aboutsummaryrefslogtreecommitdiff
path: root/src/openvic-simulation/military/Unit.hpp
diff options
context:
space:
mode:
author Hop311 <Hop3114@gmail.com>2023-10-29 21:14:55 +0100
committer GitHub <noreply@github.com>2023-10-29 21:14:55 +0100
commit06cc0606156d009026930c785c62434276fbe782 (patch)
treed37fcb69766ec029ea4e3e2816c419f9d7e05f7c /src/openvic-simulation/military/Unit.hpp
parentd8ec90f07342876e9331819bd3cc372050f78248 (diff)
parent1b5e43fa7750cc4025d32f18390593cbce3ba842 (diff)
Merge pull request #67 from OpenVicProject/format
Formating
Diffstat (limited to 'src/openvic-simulation/military/Unit.hpp')
-rw-r--r--src/openvic-simulation/military/Unit.hpp24
1 files changed, 10 insertions, 14 deletions
diff --git a/src/openvic-simulation/military/Unit.hpp b/src/openvic-simulation/military/Unit.hpp
index ea28511..acfc8b8 100644
--- a/src/openvic-simulation/military/Unit.hpp
+++ b/src/openvic-simulation/military/Unit.hpp
@@ -10,30 +10,26 @@
#include "openvic-simulation/types/fixed_point/FixedPoint.hpp"
#define UNIT_PARAMS \
- Unit::icon_t icon, std::string_view sprite, bool active, std::string_view unit_type, \
- bool floating_flag, uint32_t priority, fixed_point_t max_strength, fixed_point_t default_organisation, \
- fixed_point_t maximum_speed, fixed_point_t weighted_value, std::string_view move_sound, \
- std::string_view select_sound, Timespan build_time, Good::good_map_t &&build_cost, \
- fixed_point_t supply_consumption, Good::good_map_t &&supply_cost
+ Unit::icon_t icon, std::string_view sprite, bool active, std::string_view unit_type, bool floating_flag, \
+ uint32_t priority, fixed_point_t max_strength, fixed_point_t default_organisation, fixed_point_t maximum_speed, \
+ fixed_point_t weighted_value, std::string_view move_sound, std::string_view select_sound, Timespan build_time, \
+ Good::good_map_t&& build_cost, fixed_point_t supply_consumption, Good::good_map_t&& supply_cost
#define LAND_PARAMS \
bool primary_culture, std::string_view sprite_override, std::string_view sprite_mount, \
- std::string_view sprite_mount_attach_node, fixed_point_t reconnaissance, fixed_point_t attack, fixed_point_t defence, \
- fixed_point_t discipline, fixed_point_t support, fixed_point_t maneuver, fixed_point_t siege
+ std::string_view sprite_mount_attach_node, fixed_point_t reconnaissance, fixed_point_t attack, fixed_point_t defence, \
+ fixed_point_t discipline, fixed_point_t support, fixed_point_t maneuver, fixed_point_t siege
#define NAVY_PARAMS \
Unit::icon_t naval_icon, bool sail, bool transport, bool capital, fixed_point_t colonial_points, bool build_overseas, \
- uint32_t min_port_level, int32_t limit_per_port, fixed_point_t supply_consumption_score, fixed_point_t hull, \
- fixed_point_t gun_power, fixed_point_t fire_range, fixed_point_t evasion, fixed_point_t torpedo_attack
+ uint32_t min_port_level, int32_t limit_per_port, fixed_point_t supply_consumption_score, fixed_point_t hull, \
+ fixed_point_t gun_power, fixed_point_t fire_range, fixed_point_t evasion, fixed_point_t torpedo_attack
namespace OpenVic {
struct Unit : HasIdentifier {
using icon_t = uint32_t;
- enum struct type_t {
- LAND,
- NAVAL
- };
+ enum struct type_t { LAND, NAVAL };
private:
const type_t type;
@@ -175,4 +171,4 @@ namespace OpenVic {
bool load_unit_file(GoodManager const& good_manager, ast::NodeCPtr root);
};
-} \ No newline at end of file
+}