src/openvic-simulation/military/Unit.cpp | 164 |
1 files changed, 0 insertions, 164 deletions
diff --git a/src/openvic-simulation/military/Unit.cpp b/src/openvic-simulation/military/Unit.cpp index 5322a88..fce4082 100644 --- a/src/openvic-simulation/military/Unit.cpp +++ b/src/openvic-simulation/military/Unit.cpp @@ -24,74 +24,6 @@ Unit::Unit( move_sound { move_sound }, select_sound { select_sound }, build_time { build_time }, build_cost { std::move(build_cost) }, supply_consumption { supply_consumption }, supply_cost { std::move(supply_cost) } {} -Unit::icon_t Unit::get_icon() const { - return icon; -} - -Unit::type_t Unit::get_type() const { - return type; -} - -std::string_view Unit::get_sprite() const { - return sprite; -} - -bool Unit::is_active() const { - return active; -} - -std::string_view Unit::get_unit_type() const { - return unit_type; -} - -bool Unit::has_floating_flag() const { - return floating_flag; -} - -uint32_t Unit::get_priority() const { - return priority; -} - -fixed_point_t Unit::get_max_strength() const { - return max_strength; -} - -fixed_point_t Unit::get_default_organisation() const { - return default_organisation; -} - -fixed_point_t Unit::get_maximum_speed() const { - return maximum_speed; -} - -Timespan Unit::get_build_time() const { - return build_time; -} - -fixed_point_t Unit::get_weighted_value() const { - return weighted_value; -} - -std::string_view Unit::get_move_sound() const { - return move_sound; -} - -std::string_view Unit::get_select_sound() const { - return select_sound; -} - -Good::good_map_t const& Unit::get_build_cost() const { - return build_cost; -} - -fixed_point_t Unit::get_supply_consumption() const { - return supply_consumption; -} - -Good::good_map_t const& Unit::get_supply_cost() const { - return supply_cost; -} - LandUnit::LandUnit( std::string_view identifier, UNIT_PARAMS, LAND_PARAMS ) : Unit { identifier, type_t::LAND, UNIT_ARGS }, primary_culture { primary_culture }, sprite_override { sprite_override }, @@ -99,50 +31,6 @@ LandUnit::LandUnit( attack { attack }, defence { defence }, discipline { discipline }, support { support }, maneuver { maneuver }, siege { siege } {} -bool LandUnit::get_primary_culture() const { - return primary_culture; -} - -std::string_view LandUnit::get_sprite_override() const { - return sprite_override; -} - -std::string_view LandUnit::get_sprite_mount() const { - return sprite_mount; -} - -std::string_view LandUnit::get_sprite_mount_attach_node() const { - return sprite_mount_attach_node; -} - -fixed_point_t LandUnit::get_reconnaissance() const { - return reconnaissance; -} - -fixed_point_t LandUnit::get_attack() const { - return attack; -} - -fixed_point_t LandUnit::get_defence() const { - return defence; -} - -fixed_point_t LandUnit::get_discipline() const { - return discipline; -} - -fixed_point_t LandUnit::get_support() const { - return support; -} - -fixed_point_t LandUnit::get_maneuver() const { - return maneuver; -} - -fixed_point_t LandUnit::get_siege() const { - return siege; -} - NavalUnit::NavalUnit( std::string_view identifier, UNIT_PARAMS, NAVY_PARAMS ) : Unit { identifier, type_t::NAVAL, UNIT_ARGS }, naval_icon { naval_icon }, sail { sail }, transport { transport }, @@ -151,58 +39,6 @@ NavalUnit::NavalUnit( supply_consumption_score { supply_consumption_score }, hull { hull }, gun_power { gun_power }, fire_range { fire_range }, evasion { evasion }, torpedo_attack { torpedo_attack } {}; -NavalUnit::icon_t NavalUnit::get_naval_icon() const { - return naval_icon; -} - -bool NavalUnit::can_sail() const { - return sail; -} - -bool NavalUnit::is_transport() const { - return transport; -} - -fixed_point_t NavalUnit::get_colonial_points() const { - return colonial_points; -} - -bool NavalUnit::can_build_overseas() const { - return build_overseas; -} - -uint32_t NavalUnit::get_min_port_level() const { - return min_port_level; -} - -int32_t NavalUnit::get_limit_per_port() const { - return limit_per_port; -} - -fixed_point_t NavalUnit::get_supply_consumption_score() const { - return supply_consumption_score; -} - -fixed_point_t NavalUnit::get_hull() const { - return hull; -} - -fixed_point_t NavalUnit::get_gun_power() const { - return gun_power; -} - -fixed_point_t NavalUnit::get_fire_range() const { - return fire_range; -} - -fixed_point_t NavalUnit::get_evasion() const { - return evasion; -} - -fixed_point_t NavalUnit::get_torpedo_attack() const { - return torpedo_attack; -} - UnitManager::UnitManager() : units { "units" } {} bool UnitManager::_check_shared_parameters(std::string_view identifier, UNIT_PARAMS) { |