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author Hop311 <Hop3114@gmail.com>2024-07-23 19:47:47 +0200
committer GitHub <noreply@github.com>2024-07-23 19:47:47 +0200
commit6cd55c452d1643666ff4169a89402fd3e3b66c61 (patch)
tree888b847a54c66b6e9d1b2f7ee3e3d0f8071eceda /src/openvic-simulation/military/UnitInstanceGroup.hpp
parent9d57ca273e4b32ab82a51789ec58e08fefb5276a (diff)
parent67cbd14630c4344902d3fa1ddca178809da4293b (diff)
Merge pull request #177 from OpenVicProject/country-instance
Fleshing out Country, State and Province instances + history
Diffstat (limited to 'src/openvic-simulation/military/UnitInstanceGroup.hpp')
-rw-r--r--src/openvic-simulation/military/UnitInstanceGroup.hpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/openvic-simulation/military/UnitInstanceGroup.hpp b/src/openvic-simulation/military/UnitInstanceGroup.hpp
index 4fe0cba..78ff289 100644
--- a/src/openvic-simulation/military/UnitInstanceGroup.hpp
+++ b/src/openvic-simulation/military/UnitInstanceGroup.hpp
@@ -90,7 +90,7 @@ namespace OpenVic {
friend struct UnitInstanceManager;
private:
- std::vector<ArmyInstance const*> PROPERTY(carried_armies);
+ std::vector<ArmyInstance*> PROPERTY(carried_armies);
UnitInstanceGroupBranched(
std::string_view new_name,
@@ -99,6 +99,8 @@ namespace OpenVic {
public:
UnitInstanceGroupBranched(UnitInstanceGroupBranched&&) = default;
+
+ fixed_point_t get_total_consumed_supply() const;
};
using NavyInstance = UnitInstanceGroupBranched<UnitType::branch_t::NAVAL>;